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Most Popular Mac Games - Page 6

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  • Checkers' Treasure Hunt

    1997

    Checkers' Treasure Hunt

    1997

    Puzzle
    Mac
    A small collection of educational minigames featuring Checkers' the bear looking for treasure.
  • Checkers' Birthday Party

    1997

    Checkers' Birthday Party

    1997

    Puzzle
    Mac
    A small selection of educational minigames featuring Checkers the bear, themed around a child's birthday party, such as blowing up balloons and counting the number of presents.
  • Checkers' Playroom

    1997

    Checkers' Playroom

    1997

    Puzzle
    Mac
    A small collection of educational minigames featuring Checkers the bear and his sister Chelsea, themed around objects that might be found in a child's playroom, such as a dollhouse.
  • Inventor’s Cabin

    Inventor’s Cabin

    Simulator
    Mac
    Start in a humble cabin with nothing but tools and a vision. In Inventor's Cabin, you are an engineer aiming to conquer the world. Design engines from scratch, build prototypes by hand, and evolve your workshop into a massive automated factory. Create your own car company and dominate the global automotive industry in this immersive top-down simulation.
  • Fluffy's Adventure

    1995

    Fluffy's Adventure

    1995

    Adventure
    Mac
    An action adventure game released in 1995 for the Macintosh where you play as a bear named Fluffy trying to get you and your rabbit friend Wubbly home after you wash ashore on an island in a shipwreck.
  • Ad Iterum

    Ad Iterum

    Role-playing (RPG) Strategy Indie
    Mac
    Ad Iterum is a turn-based top-down 2D roguelike set in a decaying, ever-shifting world. Flesh is fragile, but you can hack it. Enhance your body, embrace mutations, or form ancient blood pacts. Descend into the depths, scavenge what’s left of humanity, and crawl back...if you can. Kill. Die. Repeat.
  • Ultima II: The Revenge of the Enchantress

    1985

    Ultima II: The Revenge of the Enchantress

    1985

    Role-playing (RPG)
    Mac
    A port for Macintosh machines, this version significantly improved upon the 1982 original by leveraging the Macintosh’s high-resolution monochrome screen.
  • Wizardry: Proving Grounds of the Mad Overlord

    1985

    Wizardry: Proving Grounds of the Mad Overlord

    1985

    Role-playing (RPG)
    Mac
  • If Monks Had Macs...

    1988

    If Monks Had Macs...

    1988

    Pinball Adventure
    Mac
    This is a collection of several stacks, with topics ranging from St. Thomas a Kempis’s Imitatio Christi, to a Christian anti-Nazi movement whose leaders were executed during World War II. Interspersed with all of this are games, including some pinball simulations and a role-playing spiritual adventure about a monk’s trek through the medieval wilderness to a monastic library.
  • Marathon Trilogy Box Set

    1997

    Marathon Trilogy Box Set

    1997

    Shooter
    Mac
    Marathon Trilogy Box Set is a compilation of the three Marathon games and Pathways into Darkness, bundled with cut content and community maps.
  • Rocket Golf: Tap

    2025

    Rocket Golf: Tap

    2025

    Sport Indie
    Mac
    A physics-driven, side-scrolling golf adventure where timing, terrain, and wind challenge your every action. One ball, infinite shots.
  • Snake Dice

    2025

    Snake Dice

    2025

    Indie Visual Novel
    Mac
  • Sky City Rush

    2025

    Sky City Rush

    2025

    Racing
    Mac
    An action-packed racing game where you unlock tracks, master cars with unique stats, and compete in elimination, time trial, and classic races.
  • The Cute Machine

    1997

    The Cute Machine

    1997

    Point-and-click
    Mac
    In the 1990s, Australian artist Martine Corompt made video game artworks that blended biological theory with technological development to explore the concept of cuteness.
  • ARK Axiom

    ARK Axiom

    Role-playing (RPG) Adventure Indie
    Mac
    ARK Axiom is a narrative-driven, turn-based RPG where player choices affect both story and gameplay. Players abandon one path and embrace another, unlocking varying abilities, altering party dynamics, and reshaping the world itself.
  • Boss: Beyond Moria

    1993

    Boss: Beyond Moria

    1993

    Role-playing (RPG)
    Mac
  • Mechanical Anarchy

    Mechanical Anarchy

    Role-playing (RPG)
    Mac
  • King of Space

    1991

    King of Space

    1991

    Adventure
    Mac
    'King of Space' is a hypertext-based game in a science-fiction setting. The work was published in 1991 and remains one of a handful of e-lit works that tackle the science fiction genre. A dark science-fictional ritual of fertility and regeneration, 'King of Space' takes place in an abandoned starship, circling the edges of a plague-ridden and collapsing solar system, where an escaped terrorist meets the last star-captain and his ship's Priestess. Old man and young, young woman and ageless starship meet and meet again as enemies, allies, rapists, and lovers.
  • Cap'n Magneto

    1985

    Cap'n Magneto

    1985

    Adventure
    Mac
    Cap'n Magneto is a sci-fi graphical adventure game designed and developed by Al Evans. The player assumes the role of spaceship captain Lance Magneto, who has crash landed on a planet populated with aliens and robots. Some are friendly or neutral toward the player, while others are hostile and will attack on sight. The captain can only understand their language with the assistance of a tricorder device found near the crash site. Exploring the map reveals numerous objects to acquire: mundane items such as apples and oil cans; weapons and armor; and ultimately the Crown of Control, a mind-control device vital to escaping the planet.
  • Labyrinth of Shadows

    2024

    Labyrinth of Shadows

    2024

    Tactical Adventure
    Mac
    Labyrinth Of Shadows immerses you in the heart of a mysterious forest, where danger lies in every shadow. Kidnapped by hordes of ninjas, you wake up in a locked room with one goal: escape. Armed only with your instincts, you must stealthily evade the relentless ninjas patrolling the labyrinthine forest. Every wrong move could bring them closer, making each step a thrilling challenge. Will you navigate the darkness and outmaneuver your captors to find the exit and reclaim your freedom?
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