This is Exidy's sequel to Circus. It was originally developed under the name Trapeze, but only one board of this version is known to exist and it is not thought to have been released i North America. The game did however find success in Japan and was released by Taito in several variations under the Trampoline name in upright and tabletop arcade cabinets.
Super Destroyer is Konami's third ever video game. Like its first two games, Blockade and Destroyer, it is a clone of Atari's Breakout, which had become a phenomenom in Japan at the time.
Blasto is a 1978 arcade game by Gremlin. The player controls a spaceship and must maneuver it through a mine field. The player tries to beat the clock to destroy all the mines.
This game is a colour sequel of Sea Wolf. The Atari 2600-game "Submarine Commander" is a loose port of Sea Wolf II, and thus not to be confused with the 8-bit game of the same name.
Space Invaders is an arcade video game developed by Tomohiro Nishikado and released in 1978. It is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible.
An arcade video game released in 1978 exclusively in Japan. It was the first video game both published and developed by Nintendo, and the first game developed by Nintendo R&D1. The game was a computerized version of the board game Othello (also known as Reversi). The game allowed for one person to play Othello against a computer opponent. It was also possible for two people to play head to head.
The title was named after the US advertising campaign for the Datsun 280Z. Players can drive up to 200 miles per hour (320 km/h) while navigating a tricky road course at night. Players must watch out for treacherous turns, nasty competitors, and the ever-present time limit. It is one of the earliest games, if not the earliest, with authorized branding.
This video game is an Atari 2600 port of Spacewar!, the famous 1962 computer game by Steve Russell. The cartridge comes programmed with 17 game variations. Variations 1 to 13 are duels between two ships and 14 to 17 are for one player. In some of the variations the ships fight near a planet which has gravitational attraction. This concept was used in the Star Control series of games.
Avalanche is a 2-D game of skill. You control a multi-storied platform with a spinner-knob. Your goal is to prevent the falling rocks from ever reaching the ground. There are six rows of rocks to deal with. You start with a 6-storied platform and you lose one platform per row of rocks cleared. You score points for those rocks you prevent from reaching the ground. Of course, the farther the row of rocks, the smaller and faster they become. Your ultimate goal is to get enough points so that you can continue your game should you lose your first one. Get your hard hat out and prepare to catch some rogue rocks.