Arcade Game Construction Kit is a 1988 game creation system that allows users to design arcade-style games.[1] It was developed by Mike Livesay and published by Brøderbund for the Commodore 64. AGCK contained four floppy disks. The program features a joystick-driven menu system and a few pre-made games to play.
Included Games
AGCK TUTORIAL GAME -- This is a simple variation on classic arcade shooters such as Galaxian.
KANGARANG (designed by Gregory Hammond) -- You play as a kangaroo mother looking to rescue your baby and return to safety. Hazards include falling boulders, jumping fish, monkeys and natives.
ISLE QUEST (designed by Greg Johnson and Paul Reiche III) -- You play as a brave explorer in search of new lands and riches. Hazards include pirate ships, hostile natives.
MUSASHI (designed by Greg Johnson and Paul Reiche III) -- You play as an ancient samurai warrior looking to rescue his princess. You must fight your way through a fortress, collecting gold, sushi, and the mighty Sword of the Samurai.
G
The aim of Armalyte is to progress to the end of a long, horizontally-scrolling level where the screen will cease scrolling and battle will commence with a Boss. Beating the Boss allows the player to progress to the next level. There are eight levels in all. Smaller Bosses are encountered midway through each level and these also have to be beaten to progress further.
During each level the player encounters numerous small enemy ships, many of which fly in fixed formation. Levels also feature scenery which can destroy the player's ship if touched. Weapons can be upgraded through an upgrade system.
Marshall McGraw is a rootin' tootin' hard-shootin’ lawman in the old mould. Justice
and peace are everything to a moral man like the Marshall. In Kane the Marshall
rounded up the Daddies tor trying to start Indian war and had them brought to justice.
Kane 2 takes up the story. . . The Black Hole gang have been reteased lrom jail after
sewing their time. and within days at release are back to their bad old ways. they have
kidnapped the daughter ot the Chief oi the Wagari Indians. Once again Indian war is on
the horizon. Only one man can stop them. . . . Marshall McGraw ot Kane.
An insectoid race travels the galaxy and colonizes uninhabited and long dead planets. Force shields were created to protect their planets from the constant attacks of the arachnoids. The force shield generators need regular recharging, a task for which a group of elite insectoid warriors was created. Riding their reptilian mounts (Runners) they patrol the colonies, recharging the generators and destroying any hostile lifeforms that have penetrated the shield.
Players have to guide one of these warriors through horizontally scrolling levels, shooting at hostile lifeforms and seeking out shield generators that need recharging. A radar at the top of the screen shows the players position, as well as the position and status of the shield generators. Green generators are stable, flashing generators are unstable and red generators need to be recharged. Enemy attacks deplete the warriors health and might knock him of his Runner. On foot, the warrior is much slower and can't walk very far (the levels stop scrolling), but
Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-Man can earn bonus points by eating the ghosts when they are in this state. The maze is now shown in isometric perspective and is larger than the screen which will scroll to follow the action. To help get out of tight spots, Pac-Man can now jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid-air collision!
To be the best stuntman in the business, you Chad Adams are going to have to prove yourself by taking your motorbike and attempting five different dangerous tasks. Your five tasks are:
Hang-Glider Drop: Chad is swooping in on a hang-glider. You control the motorbike which you must avoid the obstacles on the road and trying to position yourself under Chad. When he is in line you press the fire button to drop him on the bike.
Log Jumping: Ride the motorbike along the road and either avoid the logs or bunny-jump over them.
Fire-Hoop Jumping: Avoiding the obstacles on the road, you ride your motorbike towards rings of fire. At the right time you have to jump of the bike and fly through each hoop and land land back on your bike.
Lorry Catching: You have to ride the motorbike trying to catch a lorry driving on the road. Avoid the obstacles while trying to catch it before driving onto a ramp onto the back.
Helicopter Hanging: A helicopter is flying overhead and you must ride underneath it and attempt to jum