Blazer is a classic vertical shoot 'em up set against the backdrop of an intergalactic conflict. Players take on the role of a mercenary hired by the Sahiban race to steal the Mazeli's ultimate weapon, a powerful ship called the 'Blazer'. The game features top-down gameplay where players navigate through enemy-infested space, dodging attacks and returning fire with a basic forward-shooting cannon. With no power-ups available, success relies purely on the player's skill and reflexes. Enemies approach from various directions, and players can also target ground-based installations. The mission's high stakes and limited resources (only five ships to complete the task) create a challenging and intense space combat experience, where every decision counts in the quest to turn the tide of an age-old war.
Eight children who became stranded in the hidden silos around the seas of Home Base Terror must be rescued in this 2D horizontal scrolling shoot'em up published by The Power House.
There are 50 sub-universes consisting of a central Nucleus surrounded by 32 Orbitals. The sub-universe is called a Aither. The object of the game is to enter the Aither with your ship and destroy enough Orbitals to shut down the Nucleus. Before the Nucleus dies it spits out a Morphi which when destroyed gives you bonus points and money.
Before you deploy your ship from your base you can purchase hulls and weapons. Even sell or scrap the ones that you don't need.
The game is viewed from above your large ship. After deploying from your base you can move about freely in any direction. On the screen you can see your score and a small radar which shows the position of the Orbitals and Nucleus. The further into the game you go and buy more hulls and weapons you will end up with a ship that nearly fills the screen.
A young boy reads his favorite comic book about secret agent Steve Keene. The story begins when agent Keene's boss sends him on one of two missions: to Vienna to investigate the mysterious disappearance of a famous professor, or to solve the mystery of strange self-replicating non-functioning fire hydrants.
While reading from page to page like a comic magazine you can interact with the characters when you choose what Keene should do or say; sometimes you even can take control over Keene to surpass action sequences.