The events of the game take place on the fictional Blood Edward Island. The game's protagonist, Ashley Mizuki Robbins, is the daughter of Richard and Sayoko Robbins, researchers of human memory. After her parents mysteriously went missing in 1994, they were presumed dead.Consequently, Ashley was raised by her father's younger sister, Jessica Robbins, in the suburbs of Seattle. Eleven years later, two days before her fourteenth birthday, Ashley receives a package from her father containing a birthday card and a device called a DAS. The DAS, programmed to respond only to Ashley's biometrics, contains a message from her father, claiming that he is waiting for her on Blood Edward Island.
Assuming control of Ashley Robbins, players navigate through 3D environments and attempt to solve puzzles. During movement, the touchscreen displays an aerial view of Ashley and her surroundings. The player can move Ashley using a point and click system, dragging the stylus across the screen, or using the D-pad. The top screen shows pr
A direct sequel to Wonder Boy in Monster Land, you wander through the lands using multiple forms that each have different abilities. Each defeated boss unlocks a new form that has to be used to advance to a new area, while shops give you access to new equipment for money.
Dragon Warrior IV differs from the rest of the series by breaking up the game into five distinct chapters, each of which focuses on a different protagonist or protagonists. The first four are told from the perspective of the Hero's future companions and the fifth one, from the hero's perspective, brings all the characters together as they begin their journey to save the world.
Geometry Wars: Retro Evolved is a old school style shooter, but remixed for the 21st century with next generation graphics and deep, modern gameplay. Playing is simple: you are a geometric "ship" trapped in a grid world, facing off against waves of deadly wanderers, snakes, and repulsars. Your aim is to survive long enough to set a high score!
Hunt down your opponents in an armoured tank or pursue them at speed in a Fast Attack Vehicle. Enter the fray in an all-terrain battle-fest of online multiplayer action.
Plough through a range of unique combat arenas, claiming bounties, completing Challenges and wreaking terrible vengeance upon old adversaries. With a range of upgrades to unlock as you progress, multiple battle modes and regular community events, there will always be a chance to settle the score.
Just Dance 2015 is the latest, most awesome-filled version of the world’s #1 dance game! With more than 50 million copies of Just Dance titles in homes around the world, our players are as important as ever, and the new features in Just Dance 2015 bring people together in more ways than ever before. For the first time ever, you too can be in the game. The all-new Community Remix feature puts players in the global spotlight by allowing them to become a Just Dance coach that players everywhere can dance along to. Just Dance 2015 also introduces Challenger mode where players will be able to compete against their past performances or challenge friends anywhere to beat their score, even if they can’t play at the same time. Plus, this year we’re bringing even more excitement to World Dance Floor, the online multiplayer mode.
In the first of Elite: Dangerous' expansions, Horizons, players can journey seamlessly from space to the ground and choose their own landing point on accurately simulated planets and moons throughout Elite: Dangerous’ full-scale Milky Way galaxy.
Players coast over mountain tops, dive into canyons and take command of the new ‘SRV’ ground vehicles. Each of these worlds offers incredible vistas and countless gameplay opportunities as players discover valuable resources, experience deadly combat encounters, raid bases, scout crash sites, and cooperate with other players on the planet surface and flying high above. Planetary landings are an entirely new way to play Elite: Dangerous, and is just the first part of the Horizons season of updates.
This expansion is now part of the base game; it became unavailable for purchase on October 27, 2020.
The story revolves around an interconnected cast of characters that possess a power which enables them to see and hear what a nearby character sees. The game was followed by a PlayStation 2 sequel, a reimagining for the PlayStation 3 and a film adaption.
Siren is divided into stages, each taking place in one of ten areas in the village of Hanuda, and organized chronologically in a table called the "Link Navigator". In order to complete a stage, the player must accomplish a primary objective that usually involves reaching an exit point, subduing undead enemies called "Shibito", or finding an item. Objectives in different stages are interconnected via a butterfly effect, and a character's actions in one stage can trigger a secondary objective in another stage.
There are miscellaneous items scattered throughout each stage that give the player further insight into the plot's background. Once obtained, these items are archived in a catalog and can be viewed at any time during the game's duration. The game's player cha
One gloomy night, Bulb Boy wakes suddenly from a frightening nightmare to discover that evil has overshadowed the Bulbhouse. His family has disappeared and there are horrid monsters lurking in the shadows. Gather the courage and use his glass head to save everything he loves.
You and your sister had finally found a safe haven in a small fishing village. But more troubles came soon after that. The threat of an unstoppable crew of pirates spread its shadow over the entire kingdom. Your beloved sister was kidnapped by the pirates and taken far away to lands unknown. You have no choice but to embark on a journey to save her. You must be brave. You will travel to the end of the world, helping people, fulfilling quests, learning valuable skills, and finding hundreds of useful items.
Runaway: A Twist of Fate is a point-and-click graphical adventure. It is a game developed by Péndulo Studios, S.L. and the sequel of Runaway 2: The Dream of The Turtle, as well as the third and final chapter in the Runaway series.
