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New Arcade Games - Page 53

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  • Fighters' Impact A

    1997

    Fighters' Impact A

    1997

    Fighting
    Arcade
    Fighters' Impact A is a 1997 update of the Fighters' Impact game. This version tweaks the gameplay mechanics, removing the unique combo system in favor of pre-determined combos.
  • Aero Fighters Special

    1997

    Aero Fighters Special

    1997

    Shooter Arcade
    Arcade
    Sonic Wings Special was ported to arcade as Sonic Wings Limited (Aero Fighters Special in North America). It runs on a Sony ZN-1 JAMMA board.
  • Beach Festival World Championship 1997

    1997

    Beach Festival World Championship 1997

    1997

    Sport Arcade
    Arcade
    A volleyball game that features international teams of both men and women contesting in the World Beach Ball Championship.
  • Le Mans 24

    1997

    Le Mans 24

    1997

    Racing
    Arcade
    Le Mans 24 (ル・マン 24) is a Sega Model 3 arcade game by Sega, based on the real life endurance race of the same name and licensed by its organisers, Automobile Club de l'Ouest. It is unrelated to Le Mans 24 Hours for the Sega Dreamcast. Le Mans 24 is unique among Sega racing games in that the races occur in real-time, with 24 in-game hours equivalent to roughly 10 minutes. Players have a limited amount of time to complete the 24 hour race and can earn extra time by passing other cars or completing a lap of the track. Likewise, being passed by another car subtracts time from the timer. If the timer runs out, the race continues even if there are no players. The player can choose to insert another credit and continue where s/he left off. Up to 3 twin cabinets can be linked to allow 6 player competition. Le Mans 24 is much more realistic than other racing games of its era, with periods of rain affecting how the cars handle, simulated tire wear, and a day/night cycle.
  • Magic: The Gathering - Armageddon

    1997

    Magic: The Gathering - Armageddon

    1997

    Arcade
    Magic: The Gathering: Armageddon is an extremely rare arcade game published by Acclaim in 1997, somewhat similar to BattleMage. It is possible that as few as four machines were made. Acclaim's Mountain View, California-based coin-op division went out of business shortly after creating the game, so it never went into full production. GamePro reported that Armageddon was shown to their editors behind the scenes at the 1997 ASI show in Las Vegas, but did not appear on the show floor.The arcade board used 3dfx components and included 600 MB of RAM. Gameplay is a cross between real time combat and strategy, with characters representing one of the five colors. White had healing and soldiers; Blue countermagic and water creatures; Black death and undead creatures; Red fire and mountain creatures; and Green elves and forest magic. The game was controlled with a trackball, and supported up to two players. Players could summon creatures to the arena as well as attack the opposing wizard directly
  • San Francisco Rush: The Rock Alcatraz Edition

    1997

    San Francisco Rush: The Rock Alcatraz Edition

    1997

    Racing Simulator
    Arcade
    San Francisco Rush: The Rock takes all the great excitement of the original game, San Francisco Rush, but with the addition of special Alcatraz stages!
  • Total Vice

    1997

    Total Vice

    1997

    Shooter Arcade
    Arcade
    Total Vice is a Light Gun Game released by Konami for arcades in 1997. Reminiscent of Sega's Virtua Cop franchise, the game enlists players in a task force whose goal is to thwart arms smuggling in Miami, biker gang activities in Harlem, and covert terrorist operations in New York.
  • Star Sweep

    1997

    Star Sweep

    1997

    Puzzle
    Arcade
    star 7.2
    Starsweep is a puzzle game for Japanese Arcades by Japanese developer Axela, published in 1997. The gameplay is similar to that of the Puzzle League series, but with a more traditional Tetris-like gameplay where pieces fall from the top of the screen. Pieces come in three colors: red, yellow, and blue. Pieces commonly have a star on one end, or occasionally, a star on two ends. The aim of the game is to clear blocks from the playing field, by matching stars from same-coloured blocks. Players are rewarded for creating combos (which are called 'links') of piece clearances. The game ends when someone's piece level reaches the top of the playfield and is not cleared after three seconds. The one player 'story' mode revolves around moving around an island and playing against opponents who gradually become harder, and consists of playing against 9 opponents (although this can be adjusted). There are also activities that involve the player concentrating on a specific task within a time limit. These include getting a high s
  • Panic Park

