Your task as Arnie is to visit all eight worlds featured within the 48 levels. You have to drive around turning Captain Grim's evil back into good. You must rescue your kidnapped friends, make all the worlds a happier place again and then go on to defeat Captain Grim at the end of the game.
The game has five levels, each of which was divided into two different type of stages. The first stage involves controlling the international teen heroes (Planeteers) flying their Eco-Jet to an enemy fortress while trying to avoid the instant death that occurs by touching any of the scenery or getting hit by the various projectiles or birds. The second stage involves controlling Captain Planet himself as he fights his way to a ecovillain from the TV series.
Captain Dynamo is a platform game developed by Codemasters and released in 1992. Versions were published for the Commodore Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC, and MS-DOS.
Captain Dynamo, an aging superhero, is brought out of retirement to recover a haul of stolen diamonds from the trap-infested rocket-ship of the villainous Austen Von Flyswatter.
The game is a vertically scrolling platformer in which the player attempts to collect as many diamonds as possible in each stage and then enter the teleport unit at the top. The task is complicated by various mechanical hazards and creatures.
The game was later ported for play on mobile phones.
If you can't stand the heat, stay out of the jungle...
Meet the funkiest feline on two legs, Brian the Lion, starring in the wildest adventure ever to hit the Amiga! Brian's rumble in the jungle boasts hundreds of frames of character animation, megabytes of infectious music and a magnificent menagerie of console-style effects including zooming, sprite scaling, de-resolution and rotation. The scariest sight in Bermuda shorts this side of Baywatch, Brian the Lion pounces into action in a roaring romp that's so hot it's positively tropical.
You control the "Big Nose" character, who is running through many islands to find his dinner, because he is very hungry. Along the way, Big Nose collects bones, that he can use to buy items from the various shops that include spells, upgrades to his abilities and items.
This game is also very difficult because you cannot restart from where you left off once all your lives are gone. It is also very long with four islands (Paradise Island, Monster Island, Terror Island, and Chaos Island) each containing several levels. Big Nose the Caveman dies in a single hit unless he has stones. The stones can shoot out of his club, killing enemies. As many as three stones can come out of the club. There are also many pitfalls, traps and deadly lava/water since Big Nose can't swim.
It was followed by a sequel in 1992.
A Master System and Game Gear version called Dinobasher was completed, but never published.
Baby Jo in "Going Home" is a side-scrolling platform game. Jo can pick up rattles which can be tossed at enemies (such as bees, lawnmowers or spiders). Apart from watching out for the baby's dropping health (represented as an increasingly tearful face), the baby's diaper gets wetter over time and the thirst increases, too. If the diaper becomes too wet or the baby becomes too thirsty, the player immediately loses a life, so collecting fresh bottles and diapers is important.
Assassin is a video game for the Commodore Amiga system. It was developed by Psionic Systems and published in 1992 by Team 17. The game is an action game that has platform and shoot 'em up type gameplay. Assassin was updated and re-released in 1994 as Assassin: Special Edition. Assassin's storyline is fairly simple. The character is an assassin that has been hired to kill the antagonist of the game, "Midan". He is then dropped behind enemy lines and must first disable Midan's power source, and then assassinate him. The assassin is armed with a boomerang that is razor-edged. There are three skill levels to Assassin, Rookie, Arcade and Ultimate. As well as changing the difficulty, each level unlocks more of the game than the level that is easier than it. The enemies are tougher to defeat in the higher levels, but there are more rewards. The player must guide the assassin through the levels facing enemies ranging from vicious dogs to wall mounted laser cannons. As well as the platforms, the player is able to control t
Bob Cat has a girl in every town, but there is one who's special to his heart; Claudette cat. Claudette has the biggest eyes you've ever seen and Bob aims to make her his queen.
Off Bob goes to sing his night song, but arrives just in time to see his beloved being whisked away in a net by two of the mad Scientist's men. What horrendous experiments will the Scientist carry out on old cutie paws? Can Bob save her in time?
Dark Ages is a platform game written for MS-DOS, published by Apogee Software. It was the first shareware game to feature support for the AdLib sound card.
Dark Ages was distributed as shareware. It consists of three episodes, with only the first episode playable in the shareware version. The episodes are:
Prince of Destiny
The Undead Kingdom
Dungeons of Doom
The game was released as freeware on March 20, 2009.
