Wizardry Gaiden I: Suffering of the Queen published in 1991 by ASCII, was the first of the trilogy of Wizardry roleplaying games released for the original gray-scale Nintendo Gameboy portable video game system.
The original Final Fantasy IV was altered in several regards to reduce the difficulty level for Final Fantasy IV Easy Type, a version exclusive to Japan. Various spells, abilities and items were removed or altered, shop prices were lowered, and other tweaks to make the game easy were put in place. Many enemies, attacks and items were renamed.
It is often thought the original North American translation was a translation of Easy Type, but the translated version was developed before Easy Type, and the difficulty is reduced further in Easy Type than in the North American version. This led to speculation that Easy Type was based on the North American Final Fantasy II rather than vice versa.
Another aspect Easy Type changed is some of the text, which was simplified to make it easier for younger Japanese players to read and to help bring the point of certain comments across more clearly. For example, when Palom clears the fire on Mt. Ordeals with his Blizzard spell and brags about it, Porom reminds him that the Elder of
The game is an action RPG, a dungeon crawler with plenty of creatures to defeat and many weapons, armor, and other treasure to collect. You can also use magic spells. The camera rotates automatically according to your movements. You also have the ability to jump forwards.
The "Xerd" of the game's title is a hero who defeated evil 800 years in the past. You control another character (default name Jake), prince of the one of the kingdoms, to defeat his evil twin brother by hunting down the reincarnation of the legendary hero.
I write these words aboard a colossal bullet rocketing from the Earth to Mars. Wondrous as this is (and it is, I assure you, quite wondrous), I am even more amazed by the fact that it is the year 1895! Tesla - yes, the noted scientist of years past, Nikola Tesla! -- is unsure how long the voyage will take so I have decided to pass the time recording what mankind (circa 1895) knows of our destination - Mars. How I came by this information is a story in itself.
There used to be a continent called "Mu Continent", which was ruled by the king of the country called Prina. King Lars II suddenly turned the state religion of Neil into the evil religion of Max. Shortly after the Neil people were ousted from the sanctuary, the Queen of Purina suddenly disappeared. In addition, the newborn son of the king was taken away by someone. After the conversion, monsters began to appear in various parts of the continent. People began rumors that the people of Neil were manipulating monsters. It's been 16 years since then. The demons, who continued to grow in power, finally invaded Purina Castle. The seriously injured king runs to the remote village "Eribe".
Eternal Legend: Eien no Densetsu is a Japan-exclusive Game Gear role-playing video game. While the "Eternal Legend" name was used in both game packaging and advertising materials, the subtitle "Eien no Densetsu" was only used to advertise the game for the Japanese market.
Chachamaru Boukenki 3: Abyss no Tou is a Role-Playing game, published by Human Entertainment, which was released exclusively in Japan in 1991.
Interestingly, the main character was modeled after a developer at Human that later would appear as referee in a Fire Pro Wrestling for Super Famicom.
Otaku no Seiza tells the story of Fuyuu City, a place built in space far in the future. Aurora, a group of five attractive and powerful women, control the city. Men in the city are treated poorly compared to women, until the protagonist finds himself in the middle of the city with amnesia. Outraged, the protagonist decides to defeat Aurora and gain rights for the discriminated men of the city.
Blue Almanac is a 1991 RPG for the Sega Mega Drive by HOT-B published by Kodansha Research Institute for some reason. While it was only released in Japan, Kodansha was planning on translating the game as Star Odyssey, but the translation was cancelled for unknown reasons. Two prototypes were independently discovered by drx and by Brandon Cobb, head of Super Fighter Team, who subsequently acquired a license to complete the translation from HOT-B successor company Starfish (who like to revisit old properties), with intentions on releasing it on the twentieth anniversary of the original release. Despite his PR claiming that he received an "unofficial license" from Sega to distribute the game, Sega really asked him to remove their copyrights and trademarks, consequently making the translation fully unlicensed (while Blue Almanac is fully licensed).
FINAL FANTASY IV is the fourth main installment in the FINAL FANTASY series, developed and published by Squaresoft. It was released in July 1991 for the Super Nintendo Entertainment System in Japan, and released as FINAL FANTASY II in North America in October 1991 with alterations made due to Nintendo of America's guidelines at the time.
Vain Dream is a RPG with traditionally Japanese emphasis on story and characters, as well as simple game mechanics and mostly linear progression. Its turn-based combat allows free movement on the battlefield.
World peace is at stake! Death Adder, a wicked giant, has stolen the nine crystals from the kingdom of Firewood and has hidden them in nine labyrinths that he has created. These nine magic crystals protected the people from evil – especially from Death Adder's grasp. But now that the crystals are lost, the world is defenseless!
Someone must put an end to the fiend's realm of darkness, death and destruction! Do you have what it takes to bring back peace and happiness? Trek through deep, dark forests and sail across vast, stormy seas. Chop down trees with your Battle Axe and move rocks with your magic spells to find secret caves. When you take on Death Adder's gruesome monsters, think only of winning – or else you won't find the nine crystals. And when you do, you'll find the Golden Axe – the only weapon that can crush Death Adder!