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New Atari 2600 Games - Page 22

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  • Crypts of Chaos

    1982

    Crypts of Chaos

    1982

    Adventure Arcade
    Atari 2600
    For centuries, the legend of the Crypts of Chaos has been cloaked in mystery. It is said that the crypts are guarded by gruesome and deadly creatures. Although, many have entered the creepy crypts in search of ancient treasure, none have ever returned. But this does not bother one as adventuresome as you. Especially since you are armed with rare and magical weapons. So go now and be careful. For upon your return, we will at last know the secrets of the Crypts of Chaos.
  • Bermuda Triangle

    1982

    Bermuda Triangle

    1982

    Shooter Arcade
    Atari 2600
    The SYD mission was successful, but the current era was only one place under attack. The invaders also traveled back in time, hoping to rewrite history. Only the six experimental space-time battleships known as ZIG could stop them, but they were attacked upon taking off. Now trapped in the past, they have no way to return to the present. Bermuda Triangle is a scrolling shooter designed by the same team as Ikari Warriors. The player must survive each of the 9 levels, which automatically scroll both up and down, long enough to reach and destroy the boss. The ZIG, being a much larger ship than most scrolling shooter ships, can sustain several hits before being destroyed, and has both a straight ahead shot and a rotating turret that can fire in 8 directions. SYD ships can be picked up in levels and will fly near the ZIG in four different formations. They can block enemy shots but will be destroyed if hit by enemy ships. Energy can be picked up as well, which will either restore lost health or, at full health, power up
  • Journey Escape

    1982

    Journey Escape

    1982

    Arcade
    Atari 2600
    You're on the road with the rock band Journey! After each concert, your goal is to guide the five band members to the escape vehicle so they can get to the next concert on time. You start with $50,000 from the concert and need to guide one band member at a time; the screen scrolls vertically, and you need to get past the crowds and various obstacles before time runs out. Trying to slow you down are numerous fans, reporters, promoters, and photographers. Running into each of these will cause you to lose some of the money you start with, and also precious time! Stage barriers and fences will also cause you to lose time, but you won't lose any money if you hit one of these. To help you out, roadies and your manager are also in the crowds. They will give you temporary invulnerability allowing you to run straight through any obstacles. The game ends when a band member doesn't make it to the escape vehicle before the timer runs out. As the game advances, there will be bigger and bigger crowds to avoid, and they will be m
  • Bugs

    1982

    Bugs

    1982

    Shooter Arcade
    Atari 2600
    You have been sent to investigate a life form that has been detected on a long-dead planet. Passing through the deadly Cosmic Tunnel, you land on the barren planet's surface to find an underground world ruled by a race of intelligent Super-Bugs! Countless numbers of these space age creepy-crawlies begin to emerge from massive subterranean colonies--along with the Phylax, genetically engineered Super-Drones that can penetrate any surface....
  • Sssnake

    1982

    Sssnake

    1982

    Shooter Puzzle Arcade
    Atari 2600
    You are a daring big game hunter on an expedition into the heart of the Amazon's legendary lost world. But you find that the game being hunted is you -- by Pterodactyls, Trachodons, and other prehistoric creatures. Luckily you find refuge in an ancient abandoned fortress, where you're protected from the jungle outside. Or are you...
  • Warplock

    1982

    Warplock

    1982

    Shooter Arcade
    Atari 2600
    At the edge of the galaxy on the fringes of hyperspace and hypertime, your space craft is trapped in a bizarre space/time warp. You are engulfed by a band of space pirates bent on destroying you and your crew. It'll take some inside moves with your controller, and skill that's out of this world to get out of this one!
  • Encounter at L-5

    1982

    Encounter at L-5

    1982

    Shooter Arcade
    Atari 2600
    Space shooter
  • Towering Inferno

    1982

    Towering Inferno

    1982

    Puzzle Arcade
    Atari 2600
    The downtown skyscraper has burst into flames, and only you can rescue the helpless hundreds trapped within. Quickly, you helicopter to the scene, and dispatch your men to battle the deadly flames. How many survivors can you save? Play TOWERING INFERNO and find out!
  • King Kong

    1982

    King Kong

    1982

    Platform Arcade
    Atari 2600
    star 8
    Rescue the lady from King Kong's clutches atop the Empire State Building. You must climb to the top of the building while avoiding (jumping) the bombs King Kong is throwing at you. The quicker you save her, the greater the bonus.
  • Sneak 'n Peek

    1982

    Sneak 'n Peek

    1982

    Puzzle Simulator Adventure
    Atari 2600
    Sneak'n Peek is played in and around a spooky old house with a large yard and three weird rooms. Each room, including the yard, is a separate scene: - a living room - a pink bedroom - a blue bedroom - the yard Each scene contains up to five hiding places. That makes a total of twenty hiding locations. Some of them are in really strange places, and some of the locations can change depending on the level you select. GAME 1: One Player Game - Fixed Hiding Places - Computer Hides GAME 2: Two Player Game - Fixed Hiding Places - Players Both Hide GAME 3: Two Player Game - Variable Hiding Places* - Players Both Hide GAME 4: Two Player Game - Fixed Hiding Places - Computer Hides * Game 3 fixed hiding places and 2 variable hiding places. The 2 variable hiding places can change from their standard positions to new positions in the same scene. They change every time a player enters the scene to hide.
  • Space Jockey

