The game's protagonist is called "Rockford". He must dig through caves collecting gems and diamonds and reach the exit within a time limit, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed or trapped by an avalanche, or killed by an underground explosion.
Logo features three independent puzzle games with 120 levels each. The main motivational factor are digitized, more or less naked women that appear between levels. All levels have to be solved within a time limit and a password is given once every five levels. In game one and three, all moves can be undone.
In the first game, the player needs to recreate a stone combination shown in the lower part of the screen. To do so, he places a single stone on the playfield. However, each stone also has a value between one and four which needs to be matched. Every time a stone is placed besides another stone, the value of the stone already on the field rises by one. If the value was already four, it resets to one.
In the second game, a pre-defined stone combination has to be erased. To do so, the player clicks on a stone which then disappears. But the stones around the clicked stone (left, right, above and below) also disappear. If there is no stone on a clicked place or a place around it, one is created.
In the thir
X Rock is a Tetris variant. The player must eliminate balls of the same colors in vertical and horizontal directions. Balls fall in form of a cross or 'X' letter. When they reach the ground, the balls on the sides also fall down. The player can rotate balls around the center and change their colors. After finishing the level, an erotic real-life photo of a woman is displayed. There are eight such pictures in the game.
Bloxeed is a varient of Tetris, involving various items to assist you,
The character Flicky from the Sonic the Hedgehog series cameos as an item as well.
Your task is to guide the ball through a total of 32 levels. The path is stipulated, but also watch out for rumours giving tips regarding secret short-cuts.
Fundamentally there are two things which you must beware of in order to reach the finish unscathed: Firstly certain obstacles will deduct energy from your ball and secondly the ball must not be all-owed to fall into the precipice.
The world is constituted of 7 continents, each having it’s particular peculiarities. Each has it’s own signature tune and landscape.
You control the famous explorer, armed only with his trusty shovel. You must collect ten diamonds in each of the sixteen mines. Once these gems have been collected you must find the wooden door which leads to the next cavern.
Your explorer can clear the soft earth using his shovel, however the Nomads who have followed him into the mines are unable to do this. The explorer may also push boulders which will kill Nomads and detonate bombs, on contact.
Colourful game like a 2D Q*Bert. Run around the level, painting the background blocks as you go and avoiding enemies. There are many traps, sliding blocks, one-way blocks and teleports - also special items such as time-stop and extra firepower to zap the baddies with.
Puzzle game sort of combining a rubik's cube with a slide puzzle in 2D (later also 3D). You get a limited amount of time and moves to align all dice by color and to complete each screen (floor).
This is an adaptation of Blockout, which in itself is a 3D version of Tetris. This is emphasized with the cartridge itself, having the artwork ripped from the original game. In this version the well is 5x5x10 cubes large and the size never changes, unlike the official versions. The controls are somewhat unorthodox, as unlike most other games, the Select button pauses the game while Start speeds up the block so that it moves to the bottom of the well faster. The block designs themselves are the same as in the arcade version of Blockout.
Action game with energy stations that have to be linked together with laser beams. Obstacles like moving balls, magnets or high gravity zones have to be avoided.
Welltris is a puzzle video game, developed by Doka and licensed to Bullet-Proof Software. Adaptations were made by Sphere, Inc for Spectrum Holobyte, and by Infogrames. It was originally released for DOS and Macintosh in 1989. It was subsequently ported to the Amiga and Atari ST in 1990 and the ZX Spectrum and Commodore 64 in 1991.