Superstar Nakajima Satoru (Michael Andretti in Western versions) personally guides you through the perilous and exciting world of Grand Prix Racing! Four of the most powerful racing machines are your to command on 16 famous international Grand Prix courses from around the globe! Hone your driving skills or challenge the best - it's all up to you in this amazing simulation of Formula One racing!
Nakajima Satoru F-1 Hero 2 is a 1991 Japan-exclusive Family Computer Formula One video game developed by Human Entertainment and published by Varie. It is the sequel to Nakajima Satoru: F-1 Hero, and is based on the 1991 Formula One season. There are 16 rounds and only four cars to choose from.
Super Dyna'mix Badminton is the first game for the Famicom to cover the sport of badminton. It was created by the developer/publisher team Pax Softnica and Vap Inc., previously behind Super Real Baseball '88.
The game is depicted by a side-view, more commonly associated with volleyball video games than tennis video games, the latter favoring a viewpoint from behind one of the competitors. This comparison is also true for the sport of badminton itself, which has a similar focus on performing hard-to-counter spike attacks close to the net in order to score points. Because of the irregular flight path of a shuttlecock, the player needs to focus more on its shadow than the projectile itself in order to play effectively.
Though the game has options for both male and female characters every character sprite is the same androgynous black-haired person. The only real change is that games are shorter for female competitors as they would be in real life. The game also allows for four different "coats" on the main menu - as
It was an ordinary bright and sunny day, then something out of the ordinary happened, since, with that "Jovial Car," anything can happen! I'm not going to tell you everything. You better come with me to experience this once-in-a-lifetime trip. If you collect all the flags in a round, then you will advance to the next world. You can drive to the shopping mall for shopping, but don't forget to press your "Start" button before you make your purchase!
Asia release
This Famicom title by ASK combines the mechanics of a tabletop board game with the battle style and character progression of a role-playing game to create an interesting hybrid. One to two players can embark on a great adventure to explore the realm of Yukiria and complete quests for its inhabitants, with multiple endings possible!
Hokuto no Ken for the Family Computer (Famicom for short) is a side-scrolling action video game published by Toei Animation and developed by Shouei Systems. It was released on August 10, 1986 exclusively in Japan and was the first of four Hokuto no Ken video games released for the Famicom. While it features gameplay similar to Sega's earlier Mark III version of Hokuto no Ken, it is an unrelated game made by a different developer.
Somari is a side-scrolling platform video game, originally released in 1994 for the Famicom. An unlicensed port of Sega's 1991 Sega Genesis game Sonic the Hedgehog, the game was sold primarily around Asia, Russia, and other regions where pirate NES cartridges were distributed. Like the original, players venture to defeat the mad scientist Doctor Robotnik, who plots to turn the animal population of the fictional South Island into evil robots. Unlike the original, the game features Nintendo's mascot Mario as the main character rather than Sonic. The title is a portmanteau of "Sonic" and "Mario".
In October 1988, Namco released a version of Genpei Tōma Den for the Family Computer titled Genpei Tōma Den Computer Board Game. Packaged with a physical cloth game board, cards, and metallic player figures molded after Kagekiyo, it takes the form of a virtual board game where players compete against each other to conqueror all of Japan. Where as Genpei Tōma Den was a side-scrolling action game, Computer Board Game is instead a role-playing game, where players engage in battles with enemies and purchase items and equipment from stores. The idea for the game came from Namco designer Yuichiro Shinozaki wanting to further expand on the lore and world of the original game.
Final Fantasy I & II is a compilation of the first two Final Fantasy games, released in Japan only for the Nintendo Famicom. Both games are almost identical to their original counterpart, although some of the changes from the English release of Final Fantasy were kept. This limited edition box also contains a handbook and maps for both games.
The player can choose between four different golfers, of which each Character has his or her own advantages and disadvantages. Lee Trevino is playable as a character named Super Mex (an actual nickname of his); other characters include Pretty Amy, Miracle Chosuke and Big Jumbo. Pretty Amy has limited range, but the easiest control ("control" refers to the length of the aiming guide). Miracle Chosuke and Super Mex have average attributes. Big Jumbo has the best range, but the worst control. Despite the title, no fighting is involved in the game, the title is Asian "Engrish." The player has to avoid sand traps, water hazards, rough ground and trees.
The courses range from relatively straightforward fairways to elaborate arrangements of sand traps. The two courses available for play are the United States, which consists of mostly bunkers and super rough and the Japan course, consisting of water and tight boundaries.
At the end of the game, the player is greeted with a photorealistic shot of the country club lodge ag
Gyrodine is a top-down vertical helicopter scrolling shooter for the Nintendo Entertainment System/Family Computer, MSX and arcade developed by Crux and published by Taito in 1984.
SD Gundam Gaiden: Knight Gundam Monogatari is a Role-Playing game, developed by TOSE and published by Angel (Bandai), which was released in Japan in 1991.
A Famicom adventure game developed by Taito and based on an obscure Japanese movie of the same name. Kyonshiizu is the Japanese name for Jiang Shi, the Chinese hopping vampire.
Hoshi wo Miru Hito is a role-playing video game produced and sold exclusively in Japan for the Family Computer in 1987. Published by HOT・B, it is based on their earlier 1984 cyberpunk-themed computer role-playing game Psychic City.
The game is set in a decadent cyberpunk-style future world in which everyone has extrasensory perception. These powers can also be used by the player characters when they confront the various monsters in the game through combat. The eventual target of the game is to defeat the villains. In order to accomplish this, the player's characters must go to the Ark City and eventually to outer space. Unlike the Final Fantasy series, the game does not give the player an automatic "game over" when it is impossible to win the battle. This makes it possible for players to accidentally walk into a walking dead situation every time they are forced to do battle with the game's monsters.