Top Gun: Firestorm was developed by Fluid Studios and published by Titus Interactive in 2001 for Game Boy Color, and the following year for Game Boy Advance. It is an Isometric flight action game with missions to complete.
Top Gun: Firestorm takes the player to the skies again in twelve missions where numerous aerial and ground based enemies need to be fought to arhieve victory.
The player will fly a F-14 Tomcat on an isometric map. He has to complete several objectives in each mission. To achieve those he has four different weapons at his disposal (machine gun, bombs, rockets and missiles). The gameplay is somewhat similar to the Strike series.
Sudden Attack is a fast paced game with speed and user battlefield And that seems to provide tension. In addition, the ease of operation and user-friendly Interface that you can enjoy the FPS for Everyone Pursued.
Pink Sweets is a manic shooter. Its story presents an alternate universe version of Ibara; in this universe, none of that game's villains died, and the player controls one of the four boss characters from the previous game. It presents a similar rose-draped steampunk aesthetic which provides an excuse for the player's ships to fly through a very floral 19th century.
Designer Shinobu Yagawa drew on his experience working on Raizing games such as Battle Garegga to present a game that plays a bit differently from the traditional Cave mold. The player's ship has a traditional shmup-style shot, but is also able to charge a special attack by not firing. A fully-charged, unfired special attack acts as a form of shield that can cancel certain enemy bullets; when fired, the fully-charged special attack acts as a kind of miniature bomb.
Planned to coincide with Jurassic Park 3, Survival was to see players take on dinosaurs and terrorists alike as they fought to escape Isla Sorna. The game, however, quickly went extinct.