Although the official Title Hard Head was the same in every region, SunA's second game used to be known in Korea as "Jjanggu Baksa" (Dr. Bulgehead)3. It is incredible how many elements from other games are squeezed into a surprisingly fun melange platformer. Hard Head (and his twin in 2-player mode) carries a bubble gun that encloses enemies into bubbles, which can then be used as trampoline, just like in Bubble Bobble. Similar to Super Mario Bros, items are gained from blocks by jumping at them with the hero's head, while enemies are defeated by stepping on theirs. Then there's passages where one has to break through walls by using a hammer, which is very reminiscent of Wrecking Crew.
However, other than with contemporary titles of home entertainment companies like Clover and Zemina, the designer (who sadly isn't credited at all) had also a few quite unique ideas, like working musical instruments used as platforms, a football that can be found in every stage and kicked through a goal at the level end for extra
Compete against your friends or advance through increasingly harder opponents. Training rounds occur every two to three fights. These training rounds improve one of your three qualities: speed, stamina and power, depending on how well you do while training.
The first player controls Rocky Smith and the the second player controls Gentleman Joe. If the second player wins a two-player game, Gentleman Joe advances to the other opponents in the regular game.
You must defeat the first seven opponents to get to The Black Stallion, the undefeated champion. If you beat this final opponent, you will become the champion.
Based on the Seoul Olympics, this is a multi-event track and field game for up to four players and featuring nine different events. Despite being heavily influenced by Konami's own "Track and Field" series, Gold Medalist lacks both the addictiveness and tight gameplay mechanics of the games upon which it is based. The nine disciplines, which can be attempted in any order, are :
* 100 Metre Sprint
* Long Jump
* Horizontal Bars
* Freestyle Swimming
* Boxing
* Discus
* 110m Hurdles
* High Jump
* 400m Relay
Crazy Climber 2 (クレイジークライマー2?) is a 1988 arcade game developed and published by Nichibutsu. It is the sequel to the 1980 arcade game Crazy Climber. The gameplay is mostly identical to that of its predecessor, but there some significant differences. Unlike its predecessor, Crazy Climber 2 was only released in Japan.
Devastators (餓流禍 Garuka?) is a 1988 third-person shoot 'em up arcade game by Konami.[1] Devastators was made available on Microsoft's Game Room service for its Xbox 360 console and for Windows-based PCs on December 22, 2010.
The Main Event is a professional wrestling arcade game. A player selects two different wrestlers as their tag team, and they wrestle another tag team. If the player wins, his team moves on to another match. If he loses, he gets an immediate rematch, since the game isn't over until the player's energy falls to zero. Some of the game's most distinguishable features were an oversized "Action" button which would flash whenever an attack, grapple, submission or pin could be performed; and an enthusiastic announcer who introduced the wrestlers and called the action during matches.
Battle Rangers, is a run and gun arcade game released by Data East in 1988. Two soldiers attempt to rescue a kidnapped presidential candidate and free as many P.O.W.s as possible.
F-1 Dream (Japanese: F1ドリーム?) is an automobile racing arcade game released by Capcom exclusively in Japan in 1988. It also had a PC Engine port released on August 25, 1989.
The player controls a Buddhist monk, Bonze Kackremboh. His weapons are Buddhist prayer beads, called "mala" beads, which can be powered up until they become almost as large as the player. The monk battles snakes, giant eyeballs, ghosts and other enemy creatures.
Chopper I is an 1988 arcade hall video game, developed by SNK.
The objective of the top-down game is to infiltrate enemy territory and essentially destroy all objects. The game can be played with 1 or 2 players; both players, each occupying one helicopter, play simultaneously.
Jaleco’s 1987 arcade action game Ginga Ninkyouden (“Tale of the Galactic Yakuza”) tells the story of Yatchan, a young gangster who won a heart of his boss, Clis. Their peaceful days come to a sudden end when King Cobra, being a jerk he is, whisks away his beloved to the other side of the galaxy. So begins Yatchan’s adventure to rescue her, as he fights his way through Cobra’s army assembled across time and space. However, a closer inspection on the game will reveal a twist: the whole thing is one big movie production, both Yatchan and his girlfriend being actors in it.
Konami later released an enhanced version of Salamander in Japan in 1987 bearing the American title of Life Force which further fleshes out the organic motif. All of the backgrounds and mechanical enemies are completely redrawn and given organic appearances. The power-up system was also modified, with the Japanese Life Force using the same power-up gauge as the original Gradius. Some music tracks have been completely changed for this release and the power-up gauge is arranged differently for both players.
Tournament Arkanoid is a sequel to the original Arkanoid, developed by Taito and published by Romstar in the United States in 1987.
The game has 32 stages with different arrangements of blocks, some of them are much more challenging than his prequel.
Meikyuu Hunter G is a multi-directional shooter arcade game which got released by Data East Corporation in 1987, only in Japan; however, it was later adapted by Data East USA as The Real Ghostbusters (under the license from Columbia Pictures Television, as it had been based on their animated series of the same name) for the United States later that year, and added a third yellow-suited player (Egon Spengler, as the unnamed blue- and red-suited protagonists for this original Japanese version became Peter Venkman and Ray Stantz). Two extra stages and an ending sequence were also added for the US version as the original Japanese one started over after the eighth one, along with several new powerups (including Slimer, although he is only referred to as "Green Ghost") and ghosts that appear after the unnamed enemies are killed (which can be beamed up, and put into "Ghost Storage" at the end of a stage); beaming up 100 ghosts is worth an extra life.