Mario's Cement Factory is a Game & Watch game. Two versions of the game were produced: the first was for the Game & Watch Table Top and the second was a more conventional New Wide Screen Game & Watch. In both versions, Mario's mission in the cement factory is to open doors to prevent cement containers from overflowing. To get to the different containers, Mario has to jump onto moving platforms. The game was remade as a downloadable DSiWare title.
In Treasure Cove, the player collects valuable coins littered across the floor of the ocean while avoiding fish, turtles, an octopus, and other sea-faring obstacles.
Get behind the wheel of a big rig and drive down the Interstate Highway system. Haul cargos to and from the cities of your choosing using your trusty road map. The player also has to watch out for Smokey or he will end up with a nifty speeding ticket. Deliver the cargo safely and it's on to the next job in Truckin'.
The screen is split in to halves, and a rear-mirror is featured. Players need to avoid incoming trucks and carefully plan the routes, even by consulting a real paper map to find the correct side roads. Some of the scenery included features Texas, Kansas and New York with distinct differences in the environment.
Here, you control a ship through a human's body while shooting viruses. It was licensed by Fox Video Games, as it is based on the 20th Century Fox film, Fantastic Voyage.
Guzzler is a coin operated arcade maze game developed and manufactured by Tehkan Ltd., and licensed to Centuri for United States distribution in 1983. It was released as a conversion kit, including a new marquee and control panel.
A sheik in the desert must take odalisques from camels, jeeps and curtains and put them to bed. Various troubles in his way angry servants, nasty monkey and fast pink snakes. Can you complete your harem?
The Dungeons of Moria, or just Moria, is a roguelike computer game inspired by J. R. R. Tolkien's novel The Lord of the Rings. The game's objective is to kill a Balrog, presumably Durin's Bane, deep within the Mines of Moria. A later port of Moria called Umoria (UNIX Moria) inspired the Angband roguelike game. This game influenced the preliminary design of Blizzard Entertainment's Diablo.
Mario Bros. is a title for the Game & Watch. Despite its name, it has no similarity to the arcade game Mario Bros. Instead of plumbing, Mario and Luigi are working at a bottling factory and must prepare packages of bottles to load onto a delivery truck. This game, played on the Multi Screen model of the Game & Watch, a few months before the much more popular arcade title, making it the first game to feature Luigi.
Donkey Kong II was developed by Nintendo R&D1 and released as part of the Game & Watch Multi Screen series, featuring two LCD screens. It was released in 1983. Donkey Kong Jr. has to touch a key, then it moves up to the top screen. Donkey Kong Jr. has to climb to the top screen while avoiding things such as electrical wires. When he gets to the top screen, Donkey Kong Jr. will have to touch the key again, and it will move to the keyhole of one of the chains. Donkey Kong Jr has to climb up the rope below the keyhole, while avoiding birds. When he gets to the top of the rope, one of the chains will unlock. He has to do this 4 times until he saves Donkey Kong. After that, the game will start over, at a somewhat faster pace.
Virtually a Pac-Man clone, Muncher incorporates a little of everything from its seed of inspiration, from the layout of the original maze, to the power-pellets', to the ghostly enemies, all found in the original Pac-Man.