Released a few years after its original creation, John Carmack's earliest written game is a fantasy RPG somewhat inspired by the early Ultima games. The story takes you to the peaceful town of Jaterus, about to become much less peaceful thanks to one Greymere. This evil archmage has taken up residence in a three-level dungeon, conveniently located just outside the city walls. More alarmingly, he has constructed the Shadowforge - a potent magical artifact that has enhanced both his power and ambition for conquest; Jaterus is first on his list. Your job is to quash his aspirations by finding and destroying the device.
The town of Jaterus is your base of operations, its main attractions being the weapon and armor shops, the inn (where you can recuperate after a sojourn to the dungeon), the temple (where health potions are sold), and the tavern (which, besides refreshments, offers conversation - some of it helpful). The various random NPCs do not communicate, though.
The dungeon is populated by Greymere's minions; so
J.R.R. Tolkien's The Lord of the Rings, Vol. I is a fantasy role-playing game based on The Fellowship of the Ring, the first volume of the Lord of the Rings book trilogy by J.R.R. Tolkien. The events of the game follow those depicted in the book rather closely, though a few characters and occurrences are not present, and many quests have been added. Characters belonging to various races and nations join Frodo on his quest; these include key figures from the book as well as several characters unique to the game.
Developed by Sir-Tech Software, it was published by ASCII Corp. for the Famicom on February 21, 1989.
The Japanese ports of Wizardry II & III reverse the order of the games. The Japanese Wizardry II is a port of Wizardry III, and the Japanese Wizardry III is a port of Wizardry II.
Phantasie IV: The Birth of Heroes is the fourth entry in the RPG series Phantasie, and the only one that was released exclusively for Japanese computers. Gameplay-wise and visually, the game is very similar to the previous installments. The player creates a party of adventurers (up to six active combatants, including the series' trademark "random creatures", such as ogres, minotaurs, lizardmen, etc.), which then roams the top-down world-map, descending into dungeons, and fighting randomly appearing enemies in turn-based combat. Battles allow specific commands such as "Thrust", "Parry", "Throw", etc., and - similarly to the third game - placement of the characters in rows on the battle screen.
The Zhodani and the Third Imperium, the two largest human societies in charted space, have been in conflict since first establishing contact in the year 500 (5018 on the Earth calendar). Each society's gradual expansion eventually led to an historic meeting in a backwater region of space known as the Spinward Marches.
Although their human physical appearances were exactly alike, several fundamental differences existed between the two great powers. The Zhodani's political structure was strictly authoritarian, whereas the Imperium was governed by the rule of the Emperor, a classic aristocracy. As the Zhodani race evolved, the human brain's potential was explored and mastered until the use of powerful psionics was a way of life. Mind-reading, telekinesis, extrasensory perception and clairvoyance became common among the Zhodani. The Imperium disdainfully outlawed the use of any form of psionics, believing these strange powers to be an invasion of mental privacy. Also, because the Zhodani utilized their superior mental
Legend of Faerghail is a 1990 role-playing video game, developed by Electronic Design Hannover and published by reLINE Software for the Amiga, Atari ST and MS-DOS.
A nuclear war has turned the world into a wasteland. The pure-blooded humans have retreated in large cities while mutants live in small villages on the plains where they make a living by hunting the many monsters. Now one of the human leaders, Lord Dominix, wants to start a war to wipe out all the "bad-blooded" mutants. Your village chief has assigned you with the task of preventing this war.
Bad Blood is a top-down action game with light role-playing elements. You can not create your own character but have to pick one of the three predefined ones: Varrigg (a strong green mutant who fights with his bare hands), Dekker (a human male armed with a knife) or Jakka (she looks human but can shoot laser beams from her eyes like Cyclops of X-Men fame). The choice you make has only a limited impact on gameplay and storyline.
Gameplay consists of exploring the world map, visiting several cities and villages, talking with NPCs, picking up items and new weapons (like shotguns, grenades, Uzis etc.) and lots of real-time comba
Dragonia, the castle of doom, has been resurrected! But the ghouls from the castle have stolen the Holy Goblet, the source of light. Without it, the world will be trapped in darkness forever. Don your armour and pick up your weapon.
In the far off world of Lakeland, all was peaceful. This was until an evil being known as Zerah came and polluted all of the water, making people very sick. You play as Nasir, 'The Champion of Light', and are sent into the world to destroy the demons that seem to be linked to the muddy waters. On your quest of good you'll come across people in need and help them. You're able to attack, jump, and cast magic in your adventure. You'll eventually face off with Zerah in the end.
The Forbidden Tower is a sequel to The Sign of Chaos and is the third game in the Tir-nan-óg series of role-playing games based on Irish myths. The plot continues the events of the previous game, as the legendary hero and the princess of Fianapia travel to the land of Serokyu, the fifth kingdom that became affected by the ensuing chaos as the light of the ancient goddess Dana began to fade away. Visually and gameplay-wise the game is almost identical to its immediate predecessor, offering the same Ultima-like mechanics with open-ended exploration and tactical turn-based combat.
500 years ago, the Kingdom of Granville fought a terrible war with Darces the Dark Overlord. A great hero, the warrior "Magi", rose to challenge Darces. He owned six magical swords and a powerful suit of armor that was impervious to all but the most powerful of magic. Five of his six swords were Elemental blades, each created from the rarest metals on earth. The sixth blade, "Tores", used an even more powerful metal. Using his powers, Magi defeated Darces, and exiled him to a far away land. After defeating Darces, Magi grew old and died. Now, on a dark, stormy night in the Kingdom of Granville, Darces the Dark Overlord returns to the land. According to an old saying, "When the shadowed veil returns to mask the midday sun, the Fire of Serpents will rise again; Five shall become the One. The elements now heed his call, and hope is born alive; We will have our peace once more when One becomes the Five."
Long ago, God has created Eve from Adam's rib ... but the ground of men and women has proved constantly unstable. Eventually, Man became cursed by the witch of Topaz. Ever since the curse of impotence, the man lost confidence, and the women fall to frustration.
One day, A baby boy was born in the castle town of Castle Tatsunda. It was the birth from a virgin conception. On his 15th birthday, the boy is asked by the king to defeat the curse, and become a savior.
STED: Iseki Wakusei no Yabou ("STED: Starfield of Memorable Relics") is a science-fiction roleplaying game developed for the Nintendo Entertainment System by Alpha Denshi and published by K. Amusement Leasing on July 27th, 1990 in Japan. The game takes place during "Star date 0991" and has the player take control of a group of heroes as they track down a distress signal sent from a distant planet just as a significant rise in "monster activity" has been detected.