Space Raiders is a distant clone of Defender for the Arcadia 2001. The player pilots a spacefighter ship that is charged with shooting lasers at mutants and flying saucers. Additionally, there are missile launching bases that can fire upon the player, but these bases can be disabled by bombing them. The player's spacefighter ship also features an energy meter that counts down from 40 seconds and can be partially re-energized by docking at disabled missile bases. The object of this 1-player game is to score as many points as possible by destroying enemies with the five lives provided. Space Raiders also features a pausing feature known as "freezing," which was relatively uncommon at the time of the game's release in 1982.
As Crazy Climber, climb your way to the top of a series of buildings, where a helicopter is waiting to pick you up and take you to the next building. As Climber scales a building, he is able to climb up and sideways but he cannot climb down. While climbing a building, windows will open and close simultaneously. If any window closes on either of his hands he will lose his grip. However, if a window closes on both of his hands, he will fall to his death, resulting in the loss of a life. You have three Climbers in total, but you are awarded an extra Climber every 30,000 points.
The first Japanese developed graphical adventure game created by Micro Cabin in 1982. Although it features the same name, it is otherwise unrelated to On-Line Systems' game.
Mystery House, or Mystery House I (ミステリーハウスI) as it is written in Japanese on the box, is an adventure game developed by Micro Cabin in June 1982 for the Sharp MZ-80B followed by various ports for other computers. While Micro Cabin's Mystery House is clearly inspired by the seminal Mystery House created by On-Line Systems in 1980, sharing the same name and similar gameplay, it bares no connection to that title nor its official Japanese port created by StarCraft in 1983. A direct sequel to Micro Cabin's Mystery House was released later in the same year called Mystery House II.
Crazy Gobbler is a Pac-Man variant. Players take control of the entity known as the Gobbler and are tasked with gobbling all the beans in a maze before the three monsters roaming around gobble the Gobbler. If the Gobbler eats one of the vitamins found in the playfield, the player has a small window of time to direct the Gobbler to munch on the monsters. Occasionally an apple will appear which will earn the player extra points when eaten.
One of the first Nihon Falcom titles, Galactic Wars is an early strategy game with real-time elements, a precursor to the real-time strategy genre.
Galactic Wars is a space-themed real-time strategy game. It takes place in the year 2432 somewhere in the Milky Way galaxy and depicts a battle between the Galactic Alliance and an alien fleet, revolving around the strategically important planet M23. The game puts the player in control of a starfleet commander who has two spacecraft at his disposal: the Falcon and the Unicon. The entire game is controlled with menu commands. The player can change the course as well as offensive and defensive manoeuvres of the spaceships, and deploy fighters on the planet itself. The game proceeds in real time: if the player fails to choose a menu command within a short period of time his turn will be over and the enemies will execute their own manoeuvres.
The object of the game is to save the lovely princess, held captive in the castle tower, and become the object of her affections in the least possible time. You accomplish this by maneuvering your knight (who's not in shining armor) to build a bridge across the moat, avoiding the dangers of the beast, a crocodile, and in the more difficult version a flying dragon who drops fireballs.
You play a Yo-Yo whose job is to collect all the dots on a level while avoiding enemies. Certain dots make you immune to attack from the smaller enemies, but not the main enemy.
Kangaroo is arcade game that was released in 1982. It was manufactured by Sun Electronics and distributed by Atari. The gameplay and plot of Kangaroo resemble that of Donkey Kong. The player takes the role of a mother kangaroo wearing boxing gloves, who is trying to rescue her son from fruit-throwing monkeys.