Tatsujin is a vertical shooter by Taito and conversion of Toaplan arcade game originally released in 1988. The evil Gidans are about to invade the Borogo system, their armada of giant asteroids are approaching and they have to be stopped. The player must infiltrate and destroy no less than five large enemy facilities and take down swarms of alien ships and all kind of ground units. The space fighter comes equipped with a default Vulcan gun (Power shots) and two more weapons are available for the taking - the blue lock-on lasers (Thunder Laser) and green blasts of energy (Tatsujin Beam). The only way to increase the active weapon's firepower is to collect Power Boosters special flying pods leave behind. Although five boosters are necessary to trigger a power-up upgrade and boost up the strength of the current weapon, special red flashing power icons bring it up to maximum power in no time. Each weapon can be powered up to three times for maximum collateral damage and smart bombs in the shape of monstrous skull-faced
Known as Thunder Force IV outside of North America. You must lead the battle against the evil Lohun Empire. Their computer system is poised to destroy your Galaxy Federation's defenses. Lead the attack on their heavily defended military planet. Knock out the planet's command center to pave the way for the invasion force. Take the fight underwater to destroy massive marine battlecruisers. Launch magnetically-charged photon blasts at alien bio-machines. Twist through the labyrinthine structure of the enemy's Bio-Base. There you'll meet your final objective, the destructive regenerating computer. Cut loose with the Thunder Sword, your most powerful energy beam, as you battle this ultimate weapon!
Cosmos Cop is a pseudo-3D into-the-screen shoot 'em up that is similar to Sega's Space Harrier. However, the game experiences a lot of image breakup on the screen due to the NES's limited capability of handling first-person scaling.[2]
Advanced Busterhawk Gley Lancer, commonly known as Gleylancer (グレイランサー), is a 1992 Sega Mega Drive shoot-'em-up by NCS released exclusively in Japan (despite having some of its text, such as in the Mover configuration screen described below, in near-perfect English). It was released internationally on the Wii Virtual Console in 2008. Despite the English configuration screen, translation group M.I.J.E.T. released a patch which translated the story text in 2006-2007.
Lucia is the 16-year-old daughter of a fighter pilot who disappears while fighting a war between humans and aliens in 2025. He was captured by aliens whom he had captured earlier who had the ability to teleport. Lucia hijacks the prototype fighter CSH-01-XA "Gley Lancer" to save him.
Vertical sci-fi shoot ‘em up from the Hudson stable. Soldier Blade sticks to the tried and tested formula of Hudson’s previous games in the 'series', while throwing in some extra graphical effects. This time, the power up system involves collecting coloured pods - you can have three pods in stock at any one time, and the colour of the 'active' pod determines your weapon style. You also have the choice of ejecting a pod at any time, which results in a weapon-specific super attack.
Flying Tiger is a vertical scrolling space themed shoot 'em up game where you take control of a spaceship.
You fight a variety of space crafts (ground and air based), static guns and bosses. While playing destroyed enemies drop power-ups. These include: plus one (limited) bomb (B), weapon power-up (P), plus one up and C to switch between the two weapon patrons. The weapon patrons are straight (white C) and three-way (red C). The game can be play solo or with a friend.
Desert Breaker is an overhead run-and-gun, a sort of game which often falls into the genre of vertical shoot-em-ups. However, they differ from conventional shooters in that they allow you to go at your own pace and shoot in multiple directions instead of always moving and firing north.
A first-person 3D shooter for the Game Boy.
The Western localization, Lunar Chase, was found eventually found in the Nintendo Gigaleak, but was never released officially.
A prequel expansion containing chapters 4, 5, and 6. This expansion was sold separately for the original release of Wolfenstein 3D, but was bundled into the game for future releases.
Wolfenstein 3D is a first-person shooter presented with rudimentary 3D graphics and a follow-up to the top-down infiltration game Castle Wolfenstein. The game is broken up into levels, each of which is a flat plane divided into areas and rooms by a grid-based pattern of walls and doors, all of equal height. Each level is themed after Nazi bunkers and buildings. To finish a level, the player must traverse through the area to reach an elevator. Levels are grouped together into named episodes, with the final level focusing on a boss fight with a particularly difficult enemy. While traversing the levels, the player must fight Nazi guards and soldiers, dogs, and other enemies while managing supplies of ammunition and health.
While later releases of the game included the Nocturnal Missions expansion, this initial release did not.
Wolfenstein 3D is a first-person shooter presented with rudimentary 3D graphics and a follow-up to the top-down infiltration game Castle Wolfenstein. The game is broken up into levels, each of which is a flat plane divided into areas and rooms by a grid-based pattern of walls and doors, all of equal height. Each level is themed after Nazi bunkers and buildings. To finish a level, the player must traverse through the area to reach an elevator. Levels are grouped together into named episodes, with the final level focusing on a boss fight with a particularly difficult enemy. While traversing the levels, the player must fight Nazi guards and soldiers, dogs, and other enemies while managing supplies of ammunition and health.
While the name was kept the same as the original release, this and future releases of the game came with the base campaign and the Nocturnal Missions expansion campaign together.
Fixeight is a run-and-gun arcade game made by Toaplan in 1992. It is the Spiritual Sequel to "Out Zone."
The plot is rather simple: Your character is sent to the alien planet Fortune to destroy it, and with it the Gozzu invasion of our universe.
As a follow-up to Out Zone, Fixeight fixes many of the problems that its predecessor had. The main gimmick of the game are the eight unique characters, each of which have different weapons in their arsenal.
Super Aleste (スーパーアレスタ, Sūpā Aresuta), is a vertically scrolling shooter developed by Compile. It was published by Toho in 1992 for the Super Famicom as part of the Aleste series. The player pilots a spacecraft through a variety of locales shooting enemy ships.
Star Parodier is a vertical scrolling shooter, much like the Star Soldier games, and features many of the same conventions, such as collecting power-ups to upgrade the player's weapons, and facing several bosses and minibosses as they progress through the game. The game also features the 2 and 5 minute high score time attack modes seen in previous games.
However, in parodying the hard sci-fi atmosphere of the Star Soldier games, Star Parodier takes a light hearted approach by featuring cute, cartoonish graphics and toning down the violence (for example, defeated enemies wave white flags in surrender). The players choose from one of three craft to play as in the game: the Paro Ceaser from Star Soldier, a giant flying Bomberman or an anthropomorphic PC Engine console that shoots HuCards and CD-ROMs at enemies.
The game was originally only released in Japan, though it was also intended to be released in North America under the name Fantasy Star Soldier.
Toilet Kids is a vertical shoot 'em up featuring a world filled with scatological enemies and humor. It was released exclusively on the PC Engine.
A young boy is accidentally flushed town the toilet one night, appearing in a mysterious world, and must defeat the world's guardian before he can go home. The game has four stages total, each of which has a different theme, and the player is able to target both air enemies and ground enemies in a system similar to that introduced in Xevious.