Space Duel is an arcade game released in 1982 by Atari Inc. It is a direct descendant of the original Asteroids, with asteroids replaced by colorful geometric shapes like cubes, diamonds, and spinning pinwheels. The player has five buttons: two to rotate the ship left or right, one to shoot, one to activate the thruster, and one for force field. Shooting all objects on the screen completes a level.
Sprint is a series of overhead-view arcade racers released from 1976 to 1978. "Sprint 2" was the first in the series with the "2" reflecting the number of players, rather than indicating it as a sequel. Sprint 4 and Sprint 8, a 4 player and 8 player version respectively, were released in 1977. Both were full color raster versions of the game. The single player cabinet Sprint 1 was released in 1978.
The game is housed in a large custom rectangular cabinet. Each side of the cabinet has two steering wheels and four pedals. The monitor is set in to the top face of the cabinet and looked down upon. The game uses a 25 inch full color RGB display and does not use color overlays, representing the first full color video game.
Steeplechase is a 6-player arcade game by Atari Inc., originally released in 1975 and simulating a steeplechase-style horse race. Up to six players can play against each other, each choosing a horse while the computer controls the seventh horse on the bottom. Each player's horse begins galloping, and the players must jump over obstacles in their lanes by pressing their colored buttons. The horse that successfully jumps all obstacles smoothly becomes the fastest horse and wins.
Killer Shark is a first-person light-gun shooter arcade game that was published by Sega in 1972. The objective of the game is for the player is to repeatedly shoot the approaching sharks. The arcade received moderate success, but gained considerable notoriety after it was featured in the 1975 movie Jaws, seen being played by a gamer at a local beachside arcade in the community of Amity Island. This bit of levity left a major impression on audiences and made Killer Shark the first, and most famous shark arcade game ever.
Shark Jaws is a 1 player arcade game by Atari Inc. originally released in 1975. Atari head Nolan Bushnell originally tried to license the Jaws name for the game, but was unable to secure a license from Universal Pictures. Deciding to go ahead with the game anyway, it was retitled Shark JAWS, with the word Shark in tiny print and JAWS in large all caps print to create greater prominence. Bushnell also created a second hidden subsidiary corporation, Horror Games - the previous being Kee Games, to help isolate Atari from possible lawsuit. The player controls a deep-sea diver trying to catch small fish while avoiding a great white shark that is trying to eat him. Points are scored by running over the fish to catch them.
HI-way is a single-player arcade game by Atari Inc., originally released in 1975. Marketed with the slogan “Hi Way — All It Needs Is Wheels”, it was Atari's first game to use a cockpit cabinet. The aim is to dodge cars and negotiate turns down the road.
The first pinball videogame.
It is a simple black and white pinball table with basic gravity simulation and controllable pinball flippers. Developed by Terry Niksch and Harold Lee for Atari.
Bigfoot Bonkers is a 2-player (only) arcade game released by Meadows Games in 1976. Players move their blocks across the screen to create walls to try to surround their opponents and force them to crash into the walls or any block or obstacle like a 'foot'.
Barricade is an overhead view maze arcade game released by RamTeK in 1976. Players move their blocks across the screen to create walls to try to surround their opponents and force them to crash into the walls or any block.
The Amazing Maze Game is an arcade game developed by Midway, released in 1976. The object of the game is for the player to find their way out of a challenging maze before their opponent. Users can play as single player and compete against the computer or play against a friend in two player mode.
The player's Joystick Controller is both the clutch and gear shift for his Dragster, the red button is his gas pedal. The Activision-title Dragster is an unauthorized adaptation of the 1977 Kee Games coin-op, Drag Race.
The player must use a 4-way joystick to take control of a man called "Bashman" (although he is referred to as "Little Red" on the US flyer) - and the first stage takes place in the mansion of Count Dracula, where Bashman must zap the defending bats while lighting the four candles to energize the Magic Sword. When Bashman touches that Magic Sword while it is energized, he will gain SuperZap power, which is required to kill Count Dracula; once he has done so, he will move on, to the castle of Frankenstein's Monster, where he must zap the defending Wolfmen (who can crouch down, to avoid getting killed) while lighting two additional candles to energize the game's second Magic Sword (and gain SuperZap power, which is again required to kill Frankenstein's Monster). Once he has done so, Bashman will move on, to the graveyard of Chameleon Man - where he must zap defending Spiders and light the single candle in the crypt to energize the game's third and final Magic Sword. However, Chameleon Man has the ability to change his
Top Skater is an arcade game released by Sega in 1997, and built on the Sega Model 2 hardware. It was one of the first arcade games to feature a skateboard controller interface.
In Top Skater, players stand on a skateboard-like platform which swung side-to-side or tilted, manipulating the actions of the avatars in the game. Similar games were made for skiing, snowboarding and other sports of this nature. The game consisted of various ramps, rails and other skating objects from which the player could do tricks to gain points.
The main sponsor of the game was Coca-Cola.
The soundtrack of the game consisted entirely of these songs by the punk rock band Pennywise.
The game's style is like that of the later and more known Sega game Crazy Taxi, noticeably the character art design and music type. Top Skater was also directed by Kenji Kanno. A lesser known sequel called Air Trix was made in 2001.
You play a bi-plane pilot on missions to bomb enemy targets. The game has a left-to-right scrolling screen where you shoot at enemy planes and trucks. Fly down and pick up the bomb as you go along.
Wild Gunman is a game that was first released in arcades in 1974 by Nintendo. The original version of the game featured a 16mm-projection screen that had the player shoot the gunman when his eyes blinked. If he or she did so at the right moment, the gunman would be shot down and killed. If they didn't, the player would be shot (in the in-game). The arcade was large and was part of the Simulation System that also included Shooting Trainer, which was much less exciting than its dueling counterpart.