Surf the streets and pick up the Colts bottles. Snatch a drink when a friendly driver offers you the chance and watch out for the chickens crossing the road (Find out WHY f you get the time).
Keep on moving at all costs, because not all cars on this road are driven by Good Guys. Hang around too long and chances are you'll get spread out a little!
At intervals down road you'll find the bottle banks. Lob In the empties for higher scores and a healthy glow . The more you recycle the longer you'll be able to stay out on the road, listen to the music, bump the cars, jump the oil slicks and watch the chickens go by.
Dan Dare: Pilot of the Future is a sci-fi action-adventure game for the Commodore 64. Players control the titular hero as he infiltrates an asteroid base to thwart the alien Mekon's plan for galactic domination. Accompanied by the alien Stripey, Dan must explore the asteroid, collect items, and engage in hand-to-hand combat with Treen guards. The game blends side-scrolling exploration with boxing-style combat, challenging players to rescue prisoners, sabotage the base, and ultimately confront the Mekon. With its mix of action, puzzle-solving, and storytelling, Dan Dare offers a classic space adventure experience.
The Commodore 64 version offers a distinctive gameplay experience with its joystick-controlled movement and context-sensitive interactions. Players can throw grenades, engage in close-quarters boxing matches with energy bars, and interact with objects using a caption-based selection system. The ultimate goal is to free the prisoners, sabotage the asteroid's systems, confront the Mekon, and make a daring e
A top-down adventure game adaptation of Dante Alighieri's "The Divine Comedy" in which the player must guide their character through hell and purgatory to reach paradise.
Alleykat is a vertically-scrolling racer with elements of a shoot-em up game.
The player, a speeder pilot, strives to become the Alleykat Champion by competing in eight space stadiums scattered around the galaxy. Different races like demolition derbies, time-trials, endurance epics and others feature all kinds of obstacles like rocks, pillars, bridges and hard walls, and several types of enemies race along.
The game also features a cooperative two-player-mode.
A fast paced, mind-bending horizontal shoot 'em up from Jeff Minter where the player must hop between parallel planets to survive. It also has a giant smiling yak head.
Great atmosphere, weird clever graphics and amazingly spooky music. This is a genuinely unsettling game but a brilliant one. Nothing else like it. Get this game anyway you can.(Broozor - Lemon64.com)
The game combines both above and below water aspects.
Above the water, you must manage the company, press conferences and finances. Below the water, you explore the Titanic and her many secrets by navigating T.S.1 (your underwater robot) through a maze-like environment while trying to find a way to raise the ship to the surface.
Uuno Turhapuro muuttaa maalle is a side-scrolling video game, available for the Commodore 64. It was developed by the Finnish programmer Pasi Hytönen in 1986 and published by Amersoft, one of the first game publishers in Finland.
The game is based on the popular Finnish comedy character Uuno Turhapuro (Numbskull Emptybrook), created by Spede Pasanen and played by the actor Vesa-Matti Loiri. The game was released in the same year as the movie with the same name. Uuno Turhapuro muuttaa maalle was the first Finnish game based on a movie license.
The Transformers: Battle to Save the Earth is a computer game for the Commodore 64 designed by David Crane with music by Russell Lieblich, released in 1986 by Activision. In the game, the Autobot team must defend a number of sites from Decepticon attack. These sites are presented on an overworld map, and the player can dispatch Autobots to these sites via connecting roads. In an attack, gameplay consists of a first-person fixed-perspective shooting game, where the player must prevent an endless army of multi-colored Seekers from stealing various materials.
1943: One Year After is a vertical-scrolling shooter heavily inspired by 1942 (even a carrier take-off sequence is included). The player flies a Lockheed P-38 Lightning over the island-dotted Pacific during the World War 2, fighting against Japanese aircraft. You may collect powerups and perform defensive loop maneuver to avoid enemy fire (up to 3 times) - you have only three lives left. Player's progress is tracked on a map (left side of the screen).
Can you make it back to base through unchartered enemy territory? You can speed up or slow down and the faster you go the higher you jump. You have guns on the front and rear of the Jeep to explode enemy grenades and mega firebombs. Use the ramps to travel on the upper platforms. You must negotiate the long cavern avoiding the roof and grenades.