The final game in the original trilogy.
Billy and Jimmy Lee are returning from martial arts training when their paths cross a fortune teller. She tells them of a great evil in Egypt, their strongest adversary yet, and how the Rosetta Stones can aid them.
This game features weapon shops where Billy and Jimmy can buy power-ups, tricks, energy and extra lives to aid them in their quest.
Power-ups make Billy and Jimmy twice their size, increasing their damage done and range of attack.
The character graphics have changed, moving away from cartoon style graphics to more realistic looking characters.
Cruis'n World is the 1996 sequel to the 1994 arcade racer Cruis'n USA. As the title implies, Cruis'n World allows players to race on various tracks around the world. The game also features more cars than Cruis'n USA. This game introduced stunts to the Cruis'n series. They served to dodge obstacles, take close curves and so. If the stunt makes the vehicle fly in the air, the game gives the player extra seconds of time. The game also uses small rocket boosts to speed up. The game was later released on the Nintendo 64 in 1998, being the best received of the Cruis'n ports.
Maneuver your humanoid through the electrified mazes of robot filled rooms. You many kill off the first group of robots but initial success does not mean survival...future groups begin firing at your! Added danger lurks when Evil Otto enters. He can jump the maze walls and squash you if you linger too long!
Mega Man: The Power Battle, known in Japan as Rockman: The Power Battle, is an arcade video game and a spin-off title for the Mega Man series. It was released in Japan in 1995 and was followed by a sequel, Mega Man 2: The Power Fighters, the following year.
Golden Axe: The Revenge of Death Adder is a side-scrolling arcade hack 'n' slash game released in 1992 by Sega. It was the first 32-bit game in the series. It still remains an arcade exclusive as of 2010.
The player characters are Goah the giant, Stern the barbarian, Dora the Kentauride, and Little Trix, a young elf lad who carries a pitchfork. None of the characters from the first game are playable, although Gilius Thunderhead from the first game rides on Goah's back. The main enemy is once again Death Adder.
Tower of Doom is a side-scrolling arcade game featuring four different characters (cleric, dwarf, elf, fighter) fighting iconic Dungeons & Dragons monsters. Bosses include a troll that regenerates unless burned, a large black dragon, the dreaded Shadow Elf (Mystara's equivalent of the drow), a beholder, the optional superboss Flamewing (a great wyrm red dragon) and the final boss Deimos (an archlich).
At points in the game the players are presented with a choice of paths to take to continue progress. Each path goes to a different area, and it is impossible to visit every area in a single play.
The gameplay is more technical than the average on beat'em up games. In addition to the usual basic attacks and jumping it includes blocking, strong attacks, turning attacks, dashing attacks, crouching and evading. It also requires the use of careful tactics, as most enemies have the same abilities as the heroes and can out-range them, too.
Daggers, hammers, arrows and burning oils can be used as throwing weapons, an
Super Breakout is an arcade game released by Atari in 1978. It utilizes a Motorola M6502 (running up at 375 KHz) and, as the name suggests, is the sequel to Breakout, which was released two years earlier. There are three different modes to choose from: Double Breakout, the playfield for which contains in fifty-two orange blocks (5-14 points), fifty-two green blocks (1-6 points), two paddles and two balls, Cavity Breakout, which contains in forty-four orange blocks (7-21 points), and fifty-two green blocks (1-9 points), one paddle, and three balls (the second and third of which have to be freed before they come into play) and Progressive Breakout which contains fifty-two blue blocks (7 points) and fifty-two green blocks (5 points), one paddle, and one ball - and the blocks shall be lowered down towards the paddle, at a rate determined by the number of times the ball lands on your paddle, but as the ball destroys them, additional rows of blocks shall appear at the top of the screen and be lowered down towards the pad
The Fantasy Zone is a solar system consisting of eight brightly colored, fantastic planets. The evil Menons are trying to take over all of the planets in the Fantasy Zone by using misappropriated foreign currency to build their forces. It is the player's job to recover all of the coins and save the solar system!
Fantasy Zone is an arcade style shooter for one or two players. The goal is to destroy all of the creatures on each planet and collect as many of the lost coins as possible. At the end of each level is a large enemy that will have to be defeated before moving on to the next world. At various points in the game, the player will be able to find a parts shop, which allows purchasing improvements for his spaceship, including better weapons and faster engines.
Flicky is an arcade game made by Sega. First released in arcades in 1984, Flicky was also released at the time for the SG-1000, and then ported to the MSX and Japanese computers Sharp X1, Fujitsu FM-7 and NEC PC-8801. It was later ported to the Sega Mega Drive/Genesis in 1991. Flicky was designed by Yoji Ishii, who was with Sonic Team until August 1999, when he formed Artoon, his own company.
