The game of Astro Fighter consists of 4 waves and a refueling stage, which are then repeated with increasingly higher difficulty. The player's task is to eliminate the four successive waves of different types of attacking craft, while avoiding being hit by missiles and bombs, and then refuel by shooting the 'GS' ship before repeating the process. The player starts with 3 lives and receives a bonus life on reaching a score of 5000. 300 bonus points are received for shooting each 6 falling bombs and for 950 for hitting the GS ship accurately on the first shot. A very large bonus of 10,000 is given for getting through 4 waves and refueling by using exactly 2 shots more than the minimum needed. As the higher levels of Astro Fighter are difficult to survive consistently, even for the best players, the highest scores have been achieved by the achieving the 10,000 bonus deliberately.
This 1981 vector graphics arcade game is available in both two- and four-player configurations.
A top-down space shooter set within a bounded playfield, where the player maneuvers a ship using rotation, thrust and forward-firing controls (much like Asteroids or Space War). Each stage is populated by autmated drone ships (or by competing players), and dominated by the titular enemy: a moving, rotating space fortress surrounded by a lethal force field.
Street Fighter Zero 3 was re-released for the arcade in Japan in 2001 under the title Street Fighter Zero 3 Upper.
The Upper version of the final installment of Street Fighter Alpha 3! Choose your favorite "ism", or fighting style, and get ready to rumble!
Play mind games with X-ism, rain down punishing techniques with A-ism, or bamboozle opponents with original V-ism combos—find the style that speaks to you!
Chopper I is an 1988 arcade hall video game, developed by SNK.
The objective of the top-down game is to infiltrate enemy territory and essentially destroy all objects. The game can be played with 1 or 2 players; both players, each occupying one helicopter, play simultaneously.
The Next Space is a vertically scrolling Shoot 'em Up released in 1989 by SNK for Arcades. The game is a typical scrolling shooter, with two buttons used for the primary shot and secondary shot respectively. Red capsules will leave "S" icons which will raise the ship's speed. Along the way the player will also find blue capsules which will release power-ups which equip different secondary shots into the ship. There are nine different secondary shots available, each represented by a different letter. By shooting the power-up icons the player will cycle between the letters, allowing to equip the desired weapon. Weapons don't stack, so picking up more icons of the same letter won't raise the player's firepower.
Aquarium is a Tetris variant puzzle arcade game released by Excellent System in 1996 in Japan only. Play consists of matching three fish shapes rows to make them disappear.
Under Defeat is a shoot 'em up arcade game by G.rev. It was released for the Sega Dreamcast in March 2006 and was later ported to the PS3 and Xbox 360. The game takes place in an alternate reality based on World War II, and, in a controversial twist, players control German-speaking characters (under the banner of "the Empire"), fighting against enemies ("the Union") that speak English and possess weapons patterned after those of both real-life Allied and Axis powers (for example, naval units in Level 2 bear heavy resemblance toward the Imperial Japanese warships).
This is the upgraded Version of Under Defeat HD (PS3, Xbox 360) made for the Sega Ring Edge 2 arcade System, named Under Defeat HD+.
Gravitar is a color vector graphics arcade game released by Atari, Inc. in 1982. The player controls a small blue spacecraft in a fictional solar system with several planets to explore. If the player moves his ship into a planet, he will be taken to a side-view landscape. Unlike many other shooting games, gravity plays a fair part in Gravitar: the ship will be pulled slowly to the deadly star in the overworld, and downward in the side-view levels. In the side-view levels, the player has to destroy red bunkers that shoot constantly, and can also use the tractor beam to pick up blue fuel tanks. Once all of the bunkers are destroyed, the planet will blow up, and the player will earn a bonus. Once all planets are destroyed, the player will move onto another solar system.
A 2D fighter bursting with brawling anime-style beauties, for the PlayStation 2 computer entertainment system. These gorgeous fighters will make your jaw drop with their looks (or their fists).
An overhead-view racing game featuring rotational sprite scaling. The player races over a series of twisting courses, trying to reach the finish line before the timer expires.
Chequered Flag includes a Pit-stop facility, a feature that had appeared a year earlier in Taito's 'Continental Circus'. Should the player's car sustain too much damage, a pit-stop must be made to implement repairs. A 'damage meter' at the bottom of the screen shows the severity of the damage; highlighting what car components are in need of repair; Engine, Front Tires, Rear Tires and Brakes.
Samurai Shodown: Edge of Destiny follows a young European girl named Suzu, rescued from a sinking ship off Japan's coast, adopted by the Amori Clan and raised as Princess Suzu. A decade later she saves Takechiyo, a self-proclaimed master of martial arts, after his ship sinks and he ends up washed on the beach; soon after this chance meeting, the tables turn when Princess Suzu mysteriously disappears and Takechiyo pledges to find his missing rescuer.
GoldStorm Pirates is an immersive two-player shooting game that takes players on a thrilling pirate adventure. Battle hordes of undead pirates and mysterious sea creatures across five challenging levels, each culminating in a monstrous boss fight. Utilise double-handed guns and the iconic helm wheel to navigate the chaos, strategically combine shots for maximum impact, and uncover hidden treasures to power up your efforts. With stunning visuals, a pounding soundtrack, and intense co-op gameplay, GoldStorm Pirates is set to captivate players of all ages!
A game that features 142 mini-games that are generated at random when you choose between modes. It has an interactive difficulty system, in which the difficulty changes depending on how many games you passed/failed in a row. Because of that, the difficulty between stages becomes increasingly more challenging. Each stage ends with a "boss battle". After the game, a score table will show up, comparing your score to the target score. If it matches, or is better than the target score, you will get rise in rank, which is shown at the bottom of the screen, and will not lose a life. If it is worse, a crowd booing sound will be heard, and you will lose a life.
From the attack on Jaburo to the final stand at A Baoa Qu Spirits of Zeon follows two Principality soldiers, Kurt and Robin, also known as the two Ogres, in their fight to survive. Players shoot their way through eight sequential stages starting in Jaburo, through the escape into space, the defense of Solomon, and lastly to the last outpost of Zeon. At the end of their path lies a duel with the White Devil, and hero of the One Year War, Amuro Ray.
Stages are completed by shooting everything in your path until reaching a boss fight. In addition to the Zaku II's assault rifle the mobile suit is also equipped with a Heat Axe to attack nearby enemies, a high damage limited-ammunition bazooka that can blow apart shielded enemies, and a limited-ammunition mine that hits every enemy onscreen and can be thrown while ducking. Raising the gun vertically ducks, reloading the gun and avoiding marked enemy fire and melee range attacks. Additional health and ammunition are contained a item creates, and bonus points can be gaine
Aikatsu On Parade! is an arcade collectible card game in Bandai's Data Carddass line of machines. It is the successor to Aikatsu Friends! and a crossover with the past generations of the Aikatsu series.
Friction is a light-gun shooting game where players must navigate through three challenging levels full of varied gameplay and enemies. The 3D rail shooter is the first game developed by newly formed Friction Game Studios.
There are over 14 different enemies to shoot your way through, each with varied attack behaviours, as well as unique transforming bosses with special attacks to overcome. To keep things interesting, the game features fully destructible level geometry, a variety of different weapons and powerups, and realistic physics and motion captured character animations.