Family Quiz 4-nin wa Rival (ファミリークイズ 4人はライバル? lit. Family Quiz 4 Man Rivalry) is a Japanese trivia game devloped by Athena for the Famicom, and published in Japan in November of 1988. This game was Athena's first console release. With a focus on family play, the game allows for four players to compete simultaneously. The goal is to beat the other opponents in four mini-games, each requiring that the player answer some Japanese trivia questions in order to proceed. The four mini-games are based on a game show, a board-game, the game of Othello, and a memory match game. In the game show, the only version that allows for just one player, answering questions correctly raises that player's podium towards a balloon. The other versions require at least two players, and turns may only be taken after players have answered a trivia question correctly.
Fleet Commander is a strategy game developed and published by ASCII Entertainment for the Famicom in 1988. It is the first naval battle game ever released for the system. While it supposedly depicts a battle between two fictional countries, the game is largely recognized to be a recreation of one of the crucial naval battles that occurred between Japan and the United States near the end of World War II. Players control a Japanese fleet of heavy cruisers, battleships, submarines and aircraft carriers.
A couple of things set this game apart from typical Famicom games. First, in addition to the cartridge and the manual, the game also came packaged with a large map and plastic models which represented ships and airplanes. The game never shows the entire state of the water, so it is up to the player to use the information that he or she has to update the representation of battle on the map using the plastic models. Second, no background music is heard while playing this game. Finally, this game makes use of a device kn
Photon: The Ultimate Game on Planet Earth is an adventure game developed for the Famicom by Takara, and published in 1987. The English name of the game has special significance, since "Photon: The Ultimate Game on Planet Earth" is also the name of the first commercial version of a game commonly known today as Laser Tag. However, besides the name, and the fact that you play a character who fires a Photon gun, any further connection between the live action game and this video game is unknown.
In the video game, you play a soldier who must navigate through several different floors of a dungeon which contains items and traps. The player must figure out how to maneuver through the dungeon in an effort to collect various items that will expand his ability to search, and find various disks which contain hints and messages to further aid the player. The game is played from a third-person behind-the-shoulder perspective and contains pseudo-3D visuals. This game was never released outside of Japan.
The Dimensional Stone, which is required to maintain balance in the world of starship pilot Mark was stolen. The king finds a hero to retrieve the stone; using the "Fuzzical Fighter" to transport the player's character into enemy territory.
Towns are visited in-between stages to provide the player with weapons and artificats that are bought with the in-game gold currency. Players can choose to backtrack to either to previous stage while staying at the inn or to a stage that he has not yet explored. They also have access to three different kinds of healing spells: Riken (minor healing), Rikento (normal healing) and Rikentaru (major healing).
Despite being a mechanical object and not a creature, the Fuzzical Fighter has magic points that can be replenished while in the towns. The Fuzzy Fighter itself resembles a spaceship with a mechanical tail at the end.
Zunou Senkan Galg ("Brain Battleship Galg"), referred to as just Galg by the game's title screen, is a vertical-scrolling shoot-em-up in which the player must navigate a serious of canyon-like environments for missing pieces to a war machine. Each stage has at least one piece, so the player must visit them all in order to find the necessary number. In addition to this, there are numerous secrets hidden throughout the many stages of the game, and the player frequently has to choose between multiple paths which lead to different stages. The game advertises itself as a "RPG" on its box art, referring to this additional layer of complexity.
Like The Tower of Druaga, it is considered a historically important game in Japan for the amount of secrets and mysteries it contains and the subsequent difficulty involved in reaching the end without this hidden knowledge. Therefore, it was one of the earliest games for the Famicom to feature its own printed game guide for players to follow. Zunou Senkan Galg is almost entirely un
Sun Wukong must assist the Buddhist monk Xuanzang with his task of collecting some sūtras as they make the treacherous voyage from China to India. Other guardians can be asked to join the adventuring party after meeting up with them. Most of the storyline in this video game is based on the Chinese novel Journey to the West. Players can enter a code that allows them to return to any stage at any time.
GeGeGe no Kitaro 2: Youkai Gundan no Chousen is a RPG game based on a manga and anime from Japan about a boy who is a youkai, a class of spirit-monster to which all of the main characters belong. The main character, Kitarou, is the last living member of a Ghost tribe. He is missing his left eye, but his hair usually covers the empty socket. He fights for peace between humans and yōkai, which generally involves protecting the former from the wiles of the latter. While the game follows the release of GeGeGe no Kitaro: Youkai Daimakyou (released in the U.S as Ninja Kid), it is not a direct sequel to the original game, which is an action side-scroller.
GeGeGe no Kitaro 2 plays very much like a simplified traditional RPG. Fights are turn-based, where the player must input his command, and then watch the sequence of event play out until the round is over and the next round begins. However, even though it is simplified, it is actually a rather difficult and challenging game. In the very beginning of the game, Kitarou st
There are three difficulty levels and the game is almost completely in Japanese. There are also three modes: leaderboard (similar to major PGA events), tournament (using a format found in most sports playoffs), and stroke play. Players have a crowd to play their round of golf into front of.
Golf Club: Birdie Rush is a golf game developed by Data East and published for the Famicom towards the end of 1987. It employs a far off bird's eye view throughout the game. It features 18 holes and allows players to play in a stroke game, or a tournament, and allows players to play alone, or head to head. It was only released in Japan, and it was followed up with a sequel for the Super Famicom called Super Birdie Rush in 1992.
GunHed: Aratanaru Tatakai is a 1990 strategy game for up to four players. It is the second game based on the 1989 sci-fi movie GunHed, the first being Blazing Lazers for the TurboGrafx-16. Aratanaru Tatakai is closer to the movie: the players re-activate GUNHED mech units to defeat the supercomputer Kyron-5 and its enforcer Aerobot. Each player chooses where on 8JO, the island base of Kyron-5, to deploy their GUNHED models, and then fights opponents in real-time combat while collecting robot pieces along the way to build stronger robotic armies. The game culminates with a fight against the powerful Aerobot.
The seal of the Dark Lord Terarin has been broken and Terarin has been unleashed into the world again. She has stolen the Golden Seal and opened pandora's box, unleashing evil creatures into the world. A young hero is tasked by a king to stop Terarin. He must step into footsteps of Iason, a shepherd that once accidentally unleashed Terarin and fought to seal the Dark Lord again. The hero must enlist the aid of three companions, Guy the warrior, Medi the amazon and Treo the pirate (called Turo in the manual) and find the three keys to Terarin's lair. To face the Dark Lord, they must find the mystical weapons and armor of old and then defeat Terarin and seal the Dark Lord from the world.
Hana no Star Kaidou (which can be loosely translated as "Blossoming Star Highway") is an action game for the Famicom that was developed and published by Victor Musical Industries in 1987. It is about two musicians who dream of obtaining a recording contract and becoming big stars. The player must control both Moero and Goro on the screen at one time. They run, jump, and attack simultaneously. Each one has their own life count, and the game is over as soon as one of them loses all of their lives. Because of the unituitive controls, and unforgiving game mechanics, this game is considered quite difficult and generally not fun to play.
Hi no Tori Hououhen: Gaou no Bouken is a licensed action platformer with block placing mechanics, based on Osamu Tezuka's Phoenix (Hi no Tori) manga series.