Go skateboard crazy, or clamber into the saddle of your favorite BMX bike. Take on the computer, or challenge a chum in the raddest contest in the land. Crucial action, played against the clock - and you can even design your own challenge course.
Your difficult task will be to deliver levels from wild rotating balls. To do this, you will be able to use your studded shoes...
A raster moves up and down behind the title screen.
The screen size of the game is larger than normal: CRTC R1 = 32 (instead of 40); CRTC R6 = 32 (instead of 25); (R1*R6 = 1024 versus 1000 for a so-called normal display)
Published as a bonus in Databox 8-9-90 of PC Amstrad International magazine.
Bubble Bobble 2 is a hack for the Amstrad CPC port of Bubble Bobble by someone going by U.W. representing Saturn-Soft a made up developer name. The game is the same as the first except you play as the blue dinosaur this time. Oh and the levels are harder! More complex! and sometimes tell you to give up!
Mazie is fast bat 'n' ball action with more fascinating features than you can shake a joystick at. For a start, you don't just fire at the bricks - they fire at you. Avalanches of bombs will wing their way toward you, the dreaded Yello will descend from jets flying over, and the red devil tumbles from its cage. All can have a seriously detrimental effect on your life! Then there are the capsules to be caught, some of which can give you a larger bat, or a plank over part of the holy grass, or a free life, or even a wipe screen.
36 screens with a more difficult big bonus version of each and every one - that's the marvel of Mazie.
4 Soccer Simulators (later also released as Pro Soccer Simulator) is a collection of four soccer video games developed and released by Codemasters in 1988. It included four games; 11-a-Side Soccer, Indoor Soccer, Soccer Skills and Street Soccer. The games are all played using vertical scrolling.
A single-screen action game in which the player controlls a perpetual moving ball and collects items by simply touching them. Written by Frederik Akinlawon and published by The Power House for the Amstrad CPC.