This game is based on the Anime series of the same name and was released only in Japan for the Nintendo Famicom. Not to be confused with the Game Boy title of the same name.
Break out the bandages and get ready for some finger-searing action! Join Bubby on his latest quest to save the universe, this time with a Magic Umbrella. Umbrella!? Yes, Umbrella! This powerful parasol puts the elements themselves at your command! Shock the tonnage out of the whales with Lightning! Fry the feathers off the crazed, beady-eyed birds with Fire! Or, drown the demented dinosaurs with a tidal wave of Raindrops! Need help? Your buddy Bobby is always nearby. Have a friend plug into your TurboTap and blast into two player simultaneous play. Be prepared for a quest that will take you to eight amazing planets, forcing you to uncover the secret that will unleash the Parasol Stars!
Parasol Stars is the third game in the Bubble Bobble franchise (and is often labeled "Parasol Stars: The Story Bubble Bobble III"), as well as a semi-official sequel to the second Bubble Bobble spin-off, Rainbow Island.
Gil Hazard, president of the Hazard Foundation, is secretly Professor G, the leader of the evil Dark Hazard organization. He has designs on world domination, and has plans to use the power of golf toward this end; this is the Battle Golfer project. Yui Mizuhara and Ran Ryuzaki are two ordinary high school girls who just so happen to be golf prodigies, and so are prime candidates for the Battle Golfer project. They are abducted by Professor G, but are rescued by a mysterious man before they can be taken under his control.
Having escaped, Yui hears about a golf tournament being held by the Hazard Foundation, and suspecting more nefarious plans, she secretly enters the tournament to stop him for good.
Wai-wai World is in trouble, as the evil Waruumon has kidnapped Princess Herb! Luckily, Dr. Cinnimon has created a hero that can stop him. Rikkuru! Can he save the princess, by traveling through all of Wai Wai world??
Jantei Monogatari is a hybrid of a traditional-style Japanese adventure game and a regular mahjong game. The player takes the role of the unnamed private investigator, and moves from place to place via menus, talking to different characters. The investigation happens through playing mahjong with each suspect: win and they'll tell you a bit more of what they know. At first, the investigator can only speak with the three girls in the photo, but as he wins games of mahjong against them, he gains information and experience that allow him to find new clues and talk to more suspects. The investigator will need to play against a dozen different opponents in his attempt to find out what happened to the kidnapped girl.
Taking place in the year 2191, the player pilots a recently developed space fighter, the SR-91, through six stages to defend the Earth from a two-year-long alien invasion. The SR-91 uses the VAWS (Variable Armor and Weapon System) which uses the Optica Weapon Arms. The Arms shield the ship from top and bottom attacks, provides back-up fire and using its Arm System can be positioned to fire in various angles depending on the current weapon. The SR-91 uses one of three different pick-up weapons: the red "Taikuu Laser", thin red beams that fire straight forward; the yellow "Ring Laser", yellow rings which can be aimed in all directions and provide good coverage; and the blue "Hansha Ball", blue spheres that can be also aimed in all directions and bounce off the walls. The only other pick-up items are Speed Ups and Speed Downs. Extends were set at the first 70,000 points and was added with every 80,000.
Fushigi no Umi no Nadia is a 1991 adventure game for the Sega Mega Drive by Namco released exclusively in Japan to tie into the Fushigi no Umi no Nadia anime series. An English-language fan translation was released in July 2011.
To save his girlfriend Minnie from the wicked witch Mizrabel, Mickey must venture into the Castle of Illusion. Crossing six levels (including a magical forest, a toy land and a candy world), he must collect the gems of the rainbow in order to confront and defeat the witch.
Each level features unique obstacles, enemies and a final boss. The enemies can be defeated by jumping on top of them. An alternative way is to pick up objects lying around (like rocks in the forest or blue balls in the toy level) and throwing them at the enemies. Mickey's ability to pick up things and carry them around also leads to some sort of puzzle-oriented gameplay. By placing objects in the right spot and jumping off of them, he can get to areas that are otherwise out of reach. In some levels, he also has to collect keys to open doors. A unique type of object is the treasure chest - by jumping on top of one or throwing it, Mickey gets access to its contents, which might include extra lives, a health power-up or coins to collect for points
Conan (also known as Conan: The Mysteries of Time) is a side-scrolling action video game for the Nintendo Entertainment System released in 1991. It was developed and published by Mindscape. While it features the Conan the Barbarian character, it is a simple adaptation of a computer game called Myth: History in the Making, which was developed by System 3.
50 accurate historic missions. Become an ace in one day like Yeager in World War II, fight Sabres high over the Yalu River in Korea, fly in the biggest air battle of Vietnam.
Korean War.
Jet aircraft dominate the skies. Tactical updates on call. You have a Sabre in your sights, but is he alone? Info windows give you critical data on enemy locations, plane performance, even your opponent's next move.
Missiles make their first deadly mark. Accurate flight dynamics. Faster speeds and greater Gs put your pilot skills to the test. Gunning fighters over Germany was hard, but a missile lock at Mach 1 is a whole different ballgame.
The player takes the role of Maddog Williams who wants to rescue the beautiful Princess Leoria and free her father King Thaylor. He also needs to vanquish the Evil Serak and restore peace to the lands of Duridian.
The Adventures of Maddog Williams in the Dungeons of Duridian is primarily an adventure game. Similarly to Sierra adventures, the player directly controls the movements of Maddog and types in text commands to perform an action. As usual he explores his surroundings, collects items and uses them to solve puzzles. There are also a few action-based sequences in the game. If the player meets an enemy the game switches to the fighting view. The combat is in real time and the player controls Maddog's basic movements: side steps, blocking and attacking in two different heights. There are three difficulty levels which mostly influence the combat but the lowest one also results in easier puzzles.