In this game the player controls Werner Mueller, working as a Sysop at the GIC Headqurters in Futura City. One night, heavy explosions wake him unpleasantly from his sleep. He steps outside to see what happened, only to find himself in the middle of a deadly fight...
Angst: Rhaz's Revenge is a traditional first-person-shooter in the legacy of DOOM: the player walks through the levels and uses ranged weapons to shoot at enemies. The game has a steampunk setting in the style of Jules Verne.
One of the first games of iD Software. Sometimes it's claimed to be the first FPS or even first 3D game for DOS. The game used the same combination of scaled sprites and drawn walls that would later show up in Catacomb 3D and Wolfenstein 3D, but the walls in it are solid colors with no textures.
The second half of Helious. The graphics and overall design are the same as the first game; this game just adds more levels. Originally, the first part was available without charge as a shareware "teaser", and you had to pay for this second part, Helious II.
Helious is a two-part game in the shareware style, where the first half of the game is a giveaway, and the user must pay the registration fee to get the second half (Helious II).
Nyet 3: Revenge of the Mutant Stones is a Tetris variant written by Proline software. It consists of upto 108 stages, all based on the Tetris ruleset. The objective is to clear a set number of lines within the stage, but each has a twist in the ruleset discovered during play.
It ain't easy being a cameleer: not only do you have to survive a 40-mile trek across the Gobi desert, with only one camel and a quart of water -- you and your trusty humped steed have managed (somehow) to anger a tribe of knocked-kneed pygmies, who are now hot on your heels. All in all, you seem to be in a bit of a pickle.
Your canteen is good for six drinks of water, unless you find a way to refill it. On each turn, you choose a course of action: have a drink; forge ahead moderately, or at full speed (which works your camel harder); rest for the night; check your status; or give it up and hope for help. You'll have to watch your water supply, your camel's health, and your distance from the pursuing pygmies. To top it off, the wasteland is full of surprises: some are good (like the occasional oasis), others not so much (sandstorms and roving bands of nomads, who may try to capture you for ransom).
Monolith Productions' official expansion pack to Blood, featuring one new episode, six new enemies, a variety of bug fixes and a bloodbath level modeled after Monolith's corporate office.
Arcy 2 is a VGA puzzle game that might remind you a little of Kroz. You play a smiley face who must collect all of the keys in a level before you can leave. Each enemy moves in a specific way, so the puzzle is figuring out how to move through the level without getting killed. Some enemies will only move if you cross their path, some will kill you instantly, some move in straight lines and only turn left or right, and some will try to trap you. Rocks can be used to interpose something between yourself and your enemies, and sometimes must be used to destroy walls or barriers. The soundtrack gets old quickly (one stanza of "The Entertainer" plays in a loop forever), but the game is very challenging and should entertain anyone who is up to the challenge. There are 3 volumes in this game, with only the first volume playable in the shareware version.
You! Yeah you!
Are you looking for an environmentally responsible alternative? A game that's super-friendly and ecologically sound? Well then, have we got a game for you...
Not!
The Creepers are on their way to their Butterfly Bowls but they can't make it alone. They need your intelligence and skills to get them there and only then can they spread their wings.
So how can you help?
Takin' your swatters, ramps, fans and magnets you take them on a great adventure through over 100 wondrous lands of caverns, forests and factories.
Can you save them from the bubbling tanks of boiling oil or from the hungry crows who swoop down to devour them on their fabulous journey?
Who knows?
But the real question is, are you good enough to survive the challenge of the Creepers?
Harpoon is a realistic real-time tactics game that emphasizes quick and accurate decision making. It is based on a miniature table top game by Larry Bond.
Small Soldiers: Globotech Design Lab is a 1998 PC strategy/action game based on the film Small Soldiers. In it, you can either design and build your own squad of soldiers or choose from pre-built characters. The two teams are the Gorgonites or Commando Elite. You choose specific parts you want your soldiers to have, such as arms and legs. You can also choose what kind of computer chip controls the soldier, what kind of voice they have and what weapons he will carry. After you create your soldiers, you then battle the opposite team. It was published by Hasbro Interactive.
Leather Goddesses of Phobos! 2: Gas Pump Girls Meet the Pulsating Inconvenience from Planet X is a graphic adventure game written by Steve Meretzky and published by Activision in 1992 under the Infocom label. As 1 of 3 different player characters (male, female or alien!) you unravel puzzles to thwart the Pulsating Inconvenience from Planet X to save Earth in the year 1956!
Your goal in Ultris is to make solid horizontal lines. To do so, you must move and rotate the bricks until a line is made. When a line is made, it will disappear, and everything above it will drop down. Every ten lines you make, the level will go up, and the speed will increase.
You gain points for the speed you play each brick. So, by dropping a brick to the bottom, it will have been played faster, and you will gain extra points. You will also gain points for the more lines you make at once. For example, if you make four lines at once, you get more than four times the points earned when you get one line.
Also, you can see the next piece you'll get in the NEXT section. This can enable you to plan your future moves.
You commit your Point Man to a tour of duty which, should he survive, can last as long as four years (from 1966 to 1969). During this tour he’ll hone his skills as well as those of his fellow SEALs.
Your team consists of four members, each with his own function. The Point Man (you) leads the way to the objective, keeping an eye out for enemies, gives the orders, and covers the Officer in Charge; the Officer in Charge watches the Point Man’s back and performs searches; the Corpsman covers the Rear Security officer, performs searches, and performs medic duties, and Rear Security covers the team’s rear.
A two-player board game played on a hexagonal grid. Each player starts with three pawns. Players take turns moving pawns either by cloning them to an adjacent hex or jumping them to a space two hexes away. Whenever a pawn is moved, it changes all adjacent opposing pawns to its own color. The goal to either eliminate all of the opponent's pawns or to have more pawns when the board is filled.