In this logical game you have to move a sphere around cogs to collect a formula in the correct order. To move between cogs you press the space bar at the point they meet. Holding down W will allow you to move the opposite way the cog is moving but here you move slower, releasing W allows you to travel faster the way the cog is moving. Some cogs have baddies on them and you must time your transfer to it without being hit by it.
On the screen you see a small part of the game area. As well as the main playing area you can also see your score, lives, level and parts of the formula collected.
Habitat is a pioneering massive multiplayer online game (MMO) developed by Lucasfilm Games that laid the foundation for modern MMORPGs. Released as a beta test on Quantum Link's online service, it allowed up to 500 players to simultaneously explore a vast, open-ended virtual world. Despite lacking traditional RPG elements like leveling or classes, Habitat broke new ground by offering a persistent, shared environment where players could interact through customizable avatars in a 2D, third-person perspective.
The game's emphasis on social interaction and player-driven content was revolutionary for its time. Players could engage in a wide range of activities, from simple communication and object manipulation to complex social endeavors like marriage, commerce, and even founding religions or guilds. The game world, comprised of thousands of diverse regions, encouraged exploration and discovery. Habitat's innovative features, including an in-game economy, player-run businesses, and global quests organized by the develo
Released as part of the "Amazing Journeys" game pack. Choose your weapon well! Become an ancient gladiator trading blows with the enemy warriors that threaten to take your life. You must choose your weapons and your special fighting outfit and face your enemy.
A German text adventure game with High-Res graphics and text published in 64'er Software Extra Nr.04: Abenteuer-Spiele - Volume 1. In the distant future you're the winner of a trip to a holiday planet. And an adventure ensues....Swiss Commodore 64 game developed by Laro Schatzer and Marc Pilloud.
Bombo is a fast-paced arcade-style platformer where players control a character jumping across the screen to collect tokens while avoiding enemies. The game's core gameplay revolves around quick reflexes and strategic movement as players aim to gather all tokens, with added bonuses for collecting them in the correct flashing order. Power-ups occasionally fall from above, temporarily granting the ability to capture enemies for points. With only three lives at their disposal, players must balance speed and caution to progress. Bombo's simple yet challenging mechanics, combined with its time-limited power-ups and bonus scoring system, create an addictive and engaging experience reminiscent of classic arcade games.
The idea of this arcade game is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.
Fearless Fred and the Factory of Doom is a challenging platformer where players guide Fred through his perilous 16-room factory. Against the clock, Fred must collect parts scattered across each room while avoiding deadly robots and hazards. With no weapons at his disposal, Fred's only defense is his agility, relying on well-timed jumps to evade enemies. Contact with any threat results in electrocution, costing Fred a precious life. The game features a unique navigation cheat that allows vertical movement between rooms, but using it restricts access to the top three levels, adding strategic depth to the gameplay.
The player controls Jack, a superhero who can leap and glide. Someone has planted 24 bombs at famous tourist sites (the Sphinx and Great Pyramids, the Acropolis, Neuschwanstein Castle in Bavaria, and two cityscapes resembling Miami Beach and Hollywood, which appear only as screen backgrounds rather than unique game locations). Jack must fly around the screen to collect the bombs. Each screen uses a different configuration of platforms upon which Jack may run and jump. Eventually, the levels reoccur a number of times with increasing difficulty. Jack "defuses" the bombs by simply touching them. As soon as he has touched the first, he triggers a sequence in which another bomb's fuse lights up, and so on. A player can score a bonus in each round by touching 20 or more bombs in the correct lit-fuse sequence. Jack may also defuse an unlit bomb by touching it, but this impedes his opportunity to score the bonus for that screen. It also delays the appearance of the game's bonuses and power-ups. The C64 conversion uses a co
You are Agent One of the Galactic Police Force and you have been sent to a large factory to stop a Professor who is making gruesome creatures by machines inside five laboratories. The factory is flick-screen viewed from the side at a slightly elevated angle with the screen split into two floors and lifts need to be found and used to move about the floors to find the laboratories.
In a different twist for adventures you play a Goblin called Gonj who used to be friends with the Humans but now hides away underground in your home to stop yourself from being killed. Your problem is that your pantry is nearly empty again so you must go up to the surface into the castle above and steal food. This then begins various adventures and quests.
Trollbound is a graphic text adventure where you see a picture of your surroundings and text to describe them. You type in commands to control your hero.