The Dwarves is a fantasy role-playing game with a strong story and tactically challenging real-time battles. 15 playable heroes, each with individual skills, are to be deployed cleverly. Take on superior numbers of orcs, ogres, älfs, bögnilim, zombies, dark mages and many more foes, to give them the low-down.
Help your Sims thrive and survive when they wash ashore on an uncharted island. Create your Sims and guide them through an even deeper, directed Story mode, taking on a variety of challenges as you help them build their new life from scratch. Meet the natives, discover the hidden mysteries of the island, befriend new animals, and unlock rewards as your Sim achieves set goals. In open-ended Free Play mode, design your Sims and their shelters, explore the island, tell your own unique story. However you play, count on many unexpected twists and turns as you decide how their stories unfold.
Mega Man Powered Up, known as Rockman Rockman in Japan, is a remake of the first Mega Man game. It was released worldwide for the PlayStation Portable in March 2006.
It was later released in a bundle alongside Mega Man: Maverick Hunter X and was slated for release on the PSP's PlayStation Network. It was released for the PlayStation Network service in Japan, but a US release did not occur due to technical difficulties. The game uses a chibi-style that was intended for the original game but was not possible at the time.
The designers intended to keep this design faithful to the way the characters worked and looked in the original. While it received generally positive reviews, the game sold poorly, and plans for a remake of Mega Man 2 titled Mega Man Powered Up 2 fell through.
Gyruss is a shoot 'em up video arcade game developed by Konami, and released in 1983.
It was designed by Yoshiki Okamoto, who had earlier created Time Pilot for Konami. Gyruss was licensed to Centuri in the United States, and was ported to numerous games consoles and home computers. It follows in the tradition of space war games such as Space Invaders and Galaga.
Gyruss was the second and last game Yoshiki Okamoto designed for Konami, after Time Pilot. Due to pay disputes, he was fired after the release of this game, and soon joined Capcom, where he would write 1942 and the first Street Fighter game.
The game's background music is an electronic, fast-paced arrangement of J. S. Bach's Toccata and Fugue in D minor, BWV 565; this particular arrangement is similar in sound to "Toccata", a rock arrangement by the UK-based instrumentalist group Sky.
Gyruss is notable for using stereo sound, which according to the bonus material for Konami Arcade Classics, was achieved by utilizing discrete audio circuits. The game us
No-one likes a and loser. And no-one comes more universally despised than Xenites. For a thousand years they have been plotting revenge for their humiliating defeat in the last Galactic Conflict. Now the very fabric of time is in danger. The Xenites have planted five Time Bombs through history. Only you can save the day - not to mention the Universe. The last time you met it was a playground scrap. This time it is war.
The game is largely based on the Indiana Jones movie Raiders of the Lost Ark. Set in 1945, British agent Rick Dangerous travels to the Amazon jungle to search for the lost Goolu tribe. His plane crashes in the jungle, and Rick must escape from the enraged Goolu. When the game starts Rick finds himself in a cave running from a rolling boulder, a famous scene from the Indiana Jones movie.
Armed with a pistol and dynamite, Rick must fight hostiles and evade countless traps in three more levels. The second level is set inside a pyramid in Egypt. In level three, Rick must venture to the Nazi stronghold of Schwarzendumpf castle to rescue captured Allied soldiers. The rescued soldiers tell him that the Nazis are planning a missile attack on London. Therefore, in the last level Rick must infiltrate their secret missile base.
Hatsune Miku: Project Diva X is a rhythm game in the Project DIVA series of games featuring Crypton Future Media's popular VOCALOID voicebanks. Sega confirmed the concept for the game is both live concerts, and producing. New to the series is the Live Quest story mode, which infuses the series' classic rhythm gameplay with RPG elements.
There are six basic types of game available in Air-Sea Battle, and for each type, there are one or two groups of three games, for a total of twenty-seven game variants. Within each group, variant one is the standard game, variant two features guided missiles which can be directed left or right after being fired, and variant three pits a single player (using the right gun) against a computer opponent, which simply fires continuously at the default angle or speed. In every game, players shoot targets (enemy planes or ships, shooting gallery targets, or each other, depending on the game chosen) competing to get a higher score. Each round lasts two minutes and sixteen seconds; the player with the higher score after time expires is the winner, unless one player wins (and ends the game) by reaching 99 points before the time is up.
God Eater 2 Rage Burst is an enhanced version of God Eater 2, adding new features and elements to the game. A new chapter titled "Rage Burst" is added to the story, featuring content separated into six difficulty levels within the main quests. Rage Burst introduces a new game mechanism known as "Blood Rage", which involves filling an Awakening Gauge by attacking enemies, and then making a pledge to the God Arc once it activates, granting various buffs to the player.
Temporary invincibility can be toggled during the pledge selection process, at the expense of draining the Awakening gauge. The game also introduces new characters, enemies and weapon types.