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Most Popular Famicom Games - Page 45

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  • Saiyuuki World

    1988

    Saiyuuki World

    1988

    Platform Role-playing (RPG)
    Family Computer
    Saiyuuki World is an action game based on Wonder Boy in Monster Land but modified with content from the classic Chinese novel Journey to the West.
  • Sanma no Meitantei

    1987

    Sanma no Meitantei

    1987

    Adventure
    Family Computer
    Sanma no Meitantei is a murder mystery detective adventure game developed and published by Namco for the Famicom in 1987. In the vein of Portopia Renzoku Satsujin Jiken, the player must visit several locations associated with the murder victim, to discover clues which will open up more locations in order to find more clues until ultimately, the identity of the murderer can be confirmed. The game is played entirely in Japanese and was never translated into English. The summary of the story is that while the president Yoshimoto held a party at his villa, Katsura Buntin was found to have been killed in the vault. On top of that, the "Star of Africa" diamond that was stolen from the vault. As detective Sanma Akashiya's assistant, you must help him determine the perpetrators of the incident. The game features a mini game which is a parody of Galaxian, and contains sound effects from other Namco hits such as Dig Dug and Xevious
  • Sansara Naga

    1990

    Sansara Naga

    1990

    Role-playing (RPG)
    Family Computer
    Sansara Naga is a role-playing video game that was published by Victor Music Entertainment exclusively to Japan for the Family Computer on the 23rd of March, 1990. A fan-translation was finished and released in 2013 on the 28th of December for Sansara Naga by the hacking and translation group Stardust Crusaders. Sansara Naga is set in the fantasy-filled lands of India during the Vedic age and also mixes elements of Japanese folklore such as the legend of Brahman Umibouzu ("sea bonze"). Many of the NPCs in game will tell you that Cows are sacred animals and a few will mention the Tower of Ṛta Satya. There is a set of armor in the game called Dharma Armor, which will prevent the player from dealing or being dealt damage. The story revolves around a Boy/Girl that steals a treasured Ostrich egg from the village of Orissa and decides to reflect upon one's actions; aspiring to become a Dragoon to restore their lost honor. The protagonist will set out on an adventure saving lives, performing good deeds, and raising a
  • Seirei Gari

    1989

    Seirei Gari

    1989

    Adventure
    Family Computer
    Seirei Gari is an Adventure game, developed by Advance Communication Company and published by Hudson, which was released in Japan in 1989.
  • Shadow Brain

    1991

    Shadow Brain

    1991

    Role-playing (RPG)
    Family Computer
    Shadow Brain is a Role-Playing game, developed by Scitron & Art and published by Pony Canyon, which was released in Japan in 1991.
  • Sherlock Holmes: Hakushaku Reijou Yuukai Jiken

    1986

    Sherlock Holmes: Hakushaku Reijou Yuukai Jiken

    1986

    Adventure
    Family Computer
    Sherlock Holmes: Hakushaku Reijou Yuukai Jiken (loosely translated as Sherlock Homes: Kidnapping of the Young Countess) is an adventure game developed for the Famicom by Towachiki, and released in 1986. The game puts the player in the role of Sherlock Holmes, who must travel throughout England (by train) while trying to solve the mystery of a kidnapping. In this unusual portrayal of Holmes, his only means of interrogating anyone to obtain information is by attacking them with jump kicks until they run out of stamina and reveal clues. The game alternates between a zoomed out view of England streets, where every bystander can damage Holmes simply by running in to him, to a zoomed in side scrolling view of buildings or sewers or parks. Besides interrogating people for information, or simply beating them up for train fare, Holmes must search seemingly random cracks or trees in order to find important clues, or inventory items.
  • Super Real Baseball '88

    1988

    Super Real Baseball '88

    1988

    Sport
    Family Computer
    Super Real Baseball '88 is a baseball game developed by Pax Softonica for the Famicom and published in Japan by Vap in 1988. After Namco excited the market for baseball games with the release of Pro Yakyuu Family Stadium, many other companies attempted to meet the demand for more baseball games. This title differentiated itself from other baseball games by obtaining permission from the Professional Baseball Organization of Japan to use the official names of the 12 Japanese baseball teams and their players. This was a groundbreaking feature at the time. It was also the first game to depict an existing stadium with it's actual name, the Tokyo Dome, which had just opened shortly before the game's release. Outfielder and first baseman Warren Cromartie, formerly with the Montreal Expos, and playing for the Yomiuri Giants at the time, was chosen to help promote the game. To further distinguish the game, the developers chose to use a more realistic approach when depicting the players on the field, as opposed to the more
  • Super Star Pro Wrestling

