What would you say if you found out that the scary monsters hiding in children's closet were all part of a corporate conspiracy? Well, that's the premise of the 2001 Disney or Pixar film, Monsters, Inc., and it's the basis of this videogame for the PlayStation. Play as either Sully or Mike two of the monsters hired to scare little kids as you move from house to house, just trying to do your job. The company you work for is in the business of drumming up "scream energy," so you'll have to be extra frightening if you hope to succeed. Each of the game's 3D environments is detailed and expansive, representing the movie well, and there are dozens of hidden bonuses and power-ups that you can use toy your advantage.
The Super NES version of Joe & Mac is a reworked game which features an overworld map used to choose the levels (unlike in other versions where all of them have to be played), which were longer, plus some bonus stages (either in the levels or out in the world map) and a different final boss.
Released in 1995, X-Men 2: Clone Wars is a platform game created by Headgames and published by Sega of America for the Mega Drive/Genesis. Serving as a sequel to 1993's X-Men, the game is inspired by the Marvel Comics superhero team, the X-Men.
This marks Sega's second X-Men game for the Genesis. In this instalment, an extraterrestrial entity called the Phalanx aims to take control of the Earth, and the X-Men emerge as humanity's last line of defence against this impending threat.
The gameplay closely resembles the side-scrolling action of its predecessor. Notably, there is an expanded roster of playable characters, including Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops, and Magneto.
Step into the role of Vexx as he seeks vengeance on those who murdered his grandfather and enslaved his people. Equipped with a set of razor-sharp war talons, you'll travel through volcanic islands, desert temples, frozen citadels, and giants' castles to confront the evil Dark Yabu, Shadowraith, and their minions. As darkness falls, enemies become more aggressive and the environments become more hostile. It will take all your combat skills and climbing moves to bring peace back to the villagers of Rockhaven.
After ten thousand years, the once banished Dark Ninja returns to make another attempt to take over the Miracle World. Someone's definitely got to stop him! Guess who dares to meet the challenge? You! You're Alex Kidd, the prince who knows no fear.
A lovely girl has been kidnapped and her life is at risk! And she's your girlfriend from the planet Shinobi! By holding her hostage, the Dark Ninja plans to realize his fiendish scheme. She must be saved before it's too late!
You need more than courage to be successful. Transform into a fireball and burn up enemies that come at you. Jump up and across towering walls with your amazing wall-climbing skills. Turn into a tornado and twist your way out. And when you encounter the Dark Ninja, think only of winning. Otherwise you'll lose your girl and, worse yet, the Miracle World will be doomed forever!
Yikes!!! Get ready for a devious treasure hunt with the infamous scheming Wario. Capture the shining gold and vast treasures locked deep inside a hidden cave. But, beware of poison ponds, perilous prisons, endless walls and creepy woods! Make a quick change into Sea Dragon Wario, Eagle Wario or Bull Wario and utilize their mighty strengths. Blow away enemy cave defenders with body attacks and power actions. Succeed in this greedy plot to seize the riches of this underground world and find this key to freedom!
Journey through as Geppetto, the carpenter's live wooden puppet, Pinocchio, as he did in his Disney animated film - which itself was based on a children's novel.
Have Pinocchio run, jump and twist-kick through all the familiar places, including the inside of a whale, and do good deeds enough to become the real human boy he's always wanted to be.
Bart vs. The Space Mutants is a platform game where the player goes into the role of Bart Simpson (from the TV show The Simpsons) and must stop the Space Mutants from invading Springfield. On each of the five levels, Bart must collect (or get rid of) the ingredients that the Space Mutants are planning to use to build their machine, such as purple objects or balloons. He also has to collect enough "proof" of the aliens existence (brown coins left behind when they are jumped on), so his family members will help him when he meets a boss (characters such as Nelson and Sideshow Bob). This won't be easy since the Space Mutants are "using" human bodies as disguise. In order to discover who are the real Space Mutants, Bart must use his X-ray Specs.
Sonic 3D Blast is a 1996 platform video game developed by Traveller's Tales and Sonic Team, and published by Sega for the Genesis, Saturn, and Windows. Part of the Sonic the Hedgehog series, the game abandons previous Sonic games' side-scrolling style in favor of isometric gameplay, making use of some pre-rendered 3D models converted into sprites. The game features creatures known as Flickies, which first appeared in the 1984 arcade game Flicky. Controlling only Sonic himself, the player's goal is to collect Flickies and carry them to safety, periodically sparring with the series antagonist Dr. Robotnik, who is imprisoning them within robots.
It is 50 B.C., and the entire Gaul (today's France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix.
The player can play as either Asterix or Obelix. They make their way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items that the player can collect, such as bombs, with which the player can overcome obstacles and advance in the game.
The object of the game was to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms.
The idea of Dangerous Dave came to John Romero under the influence of Super Mario. There are definitely similarities that are easily noticeable, such as the secret levels, the level design, the monsters, and the jumping. The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is "the best Dave ever created". In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones.
In this side-scrolling action game, you fight against your arch-enemy The Leader and his forces (Rhino, Absorbing Man, Abomination and Tyrannus).
Take control of the Hulk/Dr. Banner through five levels of action: City and Construction Site, Tyrannus' Labyrinth, Leader's Fortress, Leader's Interior, and the Final Confrontation.
Crash: Mind Over Mutant is the sequel to Crash of the Titans and the seventh Crash Bandicoot series game. The game uses many of the same mechanics as its predecessor with a few changes. Rather than having twenty linear platforming levels to complete in sequence, Mind Over Mutant features eight distinct locations for Crash to explore and travel between as the story progresses. The player can complete missions given by non-playable characters and discover collectibles through the levels.
This game is targeted to young players. This is a 3D lateral view platformer where the player controls one of those little blue people through 20 levels in order to save his friends captured by the evil Gargamel. Levels features forest, icy plains, volcano undergrounds, Gargamel's castle, the Smurf's village, and so on. The adventure itself is split in two parts, one being a simple tutorial while the second parts represents the game itself.
Based off of the Disney movie, Lilo & Stitch: Trouble in Paradise released June 14, 2002 for PlayStation and Windows. The action-adventure game has players take control of the two titular characters at separate times, each with their own unique styles of gameplay, as they fight alien enemies on their home island of Kauai.
Spyro 2: Season of Flame is the sequel to Spyro: Season of Ice. All the old characters from previous games are there, with Hunter and Bianca, and the player can also control Sheila the Kangaroo and Agent 9. Spyro has a few unusual abilities in this GBA game, including a fire/ice breath toggle. Some items can only be affected by one or the other. Unlike the PSX games, Spyro is presented primarily in an isometric view.
In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.
The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.
Smurf to the rescue! Gargamel has already captured 4 Smurfs, Jocky Smurf, Greedy Smurf, Brainy Smurf and Smurfette. To free them you will have to smurf the Angry Smurfs and BUZZ flies before smurfing the mountain by sled, then smurfing the maze mine galleries, smurfing on the back of a stork to smurf Azrael and finally smurf Gargamel from his mansion!
Good Smurf!
It's prehistoric pandemonium as your favorite cave family, the Flintstones, get a visit from the 30th century. The clever scientist, Dr. Butler, needs some dinosaurs for the Orbit City Zoo, and he's invented a time machine to capture Dino and Hoppy. Can Fred find all the pieces that the Great Gazoo needs to build a time machine of his own? Can he make a jump into the future with the help of Wilma, Barney and Betty and rescue his prehistoric pals? Who says history has to be boring?