Hustle is a 1977 game by Gremlin on Blockade hardware that is effectively Snake except that the normal pellets are replaced with larger pieces containing various point values that you get if you touch the piece before it disappears. Multiple pieces may also appear at once. You have one life; the game ends either when you hit yourself/a boundary or run out of time (the operator is presumably able to change how much time you can play for).
Videocart-5: Space War is a Shoot 'em up released by Fairchild Semiconductor for the Fairchild Channel F in 1977.
This preprogrammed cartridge plugs into the console of the Fairchild Video Entertainment System for more TV fun. Teleport yourself and a friend to an interstellar battleground with this "faster - than - the - speed - of - light" game.
Videocart-7: Math Quiz (Multiplication & Division) is a Triva/Game/Quiz Show video game released by Fairchild Semiconductor for the Fairchild Channel F in 1977.
This preprogrammed cartridge plugs into the console of the Fairchild Video Entertainment System for more TV fun. Get one problem right and a new one appears. Take turns with a buddy to double the competition... And quadruple the fun!
Barricade is an overhead view maze arcade game released by RamTeK in 1976. Players move their blocks across the screen to create walls to try to surround their opponents and force them to crash into the walls or any block.
Mind Reader is a one-player game, you against the computer. The object is to guess the number the computer is thinking of. The number can be 2 to 5 digits long. You have 20 guesses or a time limit.
Also in Nim you play against the computer. You have a choice of 3, 6, or 9 piles. The objects in the piles are numbers, 1 to 15. The player who takes the last number off the screen wins.
Gameplay is a variation of the snake genre, in which players compete by surrounding each other with lines of dominos. Players change direction via a set of four directional buttons representing up, down, right, and left respectively. A player loses when they hit a wall, their own dominos, or their opponent's, at which point all the dominos in their line "fall" down.
Sega Tracer released in 1976 as a compact version of its predecessor Bullet Mark. These early light gun games provided a bridge between electro-mechanical arcade and early video games.