Muster up all the skill, reflexes and guts you've got. Because inside your F-14 Thunder Cat, you're going to need all that - and more.
Blast laser-directed, anti-aircraft fire at enemy planes. Dodge heat-seeking missiles with fancy flywork, like dips, turns and barrel rolls. Come head to head with the infamous Flying Fortresses (the toughest of all enemies) and dogfight your way through, to a nanosecond of safety.
And if you make it far enough, a fuel tanker will be waiting for you. Dock successfully and you'll replenish valuable energy and ammunition.
Despite its title, this game is actually a port of After Burner II.
NES port of Tecmo Bowl which was also released in Arcades as part of the Nintendo PlayChoice-10 machine.
Through the NFLPA license, each roster mimics that of the NFL team based out of the same city or state. Tecmo Bowl only uses players from twelve of the best and most popular teams of the time.
Two NES versions were released in the U.S. The first is identified by its black and gold seal of quality, Eric Dickerson as running back, and Albert Bentley as a kick returner for Indianapolis. The second is identified by its white and gold seal, Albert Bentley as running back, and Clarence Verdin as a kick returner.
A shooting game developed and published by Toaplan, released in 1989. The Original Japanese version of what was released in the west as Fire Shark, 'Same! Same! Same!' is notable for being single-player only and having a dramatically heightened degree of difficulty compared to its western release, as well as lacking a number of glitches that came as a result of the conversion to a 2 player game.
The player controls an unnamed protagonist who is attempting to rescue his love interest, the Princess Mariko, from Akuma's castle fortress. The game exhibits a combination of a side-scrolling platform and fighting game elements similar to a beat 'em up.
The gameboy version most notably includes an experience system.
Gameplay is similar to the many other baseball released for the NES. The camera angle when batting or pitching is from behind the pitcher. The pitcher can pitch the ball high and low, as well as curve it. Tecmo Baseball includes digitized voices for the umpire.
Searing gunfire inflicts heavy damage on both sides as you slice into a murderous squadron of enemy fighter jets. As the commander of a fast and powerful helicopter, you must face an intense struggle against a pair of patrolling choppers before you are allowed to turbo-boost through enemy defenses to reach the motherships. Only with fast reaction and uncanny accuracy can you defeat the motherships which launch a seemingly endless arsenal of weapons.
Crystal Mines is part action and part strategy. There is a time limit to locate the crystals in each mine, plus avoiding falling rocks and monsters will keep you on your toes, but before long you will need to figure out how to locate crystals by properly removing obstructions and navigating tricky mazes.
Crystal Mines was released as an unlicensed game for the Nintendo Entertainment System. Because Nintendo received no fees from the sells of Color Dreams titles, one of the largest unlicensed publishers, Nintendo threatened retailers by ceasing selling titles to participating retailers. As these retailers could not afford to lose Nintendo support, Color Dreams had a much more difficult time moving copies of their titles as a result.
Competitors in this ITV television game show had to show their prowess on a range of vehicles including Buggys, Speedboats, Quad Bikes, Jetskis and Inflatables. Players of this licensed version must do the same, on horizontally and vertically scrolling levels on land and water. Many levels include enemy droids as well as inbuilt hazards, all of which must be avoided. The main unique event is The Hill, an assault course which takes place on foot.
Up to three human players can take turns to contest the various events. The exact sequence of events is randomized each time, which makes the loading from cassette potentially slow and frustrating
Providing new puzzle phrases, the third edition of the Wheel of Fortune series of games based on the popular television show, brings the same fun as the original. Up to three contestants can play. Players compete to solve the puzzle by spinning a wheel and guessing hidden letters of a person, place, thing, phrase or other category.
On your first serve, the ball explodes off your racquet like a fiery missile. Instinctively you move toward the net. Your opponent returns your serve, but you're ready for him. With lightning speed you raise your racquet and smash the ball. He never had a chance. You're the Tennis Ace!
ALF has an enormous appetite (eating everything he can get his hands on); he is also troublesome, sarcastic, slovenly and cynical, and sometimes he puts himself at the risk of being discovered while perpetrating some of his often-unintentional pranks. However, if things have gone too far, he does as much as possible to make up for his mistakes, generally with positive results.
Basketball Nightmare is a basketball game where the player plays basketball against strange humanoid creatures on the court where the creature lives. The player must play and defeat each creature before moving onto a new place with a new harder opponent. The player starts of playing against Wolfs in the Forest and then, upon defeating that opponent, moves on to play Frogs at the Pond, One Eyed Aliens at the Waterfall, Vampires in the Skeleton Cave, Geishas in the Bamboo Forest, before finally playing against Samurais at the Shrine. If the player loses a match then that match can be replayed until won.
The player at the start of each match gets to pick how long the match duration is out of the options of 15, 30, or 45 minutes (not in real time) before being placed on the court. When on the court the player always plays towards the right of the court. First the player tries to get the ball from a throw by a well timed button press. When the player has the ball the player has the option to move, pass the ball, and ju