Draw boxes to claim as much screen as possible without getting in the path of the "Qix" and "Sparx". Draw slower for more points and hope that you have enough coins. Simple but very addicting!
The Astyanax, referred to as simply Astyanax in the NES version, is a side-scrolling action-adventure game designed by Aicom for arcades and the Nintendo Entertainment System. Although the plots differ in the two versions, gameplay remains relatively similar. The player has a life gauge, a strength gauge that fills automatically, and a magic gauge for spells. The arcade version incorporated co-operative play, which the NES version did not.
It's a disaster: Doctor Light's lab has been attacked by Doctor Wily, and stolen some crucial parts for robots. And, if it weren't bad enough already, he has taken Roll as a hostage! Mega Man and Proto Man go to stop Wily and stumble upon Duo, the big alien robot, who is willing to help. And Bass, still angry that Wily has revived more Robot Masters, again teams up with the good side to destroy the enemies...
Battle Circuit is a 2D side scrolling beat'em up drawn in a comic (manga) style in a futuristic science fiction setting. A group of bounty hunters must capture the mad scientist Dr. Saturn with a giant head.
The roster of heroes has 5 characters for the player to choose from: Cyber Blue, a human bounty hunter with cybernetic attachments to his body; Captain Silver, a humanoid shape-shifting hunter who has ability to project ice particles from his body; Pink Ostrich, a large, sentient, pink ostrich, who is always accompanied by its owner, a young girl named Pola Abdul; Yellow Iris, a part-time fashion model with claws and Alien Green, a space creature looking like a giant, moving plant.
Gameplay is quite typical for the genre, like in Final Fight, Streets of Rage, or Cadillacs and Dinosaurs - players go right, beat the enemies (player has access to various attacks), collect bonuses and money, and fight against bosses, for example Dr. Saturn and his robots. Players' abilities can be expanded by purchasing special "
In this shoot 'em up the player has to fight off four assault waves consisting of different enemy types until he reaches a huge UFO. After destroying the protective plates guarding the UFO's pilot in his cockpit the player can kill the pilot. The game starts anew with harder enemies.
Darius is a two-dimensional horizontally scrolling shoot 'em up set in a fictional future. Uniquely among shoot 'em ups, the game's screen is three times wider than conventional size, and the arcade cabinet uses an arrangement of three screens to accommodate it. The player controls an ornate fighter spacecraft, named the Silver Hawk, and must navigate through scrolling terrain while battling a variety of fighter craft, ground vehicles, turrets, and other obstacles throughout the game's stages (referred to as zones in the game). The ship's arsenal consists of forward-firing missiles, aerial bombs and a protective force field, all of which can be upgraded by power-ups (in the form of large, colored orbs) that are dropped by specially-colored enemies throughout the game's zones. When the player reaches the end of a zone, a boss appears, which must be defeated to proceed. Once the boss of a zone is destroyed, the player is given a choice of which zone to play next via a branching path. While there are 28 zones in total
19XX: The War Against Destiny is a vertical scrolling shooter arcade game made by Capcom in 1995 (copyrighted in 1996). The game is the 4th of a series of World War II vertical shooters made by Capcom. The story takes place before a fictional war (Hence, the 19XX) as a lone pilot tries to defeat an entire army/evil organization from starting another World War, which soon escalates to a nuclear apocalypse.
Tiger Heli was one of the first games developed by Toaplan and published by Taito Corporation in 1985. It is a predecessor to Twin Cobra. The player controls a helicopter named Tiger Heli taking out various enemies along the way.
The arcade version of Prisoners of War can be played by up to two players simultaneously, In La Havana, Cuba Player 1 controls a prisoner dressed in blue named Snake, while Player 2 controls one in red named Bart. The objective is to escape from the enemy's base by fighting their way through four stages filled with numerous soldiers trying to impede the player's escape. The stages consist of a POW camp, a warehouse, a jungle, and the enemy's base. Enemies includes foot soldiers, commandos, and green berets.
The controls consists of an eight-way joystick for moving the character and three action buttons for punching, kicking, and jumping. here are also three special attacks performed by pressing two buttons in combination: a jump kick (jump, and then kick), a back punch (jump and punch simultaneously), and a headbutt (punch and kick simultaneously).
The player can also pick up one of two weapons dropped by defeated enemies: a throwing knife and a machine gun. When wielding the machine gun, the player can fire it b
Atomic Punk (alternatively known as Dynablaster or Bomberman) is an arcade game featuring a single and multiplayer mode. In the year 2091, robot contests have gained popularity. Only the strongest robot can survive.