Yatzy is a simple brain game that trains analytical thinking. It's a classic dice game.
The objective of Yatzy is to score the highest possible score within the 13 rounds of the game. Players roll five dice in order to make the desired combinations, which have different fixed or variable point values. The results of each turn are recorded on a special score sheet.
The freshest locally grown produce is in DinerTown! Barb the Businesswoman, Flo's best tipping customer, takes up gardening to escape the high-stress demands of her corporate job. Full of business savvy, she starts an urban gardening business - help her transform DinerTown's city lots into thriving gardens! Starting on the apartment rooftop and moving onto the local playground, tend to plants with quirky needs, customize layouts, and grow produce for the entire DinerTown community. Can you help Barb find relief? Find out in Garden Dash, PlayFirst addictive time management game that fresh from the city!
• Five city lots to transform into thriving gardens
• Quirky plant requests: roses need headphones, peaches need clothes, and much more
• Personalization of your garden layout: decide where everything goes!
An arcade-style game where you play as a frog. You have to jump upwards to collect flies while avoiding various obstacles coming at you from various angles.
A game for children where you can create a dollhouse from pre-made assets. The first version of the game was released in black and white, while the second was in color and had a black and white option.
Start in a humble cabin with nothing but tools and a vision. In Inventor's Cabin, you are an engineer aiming to conquer the world. Design engines from scratch, build prototypes by hand, and evolve your workshop into a massive automated factory. Create your own car company and dominate the global automotive industry in this immersive top-down simulation.
An action adventure game released in 1995 for the Macintosh where you play as a bear named Fluffy trying to get you and your rabbit friend Wubbly home after you wash ashore on an island in a shipwreck.
Ad Iterum is a turn-based top-down 2D roguelike set in a decaying, ever-shifting world. Flesh is fragile, but you can hack it. Enhance your body, embrace mutations, or form ancient blood pacts. Descend into the depths, scavenge what’s left of humanity, and crawl back...if you can. Kill. Die. Repeat.
ARK Axiom is a narrative-driven, turn-based RPG where player choices affect both story and gameplay. Players abandon one path and embrace another, unlocking varying abilities, altering party dynamics, and reshaping the world itself.
'King of Space' is a hypertext-based game in a science-fiction setting. The work was published in 1991 and remains one of a handful of e-lit works that tackle the science fiction genre.
A dark science-fictional ritual of fertility and regeneration, 'King of Space' takes place in an abandoned starship, circling the edges of a plague-ridden and collapsing solar system, where an escaped terrorist meets the last star-captain and his ship's Priestess. Old man and young, young woman and ageless starship meet and meet again as enemies, allies, rapists, and lovers.
Cap'n Magneto is a sci-fi graphical adventure game designed and developed by Al Evans. The player assumes the role of spaceship captain Lance Magneto, who has crash landed on a planet populated with aliens and robots. Some are friendly or neutral toward the player, while others are hostile and will attack on sight. The captain can only understand their language with the assistance of a tricorder device found near the crash site. Exploring the map reveals numerous objects to acquire: mundane items such as apples and oil cans; weapons and armor; and ultimately the Crown of Control, a mind-control device vital to escaping the planet.
Labyrinth Of Shadows immerses you in the heart of a mysterious forest, where danger lies in every shadow. Kidnapped by hordes of ninjas, you wake up in a locked room with one goal: escape. Armed only with your instincts, you must stealthily evade the relentless ninjas patrolling the labyrinthine forest.
Every wrong move could bring them closer, making each step a thrilling challenge. Will you navigate the darkness and outmaneuver your captors to find the exit and reclaim your freedom?
"Start with a futuristic version of Chinese checkers invented in a biohazard lab, add just a dash of the cantina scene from Star Wars, and you’ll get a pretty good idea of what AmoebArena is all about. This strategy" game’s concept is simple: pit your army of microscopic organisms against your opponents’ microscopic armies in a free-for-all arena battle. Imagine the game of Risk invented by a mad cellular biologist
Your armies are made up of four types of single-cell soldiers: cytozoids, amoeboids, mitoplasts, and blockers. Each type varies in terms of movement, attack power, health, and ability to reproduce. You start the game with a set number of each organism, which you place in your corner, or “home area,” of the board. Your opponents do the same, and then it's a cytoplasmic slugfest as you pilot your pieces in the arena according to their movement allowances, attacking and defending. The winner is the player with pieces left on the hoard at the end of the battle. It took me less than five minutes to