Zombies is a platform game in which the protagonist has to fight the titular monsters, snakes, spiders, and an array of other creatures in order to survive.
The game features a total of 13 dungeons with 129 different rooms. A cooperative mode with another player is also included.
The game was re-released in 1984 by Electronic Arts but it was renamed to Realm of Impossibility.
Step Up is a platform game in which you control an alien that has to reach his space ship at the roof of the building. To get there you have to climb the ladders but you are chased by mice, bats, cats, and spiders... Don't let them get you or you will never see your home planet again.
You are the Cannon Man and you have to shoot the bouncing ball. When you hit the ball it will fall apart in two or three smaller balls and If you hit those smaller balls, they will also fall apart into two or three smaller balls. And if you hit the smallest balls again they will disappear. The gameplay is straightforward, you can only move from left to right and can shoot straight up. Don't get hit by the bouncing balls!.
As you begin a game of Sleuth a murder has just been committed. Your job is to mingle with the house guests and to search the contents of the house until you feel you have solved the crime. Every game of Sleuth is different so you must fully explore the house each time that you play. As your investigation proceeds the murderer will begin to grow suspicious and will most likely start plotting your demise. If you have not figured out who the murderer is by this point in the game, your chances of survival are slim.
Driller Tanks features a side-on view of the tank you control, which is submerged in a maze full of nasties known as Mammuts and Skorks. The aim is to first shoot them, then run them over, within a limited period of time before they wake up and reactivate.
You must walk through a particular section of maze to make it accessible for this, as any shot fired into the initial blue barriers will have no effect. At all times you must watch to ensure that none of the Mammuts reach the palace by travelling to the top of the screen. The Skorks are less harmful, but contact with them in their unfrozen state is still fatal, and they refill areas you have cleared.
In Plasmania, you are a microscopic ship traveling through your patient's bloodstream destroying viruses and pathogens. Be careful though! Every time you shoot or run into enemies or the wall of the blood vessel, you make your patient sicker. The game ends when the patient sustains too much damage and dies.
This is a straightforward clone of the arcade game Centipede. A long slithering alien being gradually moves down a gridded playing area and must be shot out before it can reach the bottom, with the ability to move your ship in all 4 compass directions. Curiously, it doesn't seem to be possible to get a joystick to work in this, despite the chance to define keys.
Taking its title from the English word "adventure" and the squeak of a mouse; "chu", Adven'chuta is an old school adventure game, not far from Atari's old Adventure.
As a mouse, you must get around a dungeon populated by dangerous frogs and spiders. There are jars which may contain both treasures and danger, and which block the way. You have an inventory, but it can only contain one item at any time. Take care in what you pick up and leave behind. Juggling the inventory becomes a basic skill since items will block the narrow passages of the dungeon. Basic items are keys, for opening the door to the next dungeon, as well as cheese, which is good for the adventuring mouse's stamina. The dungeon must be completed within a set time or it's game over.
An extra-rare prototype cartridge. Only one is known to exist.
5200 Menu is a rare prototype that seems to be a kiosk of sorts. The game features Asteroids, which was never released for the system, Quagmire, which nothing is known about as it was canceled, and Failsafe, which was the working-title name for Countermeasure.
Cassette 50 is a compilation of 50 games that was released for a variety of 8-bit home computers, albeit with different selections of games on different computers. The majority of games within the collection were programmed in BASIC and are widely considered to be of poor quality.
The semi-amusingly-named Mined-Out involves guiding a character across a screen covered with mines. He can move in any of the four main directions. At each point he is told how many of these four squares have mines in, but not the exact locations of the mines, making completion a precarious challenge. There are 8 skill levels, each with progressively more and more mines. After each level you are showed an 'action replay' of your path, as well as a full diagram of where each mine was.