Sorcer Striker, released in Japan as Mahou Daisakusen is a 1993 medieval-themed scrolling shooter arcade game developed and published by Raizing (now known as Eighting) , and later ported to the X68000 and FM-Towns computers and the EZweb mobile phones. It is the first game in the Mahou Daisakusen trilogy, which includes Kingdom Grandprix and Dimahoo.
The gameplay of Blood Warrior is quite similar to many of the 2D fighting games of the same era. However, Kaneko seem to have taken much of their inspiration from the Mortal Kombat franchise in terms of over the top gore and violence; however, Blood Warrior's predecessor Shogun Warriors predates Mortal Kombat in featuring blood, while Barbarian: The Ultimate Warrior predates Mortal Kombat in featuring death moves.
The three main protagonists are Kotetsu, Anne and Eagle, members of the "Ultimate Task Force". A trio of evil villains known as the Happy Droppers unleashes a swarm of monsters to terrorize countries of the world, sending the three heroes on a mission to end the disaster and defeat the evil masterminds.
The game's controls consists of an eight-way joystick and two buttons for attacking and jumping. Like in Sunset Riders, the player can jump between higher or lower levels, as well as slide. The player character attacks primarily by shooting an unlimited supply of shurikens/daggers, or using his/her weapon at close range. The game includes some improvements that were not included in Sunset Riders, such as the ability for players to change characters after they lose a credit as well as a life gauge that allows the player to sustain up to four hits from enemy attacks before losing a life.
The player must defeat box-carrying enemies in order to obtain power-up items. These includes a shuriken power-up that can increase the player's shooting power by up to two levels (which differ between characters), food (sushi, tempura, udon, sukiyaki) that will replenish the player's life gauge, a blue orb with the kanji shinobi (忍?) that will surround the player with a barrier for a limited period, a yellow orb with the kanji ch
Join clash, dice and devo as they make their stand against wrestling's underworld! This is the tale of how the young wrestlers saved the sport from evil and corruption.
The Mad Bull Group is a corrupt wrestling organization that profits while draining the purity of the sport. Help the Knuckle Bash team overpower evil and convert the Mad Bulls to their side! Our young wrestlers know how millions of young fans look up to them as role models. It's for them they must TAKE A STAND!
Bubsy in Claws Encounters of the Furred Kind, known as Bubsy for short, is a platform video game released by Accolade in the early 1990s. It is the first game in the Bubsy series of video games. The game's name is a play on words in reference to Close Encounters of the Third Kind, with the game revolving around Bubsy defending the planet's supply of yarnballs from alien invaders. The game received a sequel, Bubsy 2, in 1994.
Shadowrun, based on the pen-and-paper RPG of the same name, is a futuristic sci-fi/fantasy game, taking inspiration from Neuromancer, Blade Runner, and other cyberpunk stories.
Crime Patrol puts the player in the shoes of a police officer, who starts as a Rookie and has to work his way up to become a member of SWAT and eventually the Delta Force team. To do that, he has to complete missions, which involve taking down criminals in a variety of locations. Beginning with smaller-scale criminals (such as shoplifters), the hero will later have to face gangsters, drug lords, and eventually terrorists. For each set of missions, the player characters is being teamed up with another police officer. The gameplay is quite similar to any other of the large live-action laser-gun games found in the arcades - all the player has to do is take the gun (or the mouse in the computer version) and show those criminals who's the boss!
Global Gladiators is a platform game licensed from fast food chain McDonalds. While playing through the game's 12 levels you'll notice McDonalds logos, burgers and all sorts of family restaurant type stuff as you take Mick and Mack (the game's protagonists) on a journey to clean up "Monsters of Slime World", "Toxi-Town" and more.
In the future, the cities of the Earth merge into a single megalopolis. Life has stabilized, and each new day is similar to the preceding one. Human beings have lost connection to the culture of the past. The huge city doesn't even have a name, and is simply called "City". Poor people live in the slums, and have no access to the quarters of the rich. Corruption reigns. The hero of the game belongs to an organization of assassins known as "Card". His last mission is to kill corrupted policemen who have been trafficking drugs. The hero must hide, but his relationships with other "Card" members are anything but clear...
Four Flush is essentially a visual novel, though it offers more choices of locations and dialogue options that it is usual for games of this genre. There is no fixed command-based interaction. Most of the game progression, despite the presence of location and dialogue choices, is linear. There are a few scenes with nudity and descriptions of sex, though not particularly "hardcore".
