According to the TAD president, Tadashi Yokoyama: One day in December 1988, a freelance artist came at TAD with a portfolio of designs including this monkey. The team was motivated to do a game around this funny monkey.
On February 02, 1989, the first prototype was ready: one level, no enemies, no musics and the monkey can jump only (no shoot). At this point, they decided to reprogram the game entirely from 0. Note JuJu Densetsu was coded with the same system used by the neogeo coders at SNK.
During the first location test (at the TAD office) on September 07, 1989, many new ideas came to the developers but most of them were not included in the final product (i.e: snakes on the first stage), because lack of time.
On September 15, 1989. a public location test was done in Japan AND in the USA (University of Washington). A second test was done in October. After this test, they decided to program the end of the game (done by a non-programmer in a week-end). Note: The girl you have to save is brune in the attrac
Bad Lands is effectively the spiritual successor to Atari's previous racing games Super Sprint and Championship Sprint. Similarly to the Sprint titles, Bad Lands pits three cars against each other in a three lap race around a small, single-screen circuit. Bonuses are present in the form of wrenches which can be traded for goods such as extra speed, extra acceleration or better tires.
You are investigating the suspicious pre-historic islands, to find out why so many people who visited this place, have gone missing. You take control of a plane. While flying above the mysterious island you face many pre-historic animals as enemies. There are many Wild humans below on the ground as well, who try to catch onto your plane if you fly too low. Dinosaurs still exist!!
Aliens is an arcade game based loosely on the 1986 movie Aliens. You and a friend play female Marines and you must explore and destroy all aliens who have taken over a now abandoned space settlement LV426 Acheron. If you can find any survivors try to rescue them. As well as your normal gun there are other weapons that can be used to help you. A Caterpillar P-5000 can also be found and used.
Aliens is mainly a side view horizontal shooter where the screen scrolls as you move from left to right. Some parts of the game require you to look behind the hero firing into the screen as aliens come towards from the distance as well as moving in other directions like in a lift. You can also be driving into the screen trying to shoot aliens.
Darius II was redesigned for it's initial version for the international market with shorter stages and less bosses with less health, but higher overall difficulty to balance the changes out. As a result, some routes and bosses were removed completely.
A bowling game from Romstar.
Championship Bowling was produced by Romstar in 1989.
Romstar released 9 machines in our database under this trade name, starting in 1987. Romstar was based in United States.
Other machines made by Romstar during the time period Championship Bowling was produced include: Sky Shark, Time Soldiers, Cal .50 - Caliber Fifty, Down Town, Fire Shark, Skeet Shot, and Popshot!
Club Pacman is a Ms.Pac-Man-like game with the same object as Pac-Man except, Club Pacman has some new features including: Music when you eat a Power Pellet, Turbo speed when eating a Power Pellet, Fast fruit, faster ghosts when you get good, and speed options.
Buccaneers is a beat 'em up made game for Arcade machines, developed and released by Duintronic in 1989.
You control a sailor beating up pirate thugs in a pirate-themed world, much in vein of The Secret of Monkey Island. You can attack them by either punching or kicking your enemies.
This game is almost exactly the same as the original except that it has eight brand-new tracks which are Shortcut, Cut-off Pass, Pig Bog, Rio Trio, Leapin' Lizards, Redoubt About, Boulder Hill and Volcano Valley.
Rambo III for the arcade is a different game compared to the one released for the SEGA consoles and the computer ports. The arcade version was is a rail shooter game played from the third-person perspective whereby Rambo would have to blast through hordes of enemy soldiers, jets, tanks using various weapons with crosshairs, as well as fight tank bosses at the end of each level.
In 1989, a version of Pocket Gal was released titled Super Pool III. This version of the game does not contain nudity, and it was released in North America by I.Vics.
The presidential candidate's daughter has been kidnapped! It is your job to get past enemy lines and rescue her. This is the third game in the Ikari Warriors series, and features similar arcade/action gameplay. The screen is a top down view which scrolls vertically, with numerous bad guys to defeat. You start the game with just your fists, and as the levels progress you can find weapons and other objects to help you out.
Tough Turf is a 1989 2D beat 'em up arcade game.
According to Kurt Katala of Hardcore Gaming 101: "Considering there was very little variation amongst the Final Fight and Teenage Mutant Ninja Turtles clones that popped up in the early 90s, Tough Turf is interesting to play a game that requires a different approach, and it really is a fresh alternative to Double Dragon."
The player takes on the role of a US Army special operations soldier infiltrating enemy POW camps in Vietnam to find prisoners of wars and lead them to freedom. Like its predecessor, there are a total of six levels in the game: war-torn field, jungle, airstrip, rail-yard, POW camp, and escaping POW camp. M.I.A. can be played by up to two players, with Player 1 in green and Player 2 in blue.
Throughout most of the game, the player's main weapon is a knife, which is capable of destroying any enemy in the game. By killing the red enemy soldiers, the player can acquire additional weapons. The available weapons consist of an assault rifle (12 rounds), a flamethrower (2 rounds), a bazooka (3 rounds), and grenades (3 rounds). Unlike Green Beret, the player can carry more than one weapon and switch between them at will. If the player loses a life, then only their currently equipped weapon will be lost.
At the end of each level, an assorted amount of troops on fixed machine gun positions (usually four) that must be elimin