The MiG-29 plane, nicknamed Fulcrum by the West, features in this flight simulation, professionally modeled by former British Aerospace flight simulator designers. You are armed with cannons, rockets, and Air-to-Air and Air-to-Ground missiles. Aerodynamics, blackouts, and physics are all recreated. There are six missions to take on, starting with your basic training.
The stadium organ is pumping as you faceoff against international competition. Play any position, even goalie, with total control. Experience all the stick handling, slap shots, body checks and fisticuffs of world class hockey. Make strategic goalie and line changes. If their goon slams you into the boards, drop your gloves and duke it out. Now you're flying down the ice on a power play. You wind up and crank a high, blazing slap shot, but their goalie's reaching up and...Welcome to World War III, hockey style!
Adventure Island II is a side-scrolling platform game developed by Now Production and published by Hudson Soft that was released for the Nintendo Entertainment System in 1991. It is the sequel to Adventure Island and the second game in the series for the NES. While the first game was an adaptation of Westone's Wonder Boy arcade game, Adventure Island II is an entirely original work, as were all the subsequent Adventure Island games.
A sequel to Street Fighter, Street Fighter II improved upon the many concepts introduced in the first game, including the use of command-based special moves and a six-button configuration, while offering players a selection of multiple playable characters, each with their own unique fighting style and special moves.
Street Fighter II is credited for starting the fighting game boom during the 1990s. Its success led to the production of several updated versions, each offering additional features and characters over previous versions, as well as many home versions. Some of the home versions of the Street Fighter II games have sold millions of copies, with the SNES port of the first Street Fighter II being Capcom's best-selling consumer game of all-time as of 2008.
Street Fighter II follows several of the conventions and rules already established by its original 1987 predecessor. The player engages opponents in one-on-one close quarter combat in a series of best-two-out-of-three matches. The objective of each round i
As a ninja with a mission to "redeem Naipusan, the once peaceful land that was destroyed by the northern armies", you have to defeat the evil Shogun of Death.
Shadow Knights is a platform game where you try to complete several levels, such as a village, a cemetery or a castle, before confronting the final boss. On each level, you'll encounter a lot of enemies - initially dogs and ninjas with clubs and bows, but more types of enemies appear later.
To defeat them, you can slash at them with your sword. However, your ninja also has magic powers. He can spend this magical energy to toss magical projectiles at the enemies, or to restore his health. Depleted magical energy can be refilled by collecting golden spheres scattered throughout the levels.
Players must choose between a dune buggy, a sand rail vehicle, and the incredible off-road truck. All races are strictly against the clock while the driver navigates through blockades on the road and other drivers that want to defeat the player. All of the ten courses must be unlocked in a linear fashion; all the races take place in a tube. Few power-ups exist in them game; including a chance to increase the player's nitro boost.
There are ten stages in the entire game. No penalties are given for bumping into the other drivers; unlike real life. Each course is in the shape of a half-pipe.
Legend of Success Joe puts players in the role of Joe, a young boxer aspiring to make it up the ranks of the boxing world. But all is not well in Joe's world, and between boxing matches he may have to contend with street thugs out for his blood.
The game is viewed from a side 2D view, and Joe can move up and down within the backgrounds as well as forwards and backwards. Fighting consists of using the four basic boxing punches, the straight, the hook, the body blow, and the uppercut, to take opponents down. During boxing matches each boxer has three health bars on screen, with the second smaller than the first and the third smaller than the second. When a boxer's health bar is drained he gets knocked down, but can get back up. When the third health bar is drained that boxer is knocked out and loses the match.
Solidarność is a 1991 Polish strategy computer game developed by P.Z.Karen Co. under the direction of Przemysław Rokita and published by California Dreams. It was created by Polish programmers specifically for an American audience in order to support a Hollywood film about the life of Lech Wałęsa, which was never actualised.
Set in Poland in the 1980s, the player takes the role of the leader of an illegal union, and aims to gain more support in 7 regions than the Communists. The player achieves this through speeches, printing leaflets, organizing demonstrations and strikes.