The Lost Vikings is a puzzle-platform video game developed by Silicon & Synapse (now Blizzard Entertainment) and published by Interplay.
The game features infinite opportunities of retries in case the player loses one of the Vikings.
In 2015, The Lost Vikings were added as a playable hero in Heroes of the Storm, allowing players to control the three Vikings as individual units, making a unique departure from the typical heroes available.
Character abilities:
All three Vikings (Erik, Baleog and Olaf) have three health points which they can lose by getting hurt by enemies or by falling from great heights, and the ability to carry and use items, mainly keys, bombs, and food (which restore health points). Each of the Vikings has a unique set of abilities:
Erik can run faster than the other two, can jump, and can bash through some walls (and enemies) with his helmet.
Baleog can kill enemies with his sword, or from a distance with his bow (and a "life-time supply of arrows"). The bow can also be used to hit switches
Metal Eye 2 is set in the same sci-fi universe and is closely related story-wise to the first game. In the future, people have built the floating city Zeron, where the best scientists work on creating androids, artificial human beings who look the same way as real ones. Harvest Corporation is the biggest company that creates androids. The hero of the game is a scientist named Wirg, the father of the first game's protagonist. His work is to train the androids after they have been created. One day, the company building is attacked, and Wirg has to escape. He is saved by a nun and brought into a small town in the middle of wasteland, where his adventure begins.
The game mostly follows a traditional Japanese RPG template: Wirg and his companions (a party of three) explore the top-down world and fight random enemies in turn-based combat in first-person view. The pictures of enemies appear super-imposed on whatever location the characters are currently in, without separate battle screens. The towns have isometric perspe
In Metal Eye, the player takes the role of a young weapons expert named Findhill. His father was apparently involved in a project that dealt with creating artificial life forms. But recently he has disappeared without a trace. Findhill remained alone, in a small town surrounded by vicious monsters. He wants to become a hunter, just like his father once was, to get rid of the monsters roaming the wilderness, and get to the bottom of his father's disappearance and his mysterious project.
The game is a rather traditional Japanese RPG: Findhill and his companions, who join the party as dictated by the course of the story, wander around a vast world map, visiting towns, descending into dungeons, and fighting random enemies in turn-based combat viewed from a first-person perspective. The party can carry different types of weapons, including various guns (rifles, shotguns, etc.) with expendable bullets. Weapons and armor are shared by all the characters and need not be equipped on individual combatants. The player can al
30 years after the first Versnag War, conflict again threatens to erupt between the Anchis Empire and the bordering kingdom of Zenarg. As they head towards the precipice, two adventurers—young stalwart Zalek and plucky veteran Kinissh—get caught in the chaos. They soon realize the war's scope extends far beyond the mortal coil, with rumors of a primordial dragon's return looming upon the realm. Elsewhere, Zalek's mentor Rommel asks his other disciple, Ron, to join the duo, while Princess Eve of the religious capital Romo learns about her true powers. It's up to them and others to thwart Anchis' new king and stop the dark one's revival.
War-Torn Versnag is a heavily story-driven JRPG divided into chapters. You play Zalek and other party members as they wander between towns, dungeons, and other locations to do battle and advance the plot. Combat normally plays out automatically, but players can tweak characters' behaviors or manually control them as well. The game uses mouse-based controls, a rarity for X68000 e
Super Dunk Star is a basketball game somewhat based on the NBA but with entirely fictional teams. Most of the action is depicted NBA Jam style, with a horizontal view of the court and large sprites for the athletes. Upon scoring a field goal from up close (slam dunks or otherwise), the camera briefly changes to a dynamic shot of the basket.
The game was developed by C-Lab and published by Sammy Studios exclusively in Japan.
Super Bomberman is the first video game in the Bomberman series to appear on the Super Nintendo Entertainment System. It is also the first four-player game to be released on the Super NES.
Doraemon: Yume Dorobou to 7-nin no Gozans is a 1993 platformer by Sega for the Sega Mega Drive tying into the Doraemon media franchise.
B jumps. C shoots your gun, which stuns enemies so you can safely jump on them and use them as platforms. The longer you hold C, the more powerful your shots get; sufficiently powerful shots can destroy enemies.