An arcade maze game by Seibu Kaihatsu where you move a ship around a maze to highlight all the tiles, eliminating enemies by shooting them with your Freezing Beam and then pushing them while they're frozen.
As in many other vertical scrolling shooters (including Namco's own Xevious), the player controls a ship, facing the top of the screen, that can move freely while the background scrolls down, bringing enemies in to view; the player may destroy enemies for points. The game uses two buttons - one is used to make the ship fire circular lasers, while the other is used to cycle through its four firing patterns. The red pattern is two lasers in a spiral pattern, while the blue one is one laser straight ahead and one behind, the yellow one is one laser straight ahead, one left, and one right and the green one is two lasers diagonally forward (one to the left and one to the right), and one straight behind; by holding down the button, the ship fires more powerful, spherical lasers.
Even though the game is the sequel to Bosconian (which used a synthesized, DAC-generated voice saying "Blast off!" at the beginning of every round), Blast Off had more in common gameplay-wise with Namco's own Dragon Spirit than with Bosconian; t
The player must take up control of Chap, a gardener wearing a straw hat, who must collect all the keys in sixty-one maze-inspired gardens in order to rescue his girlfriend, Rumina; he can push the walls in the gardens over to crush the various enemies that pursue him, but they shall immediately be resurrected in the form of eggs which hatch after a few seconds. Each round also has a preset time limit to ensure that the player does not dawdle - and once it runs out, a green-haired female vampire known as Tsukaima (who cannot be crushed by the walls) shall appear in search of Chap's blood, as the Yamaha YM2151-generated song (and all the enemies) speed up. The game's enemies include white blobs known as Pyokorin, pink Triceratops-esque creatures known as Kerara which can breathe flames, armadillos known as Gororin which can roll over Chap, purple seals known as Todorin which can breathe ice, sponges known as Bekabeka, which can push walls onto Chap, turquoise blobs known as Fumajime Pyokorin, which occasionally pause
Bay Route is a platform "Run and gun" arcade game developed by Sunsoft and published by Sega in 1989. Players control a soldier and shoot terrorists, collect power-ups, and defeat bosses to advance levels. Players can select one of four configurations on their gun.
You play a robot called Spark Man and the screen advances from left to right. Kill all the enemies with your standard weapon or weapons with limited shots available within the stages. You can also shoot the bad guys face-to-face with your leg. During each boss stage you have to kill a certain number of enemies to continue on to the next level. The game ends after Level 9
A shooting game developed and published by Toaplan, released in 1989. The Original Japanese version of what was released in the west as Fire Shark, 'Same! Same! Same!' is notable for being single-player only and having a dramatically heightened degree of difficulty compared to its western release, as well as lacking a number of glitches that came as a result of the conversion to a 2 player game.
Omega Fighter is a vertical scrolling shooter developed for the arcades by UPL in 1989. While similar to most shooters, Omega Fighter was unique in its gameplay, level and enemy focus: rather than flying over multiple levels, the player faced up against an enormous space battle cruiser which contained every level.
Taking place in the future, an enormous alien battle cruiser/space craft carrier has attacked the Earth. The Earth's only defense lies in small fighter craft wielding great firepower with the mission of dismantling the cruiser one portion at a time before it lands.
Players were briefed before every mission to destroy specific parts of the enormous ship. Destroying these parts of the ship would actually play some significance on the game's ending, but overall contributed to the player's score. The game has a unique scoring aspect that awarded the player for destroying enemies at point blank range.
Once again an evil madman has the world to ramson involving nuclear warheads, and it's up to one man (or two if playing with a friend) to fight and shoot his Goons over various locations to get to the madman's complex on an island in the middle of the ocean and stop him once and for all. In a homage to James Bond, S.P.Y. Special Project Y has a variety of game styles over various levels which need completing to complete your mission.
You start off flying a Jet-Pack over the ocean from a 3rd person perspective flying into the screen towards the island with the baddies coming towards you. You have a gun but can get icons to upgrade your gun. There are Hang-Gliders and a huge Helicopter to contend with as well before landing on the island and onto the next stage which the game then becomes a Beat -em-up. You view the action from the side as the game scrolls horizontally as you move from left to right. Baddies come at you from all sides and you kick or throw them. Baddies with guns will drop their weapons which you
This is a mythologically-themed gladiator game with simple controls, allowing players to move left and right, jump, and attack. Players choose one of two human fighters, who must overcome eight terrifying and monstrous fantastic opponents (eg. dragon, wizard, scorpion-man) in the ring to win a tournament and rule the kingdom for one year. Between bouts, players can visit a store and upgrade their equipment, granting them different health, range and damage bonuses. A second player can join in at any time to challenge the current player, but only the winner can proceed in the tournament.
This game is succeeded by Mutant Fighter.
Demon's World, released in Japan as Horror Story (ホラーストーリー?), is a platformer arcade game that was developed by Toaplan and published by Taito in 1989. This game is multi-regional, meaning that it can be configured for different regions via the DIP switches. These settings change the legal warnings, can display the Taito licensing message and can change the title between the English version (Demon's World) and the Japanese version (Horror Story).
Caliber .50 is a 1989 scrolling shooter arcade game developed by SETA Corporation.
Players control a United States Air Force pilot who was taken as a prisoner of war in Vietnam in 1972. The pilot must escape the prison compound by battling enemy soldiers with guns and grenades. Various power-ups are available that give the player use of various other weapons including a machine gun and flamethrower. Enemy vehicles such as a plane can also be commandeered.
One or two players choose a ballclub from cities like New York, Chicago, Los Angeles, Atlanta, or Boston and compete either against the computer or each other in this baseball game. A wide variety of picthes can be thrown and batters can change their stance and angle of swing.
Mad motor is a 2D side-scrolling biker-themed beat 'em-up game that puts players in the shoes of a motor driver on a highway.
You have to beat-up enemies driving different types of motors and cars as well enemies on gliders. Bosses include a apelike boss hanging from an helicopter and a guy standing on top of a car in full Japanese armor. You can transform in to a more powerful hulky long haired guy on a tricycle motor. The background scenery includes, cities, deserts and forests. You can play solo or with a friend.