Steel Force is a 2D top down arcade shooter, similar in style to Alien Breed, but much more action-oriented. The main hero, a Federation soldier fights against space pirates - he must kill various enemies and find the exit in limited time. He can find ammunition, health packs and various power ups along the way.
The Multi-Purpose Arcade Combat Simulator (or M.A.C.S.), was a shooting simulator developed for the U.S. Army as a cheap way to train shooting skills. It was a bit of a mystery until a couple of years ago when the rifle and and carts became available through Ebay.
RayForce (released in western Arcades as "Gunlock") is a top-down shooter. There are seven levels to play, ranging from battles in the atmosphere of planets to battling over mountain ranges, each with their own standard huge bosses at the end of these levels. The player takes control of a starfighter called the RVA-818 X-LAY, out to destroy any opposing forces.
A promotional cartridge, Super Star Fox Weekend (Official Competition) (titled Star Wing: Official Competition in Europe), was released as part of the game's marketing campaign in Europe and the U.S. It featured time-limited single-player mode on modified stages, as well as an exclusive bonus level. The altered start-up screen displays 'Official Competition Cartridge'. Depending on the points scored, players could win a t-shirt, a jacket, or trips to international destinations. An estimated 2000 cartridges were made.
In the United States, the Super Star Fox Weekend was played by tens of thousands of competitors in malls across the country. Stores such as KB Toys and Suncoast Video (usually any store that carried Super Nintendo games participated) hosted the event. After the competition, a limited number of the Super Weekend cartridges were sold through the Nintendo Power magazine, listed in the Spring 1994 "Super Power Supplies" catalog that was mailed to subscribers, with an original list price of $45.
In the Un
The game is played with two buttons, with the A button firing projectiles from the plane and the B button launching a special bomb attack which uses a bomb from a limited stock of bombs. Power projectiles can be obtained by destroying buildings and armored enemy planes. There are two types of Power projectiles: "P" Power projectiles, that increases the plane's firepower by one level, and "F" Power projectiles, that increases the plane's firepower to the maximum level instantly. The maximum level only lasts for a limited amount of shots.
When certain ground enemies and buildings are destroyed, money bonuses appear which give a random amount of points each. When the player reaches the end of the stage, the player has to face a boss ship.
It's the Earth's Stellar Guard against the alien Drak-sai. Now's the time to strap in and set the skies on fire! Blistering bombs explode; shields buckle but hold. Your reflexes better be faster than theirs; 'cause there's trouble over every mountain and in every tunnel. Bury the stick in a snap roll. Scream through 20 rounds of non-stop destruction and killer 3D texture-mapped terrains. Save Game feature allows time for refueling. Space sickness bags not included.
Gunship is a helicopter action game developed by Probe Software and published by U.S. Gold for the Sega Mega Drive, based on MicroProse's game series of the same name.. It was only released in PAL regions, although a US release was planned for March 1993.
Eco Fighters, known in Japan as Ultimate Ecology (アルティメット エコロジー?), is an arcade game released by Capcom on the CPS-2 arcade system board on December 1993. The game is a horizontal shooter, where the player controls a ship with a rotating gun. As suggested by both its titles, the game has an "eco-friendly" theme. It was also developed by the same team from two Mega Man arcade titles, The Power Battles and The Power Fighters.
In the year 2012, Foreign Terrorists led by the infamous Victor Baloch have taken control of the Twin "U.N towers" in the United States of America, capturing the leaders of the world who were holding a summit at the time.
As a member of the Governments "Elite Force", trained to take out terrorists when the talking stops, you must enter one of the towers through its maintenance area, which can be accessed through the sewers.
OBC has 40 levels with the first 5 taking place in the sewers where the player, strangely, fights off giant rats and mutants the manual calls Sludge Minions before they enter the first tower to take on the terrorists.
The weapons available to the player include a shotgun with infinite ammo, an Uzi, Galil, Flame Thrower and Grenade Launcher (though it functions like a Rocket Launcher).
The aim of each level in OBC is to kill a certain number of terrorists on a map before using one of several elevators or stairs to go up to the next floor.
OBC pioneered many features including controllable al
Spectre VR is a frag-fest that pays homage to the arcade classic Battlezone.
This is the second sequel to Spectre, following Spectre Supreme. New features include texture-mapped graphics and the (limited) ability to fly.
3 in 1 Supergun is a compilation of light gun games, developed by Chengdu Tai Jing Da Dong Computer Co and published by Micro Genius, which was released in Asia and Italy in 1993.
This multicart contains three games, of which require a zapper to play. Oddly, all 3 games start up with a menu reading "Gun Fighter" on the top and with the option of selecting 3 difficulties.
At least two versions of this multicart are known to exist, with the other version(s) fixing the spelling of "Clown" on the menu and adding 3 (non-zapper) games; one dumped variant adds F15 City War, Poke Block and Volleyball.
The Star Fox Game Watch is a game in the appearance of a wristwatch that was developed by Nintendo and Nelsonic. It's a LCD game that could be achieved by buying two boxes of Kellogg's Corn Flakes and then sending the form back to Kellogg's for a free copy. The purpose of the game is to defeat the Attack Carrier while dodging several obstacles and while being airborne. There is a total of four levels in the game. When buying the game, a pair of earphones which are made for the game is included.
Glass is the follow-up to Splash! with similar gameplay. Aliens once attacked Earth and now the humans travel to their planets to take the fight to their worlds. One of two players, working together, control a space ship in fixed-screen stages filled with blocks. To win a stage all blocks need to be removed and this done by moving over them. Meanwhile aliens spawn from different directions and roam around. Some of them can also fire while other have special abilities such as leaving behind bombs or restoring the blocks. The player's space ship can shoot bullets (now an unlimited amount unlike in Splash!), but not all enemies can be defeated. It is also possible to leave behind dynamite as a bomb or active a shield for temporary invincibility. Defeated opponents drop coins for extra points, additional bombs, a new primary weapon or energy to restore the shield.
The ship can be steered in eight directions and a single credit provides three lives. There is also a time limit per level. The game contains eight worlds w