    1990

    Super Star Pro Wrestling

    1990

    Sport
    Family Computer
    Super Star Pro Wrestling is a 1989 Japanese professional wrestling, or puroresu, game made by Nihon Bussan and published by Pony Canyon for the Nintendo Famicom system. Released December 9, 1989, the game features play for both one- and two-player modes. It was released a year later in the United States as WCW Wrestling on the Nintendo Entertainment System, with different wrestlers. The game featured several puroresu legends of the era, including Giant Baba, Antonio Inoki, and Stan Hansen. There are some inaccuracies in the game, mainly with the birthdates of some of the wrestlers, and Big Van Vader's hometown and date of birth are not listed in order to protect his gimmick. The only two wrestlers to appear in both Super Star Pro Wrestling and WCW Wrestling are Road Warrior Hawk and Road Warrior Animal.
  • SWAT: Special Weapons and Tactics

    1987

    SWAT: Special Weapons and Tactics

    1987

    Role-playing (RPG)
    Family Computer
    SWAT: Special Weapons and Tactics is a role-playing game developed by Shouei and published by Toei Animation. This game was only ever released in Japan for the Famicom and was never translated from the original Japanese language. The player takes control of a five member team of special anti-terrorist agents as they break into a building where a hostage situation is taking place. Their goal is to take out the villains and free the hostages. Battles with gunmen take place in a traditional RPG style turn-based battle. Players enter the commands for each surviving member of the team, including what weapon to attack with, and which target to attack. When not in battle, the player views the building in a traditional 3D dungeon perspective, moving through the hallways, choosing which rooms to investigate, which traps to disarm, and how to proceed to the end of the game within a given time limit.
  • Taiyou no Yuusha Fighbird

    1992

    Taiyou no Yuusha Fighbird

    1992

    Family Computer
    Taiyou no Yuusha Fighbird is an Action game, developed by Tamtex and published by Irem, which was released in Japan in 1992.
  • Tatakae!! Ramen-Man: Sakuretsu Choujin 102 Gei

    1988

    Tatakae!! Ramen-Man: Sakuretsu Choujin 102 Gei

    1988

    Point-and-click Fighting Adventure
    Family Computer
    Tatakae!! Ramen-Man: Sakuretsu Choujin 102 Gei is an adventure game developed by Human Entertainment for the Famicom and published by Bandai in 1988. It is based off the Tatakae!! Ramenman series, which itself is a spin-off of the Kinnikuman series, known in the US as M.U.S.C.L.E.. Ramenman is a popular character in the Kinnikuman universe. The game follows the eponymous warrior Ramenman as he attempts to track down his father's killers and bring them to justice with his many years of martial arts training. Notably, this game is the first true point-and-click adventure game for the system. While there had been many adventure games made for the NES, such as Portopia Renzoku Satsujin Jiken or Princess Tomato in the Salad Kingdom, they are largely driven by menus. Ramenman is directed by using the cursor to select an area to walk to or interact with instead much like classic Sierra adventure games such as King's Quest.
  • Tenkaichi Bushi: Keru Naguuru

    1989

    Tenkaichi Bushi: Keru Naguuru

    1989

    Fighting Role-playing (RPG)
    Family Computer
    Become the strongest warrior in the world! With the support of your mother and amazing martial arts skills, roam the world to find quests and opponents to hone your skills and become the legend of fighting.
  • Terao no Dosukoi Oozumou

    1989

    Terao no Dosukoi Oozumou

    1989

    Sport
    Family Computer
    Terao no Dosukoi Oozumou is a Sports game, developed by TOSE and published by Jaleco Entertainment, which was released in Japan in 1989.
  • Tetrastar: The Fighter