Gynoug, known in North America as Wings of Wor, is a 1991 scrolling shooter video game developed by Masaya and published by NCS Corporation for the Sega Genesis. The game was released in North America and Europe in 1991 and in Japan on January 25, 1991, and re-released on the Wii Virtual Console exclusively in Japan on May 20, 2008.
Penta, a cute blue penguin, has a tragic flaw - he really enjoys eating. As a result, his girlfriend Penko left him for another fashionable penguin called Ginji because, she thinks, he has become too chubby for her liking. And yet, she decides to give him a second chance - if he manages to lose all this weight and keep it off, then she will give all her love and attention to him. But the covetous Ginji doesn't share the same sentiments and will do everything in his power to stop the poor flightless seabird before he slims down.
Once upon a time, long long ago, the world was experiencing great ruin. Enormous animals were bestowed upon the earth to create terrible pain and hardship for the people. The people were desperate, so they called upon the Old Witches' World for help.
Thence came Francesca, a gracious witch with great powers. She fought and saved the world from these terrible creatures. The land began to flourish again and the people worked peacefully together to rebuild their wonderful cities. All was well.
Now, we too are experiencing serious turmoil. Terrible horrid beings called Krions have decended upon our planet. We are prisoners and we are losing hope. Francesca, we need you. If you are out there, please come.
Crossed Swords is a hack & slash action RPG arcade game developed by Alpha Denshi and published by SNK for the Neo Geo arcade system in 1990 and Neo Geo console in 1991. Its gameplay was similar to SNK's earlier 1990 first-person shooter and beat 'em up game, The Super Spy, but with role-playing game elements and hack & slash combat instead of shooting and fist-fighting.[1]
The game allowed cooperative gameplay with up to two players on the same screen.[1] As only the player characters' silhouettes are visible on screen as wire-frame models, much like Punch-Out!!,[2] the game's perspective may be considered either first-person[1] or third-person.[3] The game was later cited as an inspiration for the 2010 first-person fighting game Rage of the Gladiator.[4] A sequel of the game entitled Crossed Swords 2 was released in Japan on May 2, 1995 for the Neo-Geo CD, and was one of the few games designed specifically for the Neo-Geo CD, rather than being an arcade port.[5]
Alpha Mission II is a 2D vertical scrolling shooter with a great deal of depth for two players moving vertically up the screen boards shooting anything that moves. Equip up to three pieces of armor, which also serve as weapons, for a variety of attacks such as the laser and flamethrower. Use them to defeat the evil “Fulvar” and save mankind!
Players get to choose any one of six monsters (four in the 16-bit ports) for battle, and two players can join forces to fight the monsters together. Battles end when one of the monsters is pinned for a three count or if time expires (in which case the player loses).
The game consists of 12 total levels: the player first must defeat all six monsters, with the last monster being oneself, but in a different palette. Then the player must defeat the six monsters again, in the same order, but this time in different cities
Quiz Meitantei Neo & Geo: Quiz Daisousasen Part 2 is a quiz adventure game released for the Neo Geo in Japan only. It is a direct sequel to Quiz Daisousa Sen: The Last Count Down released the year prior.
Players once again take control over the detectives Neo McDonald or Geo Kentucky, who must explore the city and interrogate people.
A sequel to Hudson's RPG featuring Momotarou: the Peach Boy of Japanese folklore. The oni are cooking up another scheme and it's up to Momotarou and his companions to travel the world and stop them.
Momotarou Densetsu II ("Peachboy Legend II") is an RPG for the PC Engine of the standard turn-based Dragon Quest mold. It is the second proper game in Hudson's Momotarou Densetsu series - which would later spawn the Momotarou Dentetsu series of railroad virtual board games - and features numerous other figures from Japanese mythology.
The general structure of the game has Momotarou cross the world with his animal NPC companions, solving the problems of each new town or village he comes across. Upon successfully resolving their demon problem, the town thanks him with elaborate celebrations. Momotarou can eventually pick up a large number of allies, who all follow behind him on the world map. Rather than force the player to locate each new location, they can send their animal companions to scout ahead to eliminate the a