Dottie Flowers is a Super Nintendo Entertainment System (SNES) game created by the indie developer Goldlocke. This charming platformer was released as a physical cartridge for the SNES/Super Famicom, and the digital version released on the 1st March 2024.
It's Friday night and we're late to the pub!
Join Mario as he journeys through a series of short but fun levels suitable for even the newest of players. Unlock routes, meet new friends, and awaken your kaizo skills on what is likely Mario's most vital mission yet: avoiding to pay for drinks!
Features:
- Mostly vanilla beginner romhack suitable for both new and experienced kaizo players
- Unlockable routes of progressive difficulty, up to three unique courses!
- Four unlockable endings, including a secret "true" ending
- Progressive save feature; pick up right where you left off!
- Interactive characters old and new, with a charming narrative
- Custom artwork
- Post-credit content
Remember: last one to the pub buys THE FIRST ROUND! Good luck!
Super Mario Kart makes its comeback!
This hack is a complete remake of SMK, featuring 20 new tracks. The AI also works, meaning you’ll have to work for that first place in GP mode.
For when you’re feeling more like hitting your friends with shells and bananas, there’s also 4 new battle mode courses for you and your friends to determine who is the champion of battle once and for all.
If you played the original SMK and felt that you needed more of a challenge or wanted more to experience, then download this hack. You won’t be disappointed.
A full recreation of the Flash game Super Mario Flash by pouetpu hacked entirety into Super Mario World with improved graphics, music and small updates to the level design to fix up issues with the difficulty.
It's Christmas Day, and Red Toon Link invites his friends over for a Christmas party! He bought everyone gifts, and was prepared to make many people happy! Just one problem! He left the presents behind!
HyperBound is a game hack project that follows the trials and tribulations of an unnamed amnesiac, who is thrust into a world that is completely unknown to him. Playing with the affordances of the Super Nintendo game EarthBound, HyperBound explores ideas associated with videogames such as non-linear narratives and spacial storytelling.
The hack’s core game-play mechanic is the use of glitches as a metaphor for the deterioration of memory, with one of the central trials of the game’s story takes place inside the protagonist’s mind.
Its first public exhibition took place at the 2007 Axis New Media Festival (from September 7th to September 16th)
This is a hack I wanted to make for fun when I first joined this community.
I started making this hack with learning lunar magic for the first time and slowly throughout the creation of this hack I learned countless things about both the game and editor.
I fell in love with it all the moment I started tinkering with it and after helping a friend work on LoM I decided I'd make my own hack.
I'm glad to say that I am ready and happy to release this hack now.
This Super Mario World romhack is the result of over two years of work. It features lots of fun and varied levels, a new powerup, an original plot and a lot more. You play as Luigi seeking to go home from another dimension.
One-region exploration/puzzle hack focusing on using new items to overcome challenges.
Temple of the Winds
a Super Metroid hack by Moehr and Albert V.
This is the first hack of 'A Hunter Born' series
So why faster? Because you should.
This is the second part of the Y-Faster 2 project. It pays hommage to five more past hacks, memorable for good and bad reasons, with my own twists added of course.
So why faster? Because you should.
Just like its predecessor, this is a speedrun/race hack but much more ambitious.
Defeat 5 main bosses in 5 distinct areas then head to the final boss as fast as possible.
Each area can be completed in one run and in any order (no need to go back and forth between areas to progress).
Once the main boss is defeated, you must rush to the next area.
You don't have any time to spare as you usually do in most exploration oriented hacks as you instantly die when the timer reaches zero.
If you exit an area before beating the main boss, you're doing it wrong.
In case you're confused, look at the map - all area maps are available from the start.
The game is designed for veterans in mind and a few techniques may be required depending on your current equipment (mid-air morphing, crouch jumping, double bomb jumping, etc.) - nothing on TAS level rest assured.
Areas feature varying degree of difficulty, if you keep dying or make slow progress, maybe start over with another area first - some ar