    1991

    Tetrastar: The Fighter

    1991

    Shooter
    Family Computer
    Tetrastar The Fighter is a 3D shooter by Home Data and published by Taito. In the year 2089, humanity forms an alliance with the intergalactic Baal empire but soon Earth finds out about the alien's true intentions. A group of resistance assembles the project Tetrastar to prepare for the potential upcoming threat. But the project lead by the general Nelson is soon put on hold and a short lived peace settles in. But the whole thing was nothing more than a hostile invasion and the Baal empire finally breaks the alliance and attacks Earth. The player's first mission is to prevent New York to be destroyed and then to retrieve Omega, the faithful robot navigator, to warp to the alien's mother world. The Tetrastar super fighter can move around the screen and fire a standard Vulcan gun. Special weapons become available later in the game from Bombs (WID), Homing Missiles (AAM), Napalm Bombs (NAP) and the powerful Bio Cannon (BIO) - they are accessible via the Select button and triggered by pressing A. They all come in limit
  • Mighty Atom

    1988

    Mighty Atom

    1988

    Platform Adventure
    Family Computer
    Tetsuwan Atom is an action game developed by Home Data and published by Konami for the Famicom in Japan early on in 1988. The game stars Tetsuwan Atom, a popular early anime character who is better known as Astro Boy outside of Japan. Tetsuwan Atom was originally created in 1951 by Osamu Tezuka. The successful series started as a comic strip and was turned into a black and white animated series in 1963. It was one of the first (if not the first) animated TV series produced in Japan, and has influenced countless Japanese animated series that followed. The little robot-boy is one of Japan's most recognizable character. The story takes place in the future, at a time where humans and robots live together in harmony. The powerful robot-boy Atom lives with Professor Ochanomizu, an old scientist who takes good care of the little robot, and helps him fight crime and injustice. One day, burglars break into Professor Ochanomizu's lab and steal all of his money. It is now Atom's duty to recover the stolen loot.
  • Tokoro-san no Mamoru mo Semeru mo

    1987

    Tokoro-san no Mamoru mo Semeru mo

    1987

    Platform
    Family Computer
    An action platformer game by Sony label Sony Epic Records that was only released in Japan on June 27th, 1987. It is named for and features the real-life Japanese celebrity Tokoro Jouji. Tokoro-san no Mamorumo Semerumo is an action platformer that stars real-life Japanese musician/comedian/voice-actor Tokoro Jouji, a.k.a. George Tokoro. Armed with a water pistol with a finite supply of water, Toroko-san must make his way across various levels either shooting or avoiding the various enemies along the way. This game has some notoriously poor game design, such as ammo replenishing items being hidden, which means the player needs to shoot randomly to find them which simply depletes their finite ammo supply even faster. If the player takes too long in any one world, a massive vision-obscuring storm will roll in and make the game considerably more difficult to play. The game, however, does feature an early example of a non-linear stage selection progress as different paths become available after defeating each boss.
  • Tsuppari Wars

    1991

    Tsuppari Wars

    1991

    Family Computer
    Tsuppari Wars is an action video game for the Family Computer. The object is to acquire all of the enemies' territory and defeat the evil gang leaders. The gangsters fight without any weapons and the violence level is mild compared to later gang-related games. Its spiritual descendant is Grand Theft Auto: San Andreas due to its simulation of gang warfare.
  • TwinBee 3: Poko-poko Daimaou

    1989

    TwinBee 3: Poko-poko Daimaou

    1989

    Shooter
    Family Computer
    TwinBee 3: Poko Poko Daimaō is a vertical-scrolling shoot 'em up video game produced by Konami released for the Famicom. It is the third and last game in the TwinBee series for the Famicom and it ditches Stinger's horizontal levels making it more in line with the first title. The game is considerably easier than its predecessors due to an option mode that allows players to adjust the difficulty and number of ships, as well as the inclusion of the new "soul reviving system", which allows players to recover their power-ups after losing a ship. The game uses digitized PCM voice samples, particularly when the conga music in one stage chants "Poko Poko", and in the beginning of each stage, in which a voice proclaims the name of the stage. It was re-released on April 14, 2006 as part of the i-Revo downloadable game service.
  • SD Keiji: Blader

    1991

    SD Keiji: Blader

    1991

    Role-playing (RPG)
    Family Computer
    SD Keiji: Blader is a Role-Playing game, developed by NMK and published by Taito Corporation, which was released in Japan in 1991.
  • Pizza Pop!

    1992

    Pizza Pop!

    1992

    Platform
    Family Computer
    The Pizza Boy must deliver pizzas to various dangerous locations in order to make enough money to buy his girlfriend an engagement ring. He is thwarted by many enemies, including his romantic rival who appears frequently to take him down. Points are scored at the end of each stage based on completing stages quickly, defeating enemies and recovering extra pizzas.
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