Wonder Stick is an adult maze game in the model of the 1981 Konami classic, Amidar. The objective is to encircle sections on a grid while avoiding the enemies in order to remove the blocks and reveal the hidden nude image underneath. Once all of the blocks are removed the stage is complete.
The player character is penguin that drops a line to encircle blocks while the button is held down. At the start of each line the player drops a tag. The tag will return to the player if the button is let go or will circle around any blocks that are fully enclosed by the line. Enemies can be killed by this moving tag and will drop either power-ups or food items for the player. If a situation gets too hairy the player may use a help, denoted by the fish icons in the upper-left hand corner, which will momentarily stun enemies and allow the player to pass by them unscathed.
Every five levels the player gets to play a bonus level where he can travel a grid with no enemies for the purpose of picking up food items and extra lives be
Adults Only. This is a Tetris type game that requires the player to shoot colored balloons at existing balloons on the screen with the object of matching colors. Once a level is cleared, a nude image of a woman will appear on the screen.
A collection of minigames based on the popular Japanese Saturn mascot Segata Sanshiro. Each game is based on a specific commercial and completing them unlocks the ability to view the related commercial. This title was released after the final Segata Sanshiro commercial ran, in which Segata risks his life to save the SEGA headquarters building from an oncoming missile.
A rainstorm so fierce, it will keep you from leaving your home for the next six months. Using randomly shaped 3D blocks as they fall from the sky, you must create a series of lakes and dams before the heavy rains appear. Because if the water drains, you lose! Sound simple? Well, mix in a few natural disasters and bomb attacks, and suddenly you need to muster all your strategy and skill to combat nature's fury!
Tetris 64 is a puzzle game for the Nintendo 64. It was released only in Japan in 1998 despite the whole game being in English. It is the only Nintendo 64 game that can make use of the Nintendo 64's bio-sensor which was included with the game.
The world's best strategy games have two things in common: they start with a deceptively simple board and the goal of taking territory from your opponents. Now HEXCITE brings a whole new shape to strategy games. In HEXCITE, 1 or 2 players battle to dominate the board with pieces of different shapes and sizes. Like any great strategy game, HEXCITE is simple to learn, but challenging to master. And every round is unpredictable until the last play. Who knows? HEXCITE could be the shape of things to come!
The Soul Fight International Championship has begun. Eight fighters have gathered to put their skills to the test. Defeat the best fighters, and become the king of the Soul Fight world.
U.P.P. is a puzzle game that plays like an upside-down version of Columns with a twist. Groups of various-colored gems appear from the bottom of the screen and rise toward the top. Match three in a row vertically, horizontally, or diagonally of the same color to clear them. Every clear and combo earns charge for your Soul Gauge, which when enough charge is gathered allows you to unleash special attacks that can either hinder your opponent or give yourself an advantage. Each character has three different attacks, which require different amounts of energy charge.
Rami-chan no Ooedo Sugoroku: Keio Yuugekitai Gaiden is a 1998 video game for the PlayStation. Developed by Victor Interactive Software, it is the third and last game in the Keio Flying Squadron series, and was released only in Japan. While the first game is a side-scrolling shoot 'em up and its sequel, Keio Flying Squadron 2, is a platformer with shooter sections, the third game is a party game.
Like the first two games, the third game refers to Japanese culture, both ancient and modern simultaneously.
The second Playstation game based on the classic puzzler based on the gaffer in charge of a warehouse needing to get the stock correctly stashed. Unfortunately the stock can only be pushed around requiring a bit of lateral thinking to get the warehouse in order.
Puzzle Bobble 4 (also known as Bust-a-Move 4 in North America and Europe) is the third sequel to the video game Puzzle Bobble and is the final appearance of the series on the Arcade, PlayStation and Dreamcast. The game is also the final title to be recognizably similar in presentation to the original.
Building upon the success of Puzzle Bobble 3, the game adds a pulley system that requires two sets of bubbles, attached to either side of a rope hanging across two pulleys. The game contains a story mode for single player play.
In total, the game features 640 levels. The console version features a level editor to either create and save a level, set a succession of levels, or to create an unlimited amount of extra levels and stages. It also has an alternative "story mode".
Hello Kitty comes to the Game Boy Color with HELLO KITTY'S CUBE FRENZY. The objective of each stage is simple: Kitty must collect all of the items scattered throughout each level. However, you can only tell Kitty to move left or right, and if you are not careful, Kitty will fall off the edge and say hello to the grim reaper. Luckily, blocks fall from the sky, which can be rotated and used to create staircases and bridges to the objects. However, placing three blocks with identical colors next to each other will make them disappear; this can both help and hurt. In addition to the block problems, Badz Maru, Hanamaru, and Pandaba will wander around and cause problems for Hello Kitty. Can you handle the pressure and collect all of the items in HELLO KITTY'S CUBE FRENZY?