Gameplay:
Dark Ages is a side scrolling game where the player's alter ego, the prince, can move sideways, jump and shoot. Game play involves killing and avoiding enemies and jumping over obstacles. Progression to the next level often involves a hidden door, revealed by one of several Wise Men type characters after retrieving an item for them. The items include a key, a shield, and an apple.
The player can use magic to fight the prince's enemies, starting out with a simple energy bolt and slowly gaining access to more destructive spells as the game progresses. There are three spells in the game: a blue b
Unfortunately for our hero, his little brother is afflicted with “always getting kidnapped” syndrome. Dangerous Dave must battle wolves, mummies, ghosts, and other ghastly apparitions on his way to save Delbert from the clutches of the evil Dr. Nemesis. With 11 levels of spine-tingling platforming action, you’ll be shooting up a storm in Dangerous Dave’s Risky Rescue!
In 1990, Softdisk Publishing publishes Dangerous Dave in the Deserted Pirate's Hideout! (also known as Dangerous Dave in Trophy Trouble, Dangerous Dave), a puzzle-solving game for the DOS system. Offering action genre, it is now an abandonware.
One of John Romero's earliest games before he became world-famous as one of id Software legends, Dangerous Dave is a fun platformer similar to Super Mario. You are Dangerous Dave, a little precocious kid who must find ten skateboarding trophies that your nemesis Clyde Cooper hid in a pirate's hideout. Gameplay in Dangerous Dave is nothing you haven't seen if you have played other platform games. What makes the game memorable and a lot of fun, however, are the many cool secret levels and the great sense of humor. Your enemies include creative monsters with names like WeirdWeeds, FearsomeFire, and WickedWater, all of which have unique attacks and characteristics. Level designs are excellent, showing much of Romero's knack that would become a hallmark in id Software games. Wit
The game is composed of three islands, each with a set of stages that have to be completed. During torture screens, interludes, and island hoppin' levels, bonus coins can be gathered for extra lives.
Bunkum is safe! To celebrate this marvelous feat, the grateful curators of the Imagisphere are throwing a huge party back on Craftworld… and everyone’s invited.
But silly bowler hat-wearing inventor Newton has transported the gang to the wrong side of the planet, and they now face a race against time to join in their own celebrations.
Menace Beach is a video game that was released for the Nintendo Entertainment System by Color Dreams in 1990. Like all Color Dreams games, Menace Beach was not officially licensed by Nintendo. It was also re-released as part of the Maxivision 15-in-1 multicart.
According to the game's instruction manual, the player controls a skateboarding hero whose girlfriend, Bunny, has been kidnapped by Demon Dan. An introduction screen shows a shackled Bunny pleading for the player's help. In the game, the hero must use his skateboard and any objects he finds, such as balloons, frogs, bombs and bottles, to defeat ninja, clowns and disgruntled dock workers before finally confronting the villainous Demon Dan. The game was somewhat infamous because in-between levels the girlfriend's clothes "rot" away, by when the first level is completed, parts of her clothes rot away until the girl is in nothing else but in her bra and panties.
Sunday Funday: The Ride is a Christian video game that was released for the Nintendo Entertainment System by Wisdom Tree, formerly a subsidiary label of Color Dreams, in 1995. The game was the last to be released by any company for the American NES. Like all Wisdom Tree games, Sunday Funday was not officially licensed by Nintendo. According to the game's instruction manual, the player controls a skateboarding hero who is late for Sunday school. In the game, the hero must use his skateboard and any objects he finds, such as balloons, grapefruits, and newspapers, to defeat bullies, clowns, and businessmen who are attempting to impede his path to Sunday school. The Sunday Funday game cartridge included two features other than the game itself - an arcade-style game titled Fish Fall and a sing-a-long of a song by Christian pop band 4Him. Sunday Funday is a ripped-off version of Menace Beach, also released by Color Dreams, excepting a few graphics and a complete story change. While the hero in Menace Beach fights ninjas
Cabbage Patch Kids: Adventures in the Park is a 1984 action/platform game based on the Cabbage Patch Kids franchise. It is the first and only game in the Cabbage Patch Kids Adventures Series
The player controls a young man known as Kyle, who rides to the vampire Nosferatu's castle in order to defeat him and save his beloved girlfriend Erin from his clutches.