Custom Robo V2 is the second game in the Custom Robo series. It is similar to the first, but it features tag teaming. The player travels an overworld, and participates in Custom Robo battles. The goal of the game is to win every battle of the storyline while collecting every Robo, battle part, and item.
DND is the seminal mainframe classic, which started computer role-playing games. The name of the game clearly comes from the Dungeons and Dragons (D&D) pen and paper role playing systems, and it uses D&D rules. Further inspired by Pedit5, the game itself is a classic dungeon crawl. It could be counted as a "rogue-like" but doesn't have random dungeons.
The fourth game in the Wizardry series, The Return of Werdna takes a decidedly different approach from all the games that preceded it. Instead of playing as a party of six player-generated characters, the player controls Werdna himself, the evil Archmage from the first game. It seems that after Werdna was defeated by the party of adventurers who stole his amulet, he was imprisoned at the bottom of his ten-level labyrinth in an eternal slumber to be tortured by nightmares for eternity. Although Werdna was supposed to sleep forever, somehow he has awakened, and now he is out for revenge.
At the beginning of the game Werdna finds himself in a situation that is singularly unique for most arch-villains: he is stripped of his powers, trapped within his own former stronghold, and filled with the realization that the same traps and monsters he created to keep adventurers out now act as obstacles to his freedom.
Werdna will slowly regain his magical powers as well as have the ability to summon helpful monsters to accompan
Have you ever wanted to break the chains and design your own AD&D adventure scenarios? Well, this is your chance to do it in the incredible FORGOTTEN REALMS game world, with your only limitation being the size of your hard drive.
The 1987 sequel, Cosmic Soldier: Psychic War, was originally released for the MSX2 computer in Japan. In America, the game was released by Kyodai, and they changed the name to Psychic War and released the game for MS-DOS computers. The MS-DOS version censors Kayla's clothing. It changed the turn-based combat of its predecessor to a unique "tug of war" style real-time combat system, where battles are a clash of energy between the party and the enemy, with the player needing to push the energy towards the enemy to strike them, while being able to use a shield to block or a suction ability to absorb the opponent's power. The game also improves upon the conversation system of its predecessor and more closely resembles the one in Digital Devil Story: Megami Tensei released around the same time.
The quest for freedom!
When you can't remember who you are, where you are, and even what year it is, then you know trouble cannot be to far away...
Held Captive for two hundred years in an orbiting space prison for a crime you didn't commit, you are desperate to escape from your electronic jail.
Armed only with a briefcase computer found in the corner of your cell, you start sending out SOS calls to the battling world outside.
Eventually you find a motley crew of four droids ready to help bring about your escape.
...so begins your quest to freedom!