Bullet is an overhead run'n'gun twin-stick shooter for up to three players, set in a dark future. The left joystick will move your character around while the right joystick will make your character fire in the pressed direction, allowing you to move and shoot freely in different directions.
Shoot' em up arcade game by Vdeo System where round rabbits wearing boxing gloves fly from left to right through scrolling scenery punching, shooting flying enemies with a laser or firing carrot missiles. Power-ups are available in the form of canned carrots.
The players move their rabbits left and right in a scrolling scenery of a spaceship, punching and shooting enemies with a laser or carrot missiles. Canned carrots power-up your firepower and punching to defeat the enemies quicker. When a boss enemy has been destroyed, the players move on to the net level.
Pocket Gal is an arcade game released by Data East in 1987. The gameplay is similar to the NES version of Side Pocket, although the player has less lives, the two-player mode does not have lives (although a 20-second time limit between shots is added), and of course, the game contains nudity. There is an English version of the game called Pocket Gal 2, which was released in 1989. Also in 1989, a version of the game was released titled Super Pool III. This version of the game does not contain nudity, and it was released in North America by I.Vics. A sequel to Pocket Gal was released in 1993 called Pocket Gal Deluxe. The gameplay of Pocket Gal Deluxe is similar to the Sega Genesis version of Side Pocket. In Pocket Gal Deluxe, the art style is much more realistic than Pocket Gal.
Each of the 4 stages is hosted by a corresponding girl, who's only function (not that I'm complaining) is to strip when the level is cleared. Additional points and shots can be gained by pocketing balls in order, in computer-predetermined po
The game is a vertical shoot 'em up in the style of Galaga and Phoenix,but with eight-way movement across the screen and parallax scrolling for the stars backgrounds. At the player's disposal to fight the approaching enemies, some of them made in pseudo-depth 2.5D graphics with scaled sprites, is a small space fighter capable of firing two types of projectiles: the unlimited but slow rockets and the fast laser shots that are limited by draining the ship's power. The power can be refilled, and the ship itself upgraded, through collecting the power-ups that appear after destroying certain enemies.
The game can be played by up to two players in alternating turns. Similar as in Gorf, it features several different types of waves (stages). For instance, one stage features space witches saddle-perched on either serpentlike Chinese dragons or Western-style winged dragons: the dragons must to be hit repeatedly in the weak point of their heads to be killed, after which the riders themselves can be shot for a score bonus. Th
Mutant Night is a shoot'em up game of the "run & gun" type : the players controls a walking character shooting at enemies while avoiding their attacks.[4] Unlike most run&gun games, Mutant Night has almost no platform part and the character's shooting power is very limited : short range and not multi-directional, the bubble are always shot in the direction the character is facing.
The game is divided in various levels or acts and focuses on fast-paced action and memorization. The levels are very short and straightforward, with a level design relying only on enemies attack patterns and on the game's physics to challenge the player. Mutron-kun can walk left or right, shoot bubbles and jump, and hurries to reach a small trapdoor at the end of each level. The difficulty curve of the game increases significantly after the first level and can be somewhat unforgiving.
Power ups are available in the form of small pink pods on the ground which when shot release a coloured orb into the air, which can do one of the followin
APB ("All Points Bulletin") is a 1987 arcade game where the player assumes the role of "Officer Bob," a rookie police officer. As Bob, players drive around the city, ticketing motorists for minor infractions and pulling over more serious offenders. Eventually, players must apprehend criminals for which an all-points bulletin has been called.
Darius is a two-dimensional horizontally scrolling shoot 'em up set in a fictional future. Uniquely among shoot 'em ups, the game's screen is three times wider than conventional size, and the arcade cabinet uses an arrangement of three screens to accommodate it. The player controls an ornate fighter spacecraft, named the Silver Hawk, and must navigate through scrolling terrain while battling a variety of fighter craft, ground vehicles, turrets, and other obstacles throughout the game's stages (referred to as zones in the game). The ship's arsenal consists of forward-firing missiles, aerial bombs and a protective force field, all of which can be upgraded by power-ups (in the form of large, colored orbs) that are dropped by specially-colored enemies throughout the game's zones. When the player reaches the end of a zone, a boss appears, which must be defeated to proceed. Once the boss of a zone is destroyed, the player is given a choice of which zone to play next via a branching path. While there are 28 zones in total