In the adolescent year of 2018, one "stick mice in my head and then beat my head in with a hammer and let them back out" was birthed into the world via a purulent sludge. Quick, hasty, raw, it ended up being a moderate success.
"So 2 Mice Walk Into a Bar..." is not a sequel to that. There is no JUMP Team here. In fact, we hate JUMP Team now. This is instead a spiritual successor which focuses on the most fun aspect of "stick mice..." (quickly designed levels focused around an ASM gimmick of sorts) without the limitations of "stick mice..." (begone sole C3 resources!).
Much of this hack was designed during the month of December 2019, hastily and under the influence. We hope you enjoy it as much as we enjoyed making it.
Help Mario to run and jump over stuff! Oh, and save some baby Yoshi eggs, too.
This hack has custom music and palletes, several simple ASM edits, some altered graphics and an original overworld. The demo contains the first four worlds and 41 available exits.
An unprecedented new enemy has emerged. His plan, to kidnap Princess Peach. Now it's up to Mario to save her and subdue this new foe.
Old Friendships will be lost, new freinds will be made, and Mario will learn a valuable lesson.
-5 worlds + 53 exits + Koopa-ventures-
This is a not-quite-vanilla hack Noivem has been working on for the past year or so. There's not any groundbreaking stuff in it; the goal was just to make fun levels. There's 62 exits.
After a bright flash of lightning, Mario finds himself in a strange place. He assumes Bowser caused this and is now going to try and find out where he is and how to get back to the Mushroom Kingdom. This hack has 51 exits.
After the events of Apple Boy: Attack of Ice Cream Man, Apple Boy's been sent to the fantastic world of Teylornia! He doesn't want to be there, though, so after getting a helpful tip from a bald olding man, he sets out to collect the 12 Teleportation Gems, so he can get home to his beloved Fruitbowl City.
This hack has 45 exits.
Welcome to Fruitbowl City! The villainous Ice Cream Man is seeking venegeance upon Apple Boy after being defeated by him. So, Apple Boy goes off to Ice Cream Man's Cloudy Castle to beat him up again.
This hack has 33 exits.
After having taken the wrong pipe mario finds himself in a strange place yet again... the illusionary shattered plains. I suppose defeating bowser would be the obvious thing to do in this situation.
-5 worlds
-1 optional powerup per world
-3 endings
-sequence breaks?
Mario embarks on phantasmagorical peregrination through multifarious realms, possessing symbolic elementum. To hopefully bring glorious cessation by defeating devilish lordific presences in they're looming chateau's.
This hack was made by Vamperumbra and has 48 exits
Alyssa's Unlikely Trap is a darker, alternate-timeline retake on the original SMW. You can expect it to vaguely retain the original SMW locations and gameplay, but... corrupted, in many ways. (Just who is this mysterious Alyssa the Boo? Tee hee hee...)
While there is a bit more storyline than your average Mario game, this is still primarily a level design hack.
Most SMW hacks are designed to feel like new games that just happen to be based off of SMW. This hack is just the opposite.
Zeldara's Glitch City is intended to be a very strange, unconventional, and otherwise confusingly random hack, that deliberately exploits unusual aspects of the SMW engine (as well as the fact that most SMW hack players are quite familiar with the original SMW's levels) to its advantage. (It also intends to showcase various little-used edits that are possible in SMW hacks.)
Finally, after 10 years of working on this project, exit1337 is able to present the 3rd (and last) demo of The artifacts of marvelous birds - or short: Taomb
Expect a mysterious adventure through tropical islands, dubious fields, haunted forests and icy areas.
Please keep in mind that the first two worlds are really old, though some parts of levels have been revamped. The great quality of this hack definitely lies within later worlds, so don't quit too soon!
This hack starts out really easy, but gets harder and harder as you progress. World 4 and 5 do get challenging.