Sprint is a series of overhead-view arcade racers released from 1976 to 1978. "Sprint 2" was the first in the series with the "2" reflecting the number of players, rather than indicating it as a sequel. Sprint 4 and Sprint 8, a 4 player and 8 player version respectively, were released in 1977. Both were full color raster versions of the game. The single player cabinet Sprint 1 was released in 1978.
When the first fully-assembled Apple II systems began shipping in June 1977, a single tape cassette was included, containing demonstration programs written in Integer BASIC by Steve Wozniak. Notably, one side of the tape held the first Apple II version of Breakout, inspired by Wozniak's own work on Atari's blockbuster arcade game of the same title.
Mine Sweeper is two player game. Each player controls a boat that can place mines. The game plays like a typical light-cycle game such as Blockade. The boats leave continuous trails of mines behind. Players can only turn at 90 degree angles. To win a player must last longer than your opponent before hitting the borders of the screen or a solid line of mines (first person to hit something loses). The game is over when a player has six points.
System 10 is a home video game machine released by Epoch in 1978. Developed jointly with NEC and equipped with NEC's µPD770C chip. It has 10 built-in games, and you can play ponclone games such as tennis, ping-pong, and soccer, as well as shooting games using a gun-shaped controller. It is an early home-use game machine classified as the first generation. Later, a cheaper version of "System 10 M2" was also released. There is also an OEM model called "Toshiba Video Game TVG-610" which uses the same IC and has the same content developed by Epoch and released by Toshiba.
Futurewar is a first person shooter game on the PLATO network. Players walk around in a maze-like first person environment with a gun right in front of them. Monsters can be found in the maze which need to be shot, as well as other players. There are different types of hazardous terrain such as fire, water, and radioactive waste. Elevators allow players to change levels. The bottommost level is called Hell and features the devil himself as a monster.
Shoot Away is a 1977 electro-mechanical (EM) light gun shooter arcade game developed and published by Namco. Players use the rifle-shaped light guns to fire at clay pigeons, represented as flying white dots on a projector screen. There are two that must be shot down in each round, and players only get two bullets to hit them. Bonus points are awarded for shooting the pigeons as soon as they appear, or by destroying both of them with a single bullet. The game was a critical and commercial success, maintaining a presence in arcades into the 1980s.
Developed by Exidy, Score is another extension of the Destruction Derby concept with the cars replaced by bar patrons. Set in a singles bar, the object of the game is to “score” with as many members of the opposite sex as possible. When the onscreen Lothario makes contact with the object of his (or her) affections, a heart appears on screen. A cocktail version of the game came in a heart-shaped cabinet.