    1997

    Panic Park

    1997

    Arcade
    Slam the red and blue sticks back and forth to win and, probably, break the machine with Namco's arcade-only jam, Panic Park.
  • World Class Bowling

    1997

    World Class Bowling

    1997

    Sport
    Arcade
    World Class Bowling is a ten-pin bowling game for up to four players, where you throw the bowl by moving the the trackball forward. You can add spin by pressing hook left and right buttons.
  • Shuffleshot

    1997

    Shuffleshot

    1997

    Card & Board Game
    Arcade
    Shuffleshot is an arcade game where over a series of turns players glides weights across the board into a scoring field trying to earn the most points without going off the board.
  • Final Furlong

    1997

    Final Furlong

    1997

    Racing Sport Arcade
    Arcade
    Final Furlong is a horse racing game for the Namco Gorgon developed by Namco.
  • Zero Gunner

    1997

    Zero Gunner

    1997

    Arcade
    In the future date of 2016, worldwide martial law is initiated when a widespread terrorist organization overthrew and took control of the world's military authorities. A group of ace helicopter pilots are secretly amassed in a special forces squadron called ZERO to travel around the world and destroy the occupied terrorist forces.
  • Solar Assault

    1997

    Solar Assault

    1997

    Shooter Arcade
    Arcade
    Solar Assault is a 1997 Konami arcade shoot ’em up and a 3D spinoff of the Gradius series. Using a flight-sim style cockpit cabinet, players pilot Vic Viper through fully 3D environments while retaining classic Gradius mechanics like power-up bars and iconic enemies. Despite its impressive visuals and unique perspective, the game was never widely released outside Japan and remains one of the more obscure entries in the Gradius franchise.
  • The Killing Blade

    1997

    The Killing Blade

    1997

    Fighting
    Arcade
    The Killing Blade is a 2D fighting game released in 1998 by International Game System
  • Beatmania

    1997

    Beatmania

    1997

    Music
    Arcade
    star 8.2
    Beatmania is a rhythm game developed by Konami. It is the first game in the BEMANI series ( which it was named after: BEatMANIa ). It is one of the few music games developed by the internal studio GMD (Game Music Division). Beatmania is played with a controller with one turn table and 5 keys, three white and two black. On the screen you will see bars moving from the top to bottom in columns representing each of the keys and the turntable. When the bars reach the judgement line it is time to scratch. The game contain 7 songs, which is the lowest number ever in the BEMANI franchise.
  • Burglar X

    1997

    Burglar X

    1997

    Arcade
    Arcade
    Burglar X is an arcade beat-'em up with puzzle elements. The player can move with 8-way joystick and control 3 buttons - one to hit, another to fart (toxic gas from your butt) and another to launch timed bombs. The objective of the game is to destroy enemies, collect objects & power-ups, solve puzzles and defeat the final bosses. We lose a life when we lose one of the three hearts with which we begin. We can choose a male (Gukjung) character who strikes with his head and a female (Guksoon) who strikes with a mallet.
  • Dragon World II

    1997

    Dragon World II

    1997

    Puzzle Strategy
    Arcade
    A solitaire mahjong game where the object is to match 3 of a kind, using a limited amount of tiles.
  • Sega Water Ski

    1997

    Sega Water Ski

    1997

    Racing Simulator Sport
    Arcade
    Sega Water Ski is a "foot controller-based" simulation arcade game developed and released by Sega in 1997. The game was built on the Sega Model 2 hardware.
  • Behind Enemy Lines

    1997

    Behind Enemy Lines

    1997

    Shooter Arcade
    Arcade
    Behind Enemy Lines is a first person rail shooter where the player controls a machine gun mounted on a jeep driving through enemy territory. The game consists of four missions that all involve infiltrating and destroying various enemy facilities. The setting is modern and enemies include simple foot soldiers, light vehicles such as Jeeps, Humvees, and heavy vehicles like tanks and helicopters. As in other rail shooters, the player's control is limited to moving a crosshair and shooting, while movement is automatic. The main weapon is a machine gun that can fire both bullets and missiles. There is no reloading, and it's not possible to run out of ammo completely but if the ammo counter gets too low the firing rate will decrease. Therefore, more ammo has to be collected by destroying ammo crates. Missiles, too, have to be collected by destroying crates. They can however only be used on certain heavy targets, such as helicopters and tanks and when aiming on these the missile will automatically lock on the target and
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