    1982

    Space Jockey

    1982

    Shooter Arcade
    Atari 2600
    You are the Space Jockey, pilot of an attack saucer which is positioned on the left side of the screen and can move up and down. From the right side of the screen, a barrage of tanks, jet planes, prop planes and helicopters will fire upon and try to crash into your ship. Your job is to shoot or dodge them. In addition to the aforementioned enemies, houses, balloons and trees litter the screen. These three types of obstacles don't fire, but they are deadly to the touch and can be destroyed.
  • Dragonstomper

    1982

    Dragonstomper

    1982

    Role-playing (RPG)
    Atari 2600
    Battle your way along the trail of enchantment to the lair of the evil dragon! Detailed fantasy gamescapes. Three separate Multi Load game chapters. Inventories of your strength, gold, dexterity, and articles of magic. Full-screen interiors of shops, caves, and hospitals.
  • Suicide Mission

    1982

    Suicide Mission

    1982

    Shooter Arcade
    Atari 2600
    Suicide Mission is an arcade action game similar to Asteroids. You control a microscopic submarine navigating the bloodstream of someone who has been infected by a virus. Your goal is to destroy the virus! Each time you shoot a cell infected with the virus, it will split up into smaller pieces. Eventually the pieces will be small enough that they can be destroyed. When everything has been destroyed, you can move on to the next, more difficult level. The game features three levels of difficulty, and you can choose one of two shooting styles for your submarine (single torpedoes, or rapid fire).
  • Fireball

    1982

    Fireball

    1982

    Arcade
    Atari 2600
    Juggle the red hot Fireball... before it becomes too hot to handle! Featuring: Up to six randomly moving Fireballs; Up to four players; Automatic indication of high scores for each player in the current session; Catch, aim, and release the Fireball. Five exciting games: Firetrap, Marching Blocks, Knock-a-Block, Migrating Blocks, and Cascade.
  • Phaser Patrol

    1982

    Phaser Patrol

    1982

    Shooter Arcade
    Atari 2600
    Defeat the Dracon Armada in challenging, realistic battle action. Featuring a real-time clock, energy indicator, Alien proximity indicator, torpedo status indicator, combat-range scanner, torpedo target-lock, Dracon fighter ships, shield status indicator, message display.
  • Gangster Alley

    1982

    Gangster Alley

    1982

    Shooter Arcade
    Atari 2600
    A gang of gangsters has holed themselves up in an apartment building and taken some hostages. The player has to shoot the gangsters as they slowly creep up behind the windows but at the same time has to avoid shooting any hostages. After the gangsters have appeared completely behind their windows they will shoot back at the player. Therefore the player has to act quickly. The same goes for Nitro Ed who is pacing along the top of the roof and throws hand grenades which will result in instant death, no matter how many lives the players has left.
  • China Syndrome

    1982

    China Syndrome

    1982

    Shooter Arcade
    Atari 2600
    After an earthquake has damaged the nuclear reactor of Spectra Island it is your task to prevent its meltdown. To do this you are in control of a robot arm with which you can grab the free-flying particles preferably before they have time to split and therefore raising the radiation level. The screen is separated into three sections from top to bottom (red, blue and yellow). Every section has an indicator at the bottom of the screen telling you where the radiation level is getting to high and therefore enabling you to decide on which section to concentrate your efforts for the moment. In later levels your have to be careful not to damage the circulation fans or you lose one robot arm. The game is over either after you have lost all your robot arms or you have cleared the ninth and final stage.
  • Cosmic Swarm

    1982

    Cosmic Swarm

    1982

    Shooter Arcade
    Atari 2600
    Close to your outpost in space a group of dormant space termites awkens and starts building a nest. You try to stop the invasion and destroy the would-be nests the termites are building. In shooting the invaders you can destroy them, however, you cannot get rid off the already placed nest blocks as easily since they have to be energized before they can be destroyed. In order to achieve this, you have to shoot a nest block while it is still being carried by the approaching termites. If you have accomplished that the already placed blocks can be shot down - at least until you hit a termite's body and the placed nest blocks will de-energized again.
  • Room of Doom

    1982

    Room of Doom

    1982

    Shooter Arcade
    Atari 2600
    In this Berzerk-like game you are in a room which is surrounded by several hostile snipers. Just before the snipers shoot at you a door in front of them will open allowing the bullet to pass. It is your task to eleminate the snipers in shooting through the opening doors while your are shot at, dodging the enemies' bullets but still stying to hit your mark. To make matters worse, a monster will respawn randomly in the room you are trapped in whenever you have killed it. After having killed all snipers you move to the next more difficult level.
  • Spider Fighter

    1982

    Spider Fighter

    1982

    Shooter Arcade
    Atari 2600
    Spider Fighter is a Space Invaders style game. It is your mission to prevent space spiders from stealing your food reserves which are located on the top right of the screen. The spiders hatch from cocoons which are dropped from the top left of the screen. Since the spiders are able to attack you, your reactions are tested quite soon as you attempt to dodge the enemies and their bullets while trying to shoot them down. If you you lose all your food reserves or your lifes, it's game over. The enemy moves faster the more progress you make in the game.
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