Flip and Flop is an isometric platform game by Jim Nangano for First Star Software. The player controls Flip, a kangaroo, who jumps around on top of the platforms and Mitch the monkey, who hangs underneath platforms.
In this horizontally-scrolling maze game, You the heroic knight must reach the top floor of Castle Cavelon, rescue a fair maiden and do battle with the Black Wizard! Armed with bow and arrow and a magic sword, you must avoid or kill the castle security guards while collecting the 8 pieces of the exit door that are scattered around the corridors, in order to proceed to the next floor.
A shoot'em up based on Namco's arcade game Galaxian, where the player controls a spacecraft at the bottom of the screen moving left or right, destroying aliens above.
Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.
Fight your way through 4 tension ridden levels of attack from the menacing phoenix and battle armed eagles, before you can reach the heavily armoured and strongly defended Eagle Empire.
This platform game is about solving arithmetic problems. In the equation one number is missing, you 'll have to find the right number. This game is aimed at young children to help them learn arithmetic problem solving or playing with numbers.
Some monkeys are minding their own business when they see a number missing from their arithmetic problem. Who took it? Another monkey, a crab? And where could it be? The only way to find that out is to go looking for it.
Guide your monkey across the screen and up and down platform levels. Watch out for the crab! If its claws bite you, you lose a monkey. Jump up and pull down shades to find the missing number. When you find it, catch the number bar. Then send it up to your helper monkey. Find three missing numbers and earn bonus points!
Spider Kong shares very similar gameplay to Donkey Kong, where the player is required to climb ladders and avoid obstacles to get to the top. In Spider Kong, however, the enemy throwing objects at you is not an ape but a giant spider.
This is one of the more interesting Atari collectibles. Coca-Cola commissioned a game from Atari to give to their Atlanta employees. In this case, Atari redesigned Space Invaders so that you shoot the letters "P E P S I" instead of space creatures. There were 125 copies of this game made. There is no real box for this one, just a flimsy Styrofoam shell. So it isn’t really a prototype, but it wasn’t a commercially available game either. And no, Coca-Cola does not have any copies left.
Go around the edges of the screen to shoot up at the Captors, rescue Runts, and catch your bullets in this very difficult, and equally rare 2600 action/shooter.
Apples and Dolls is a bootleg versions of "I Want My Mommy" and "Open Sesami".
You must construct ladders to get to the apple at the top of the screen and advance to the next level. Catch the magic dot that flies around the screen to knock out the enemies.
Pac-Kong plays very similar to Donkey Kong. The player controls an "adventurer" (called Kong in some versions of the game) and has to reach the treasures the evil octopus hid away.
Each level consists of a series of platforms that are interconnected by ladders. The only action the player can take besides moving around is pressing fire to make the hero jump. This is necessary to get across the gaps between some of the platforms. At the same time, the player has to avoid the smaller octopi as well as clouds of poison gas which move around the screen randomly. Once the player reaches one of the treasure chests at the top of the screen they won the level and a new round starts.
In Phantom Tank (German: Phantom-Panzer), the player takes control of an assault vehicle in order to defend their "energy base" at the bottom of the screen from the attacking phantom tanks.
The game consists of three phases: the first phase takes place in a city and looks like a maze. It offers relative protection with the building walls. The second phase has the enemy tanks crossing two bridges over a river, but there's practically no cover. In the third and final phase, it's an all-out battle with the phantom tanks aggressively charging in on the player's base and no obstacles to stop them.
A caveman runs around tossing his boomerang at enemy cavemen and prehistoric creatures. Pick up potions to spell out BOOMER RANG'R to move to next level. For even more fun, kill a dinosaur rider and mount his dinosaur!
Up'n Down is a vertically scrolling game that employs a pseudo-3D perspective.[citation needed] The player controls a purple dune buggy that resembles a Volkswagen Beetle. The buggy moves forward along a single-lane path; pressing up or down on the joystick causes the buggy to speed up or slow down, pressing right or left causes the buggy to switch lanes at an intersection, and pressing the "jump" button causes the buggy to jump in the air. Jumping is required to avoid other cars on the road; the player can either jump all the way over them, or land on them for points.
To complete a round, the player must collect 10 colored flags by running over them with the buggy. If the player passes by a flag without picking it up, it will appear again later in the round. The roads feature inclines and descents that affect the buggy's speed, and bridges that must be jumped. A player loses a turn whenever the buggy either collides with another vehicle without jumping on it, or jumps off the road and into the grass or water.
Regulus is an arcade shoot-'em-up game released for Sega System 1 hardware in 1983.
Players control a tank, capable of moving in eight directions. One button fires forward, while another launches bombs further up the screen. The play area continuously scrolls upwards and players need to avoid enemies and obstacles.
The title of this game translates from Japanese as 'Battlefield'. The simple gameplay involves the player controlling a fixed turret on a tank shooting oncoming alien enemies through a cross-hair target. A certain number of enemies must be destroyed to progress to the next stage. The original arcade cabinet was a cocktail table.
This game has flavors of several different video games rolled into one. It is mostly like Xevious, being an overhead shooter against a plethora of enemies, each with a unique characteristic. Unlike Xevious, however, that only allowed you to travel in one straight path, Mega Zone periodically allows you to choose different paths. For most of the game, the player's ship flies along a river. When the river forks, the player has the option of following either fork.
The game also has elements of Scramble, in that the player fights through numerous zones in the struggle to reach the end. Where Scramble has a progress bar at the top, Mega Zone gives the player a map, and shows the player the progress along the map between lives. The main enemies of Mega Zone are giant robot eyeballs. Easily enough destroyed, they still pose a menace. Smaller eyeballs leave teardrops when destroyed, which when picked up, give bonus points and wipe out all enemies on the screen.