Gradius: The Interstellar Assault retains the traditional horizontal scrolling gameplay from the Gradius series. Once again the player takes control of the Vic Viper and flies through five different stages destroying Bacterion's army.
The game retains the traditional power-up bar from the original Gradius. The player can speed-up multiple times, use missiles, shoot double firepower or lasers, use several options at a time and use the classic shield (although it is referred to as a forcefield). However, before each game is started or continued, the player is given a "Weapon Select" screen. Here the player can choose between one of three settings for the missiles, double firepower, and lasers.
When a wicked witch decides to rule the world with the power of her magic jewels, her terrifying plot leads her to kidnap elves, princesses, and even fairies. You're the brave warrior who's decided to save all the captured innocents, but the witch gets wind of your plan and turns you to stone. Now, your efforts turn to breaking the spell, which is going to require cracking the ancient puzzle of Megalit. If the princesses and magical beings stand any chance of making it out of the witch's clutches, you'd better solve the code quickly.
The game has 16 levels, though many are quite short. Much like Capcom's Knights of the Round, King of Dragons features an role-playing video game-like level advancement system. Points scored for killing monsters and picking up gold count towards experience, and the character gains levels at regular intervals. With each level, the character's health bar increases, other attributes such as range improve, and the character also becomes invulnerable for a few seconds. Along the way, different weapon and armor upgrades for each character may also be picked up.
King of Dragons features a simple control system that consists of a single attack button, and a jump button. By pressing both buttons, the character unleashes a magical attack that strikes all enemies in screen (its strength varies according to the character used) at the expense of losing energy. The fighter, cleric and dwarf can also use their shield to block certain attacks by tilting the joystick back right before the impact.
This is one of the many Capcom ga
Super Momotaro Dentetsu is a video game in the Momotaro Dentetsu series of board game-style video games, genre released in 1989 by Hudson Soft for the Game Boy. The game was only released in Japan.
It is the port of the first game in the series for the Game Boy.
The first game in Artdink's Atlas / Neo Atlas series. During the age of discovery, send out your admirals to explore the world and complete your world map, while setting up trade routes to supply the necessary money.
This puzzle-game is the successor to Kwirk. The player has to guide a small potato to the exit of each level, which is made difficult by a number of obstacles. Crates have to be pushed out of the way or into holes to make them traversable. Difficulty is increased by the fact that there are crates and holes of several different shapes and sizes and many levels contain different types of spinning doors.
The game features four different modes of play: Beginners Mode in which the basics are explained and the player receives hints on how to solve each level; Practice Mode that lets the player choose the size of the levels which are then randomly picked; Puzzle Mode in which the player has to complete 40 levels and receives a score depending on the time it took him to complete a level; and finally Action Mode, which is basically a story mode containing two stories. The game also features a password system and four different difficulty levels.
Dino Land is a dinosaur themed pinball machine. You basically have the shoot your pinball at dinosaur targets. As you go along, you get more points after you have hit all the dinosaur targets in the board. There are 4 pinball boards, one on ground with ground creatures, an air one that represents flying creatures, a sea level which has sea creatures, and a boss level where you are trying to save your girlfriend from the boss.
Streets of Rage is a side-scrolling beat 'em up video game developed and published by Sega in 1991 for Mega Drive/Genesis. It is the first installment of the Bare Knuckle/Streets of Rage series which was followed by Streets of Rage 2 and Streets of Rage 3.
Summer Games simulates a virtual Olympics called the "Epyx Games" where players choose countries and compete in events like pole vault, platform diving, sprinting, gymnastics amd swimming. It was ported to the Sega Master System in 1991 and is the first in Epyx's Games series.
A North American release was planned and advertised, but did not materialise.
Bill & Ted's Excellent Video Game Adventure is a Nintendo Entertainment System adventure game based off of the Bill & Ted franchise. It was developed by Rocket Science and released in 1991 as a continuation of the film "Bill & Ted's Excellent Adventure".
Less of a traditional game and more of a cross between a benchmark tool and a time waster, Dr. Sbaitso was a talking artificial AI program that came with early Sound Blaster cards. He posed as a psychiatrist, but many of the answers Sbaitso gave the player were rambling and nonsensical.