Super Airwolf is a 1991 shoot-'em-up for the Sega Mega Drive by A.I and Kyugo to tie into Universal Pictures's Airwolf television series and as a sequel to their 1987 arcade game Airwolf. However in the United States, they dropped the license and published the game as Cross Fire for reasons unknown.
The Ghen War is first person shooter where you pilot a mech-like suit and traverse a multitude of environments to destroy every Ghen alien who turned on you and the rest of your human bretheren. This Sega Saturn exclusive is known for its dynamic soundtrack and landmark terrain deformation.
The colonies are waging war over the remaining fossil fuels and minerals left on earth, and a team of rebellious warriors go into battle to settle the score once and for all.
You're stranded on an uncharted island of Death. You're zombifying from Voodoo poison. A mad scientist is on your trail. Hundreds of rotting stiffs are crawling out of their graves to chew your guts. And you can't kill 'em. They're ALREADY DEAD! Hundreds of huge, full-screen rotting corpses to blow away! Faster action, more zombies, more ways to die! Spurting targets, blood-curdling screams, blood-boiling new sounds! Shocking new pop-up corpses right in your face! New "power-up" targets push your zombiekiller skills to the limit. More nasty slingers with spike balls, grenades, Death Skulls, the works!
Mighty Hits is a shooting gallery game and the gameplay and stages are very similar to Point Blank in theme and presentation. The game has a cartoony wild west theme throughout the cut scenes and menu screens.
One or two players compete in a series of mini games, which last about 20 or 30 seconds each. The rules of the mini games are displayed before each round. In general players have complete objectives and puzzles by shooting at targets. After each round a results screen shows if the objectives were completed or failed. Failing a round and the player loses a life feather, lose all feathers and the game is over.
There are 3 courses to select from, represented by a blue, green and yellow tin can. There is Easy (6 mini-games), Medium (9 mini-games) and Hard (15 mini-games) and completing hard mode unlocks a black tin can for Very Hard with 18 mini-games. The game is played in sets of 3 stages, the player has to shoot 3 cards to select the stages. The cards are quickly flipping randomly through mini-games. After 3
Blam! Machinehead, known in the US as Machine Head, is an action shooting game developed by Core Design and published by Virgin Interactive for the Sega Saturn, MS-DOS, and PlayStation in 1996.
Space Mountain is an SG-1000 game developed and published by Tsukuda Original with the Othello Multivision in mind. It is a very primitive third-person space ship shooter, in which the player has to gun down enemy craft before infiltrating a base.
Star Wars: Attack on the Death Star recreates the climactic Death Star trench run from the original film in 3D wireframe graphics. Players pilot an X-Wing fighter through space combat with TIE Fighters, navigate the Death Star's surface defenses, and attempt to destroy the station by launching torpedoes into its thermal exhaust port. The game features digitized voice acting and represents an early attempt to bring the iconic movie sequence to life in an interactive format.
The object of the game is to protect a series of refugees from enemy aircraft, tanks and submarines. The player's view consists of a crosshairs upon a simple ground and sky horizon, with an altimeter, a shield indicator and a radar. Refugees walk along the horizon, and the player must fire his guns and missiles at enemy units to prevent them from killing the refugees. Score is gained by destroying enemy units, and for refugees crossing the screen safely.
GAMEPLAY : Just like ASTEROIDS - shoot the asteroids and the
occasional alien ship.
COMMENTS : "A very good copy and a classic clone with the best
graphics of the lot." (CRASH #1, February 1984)
Fight off wave after wave of vicious alien attacks. Destroy the greedy landers and rescue the falling humanoids. Exterminate themutants with your smart bombs. Get out of trouble with your hyperspace facility. Avoid the treacherous minefields. Use your radar to detect the alien forces. Add an extra ship and smart bomb to your forces every 20,000 pts and attempt the deeps space challenge in this amazing arcade-style game.
After the failure of the Outsiders' invasion plans (in STARSTRIKE) the aliens retire to their homeworlds to rebuild their strength. The Federation decides to launch a pre-emptive strike and sends in a new model starfighter, the Starstrike II, piloted by (guess who?) you...
Armageddon is an action game created to tie into the 1996 animated movie of the same name. You can switch between first and third-person viewpoints while piloting a space craft with the goal to drive back the invaders. The ship goes forward automatically and needs to avoid obstacles and destroy enemies in space.
In first-person mode, you move the ship to line-up the reticule and shoot incoming objects such as asteroids or enemies. In third-person view, you have a bit more control as you can move the reticule. Occasionally power-ups will appear giving numerous abilities like electro bombs..
LG originally announced a PC port of the game as well, but never followed up on the promise.
Resistance: The Trilogy (released as Resistance Collection in North America) consists of the following Resistance games:
Resistance: Fall of Man
Resistance 2
Resistance 3
Bonus Content from Resistance 2 and Resistance 3
Gearbox sends gamers back to the Borderlands for a shooter-adventure sequel of high-velocity combat and custom character development. The first-person action plays out in dystopian outpost environments on the original game's planet of Pandora, five years later, as a greedy industrialist called Handsome Jack seeks to weed out the local populace through a series of gladiator matches. Players choose from four new character types, each with three branches of specialized development in the game's RPG-like experience system. Experience comes with kills and quest completions.
Expanding on the original game, Borderlands 2's gun system can create millions of different computer-generated weapons, as well as shields and equipment enhancements. Non-player characters are more expressive, and quest outcomes have more influence on the game world. In addition to the dusty, desert settings of the first adventure, the sequel visits a number of new Pandora environments, including the merciless frozen tundra where the revenge-driven
In a daring raid disreputable master criminal Crax Bloodfinger kidnapped six world leaders, demanding a thirty billion-dollar pay-off for their safe release. Unfortunately for Crax, Joe foiled his evil plans. During the rescue Joe Blade single handedly eradicated his private army of underworld henchmen, and in the process leveled Bloodfinger's fortified base. After the wholesale demolition of his jungle fortress, Crax went into hiding, Under the bizarre alias of Quentin Bloodfinger he created Crax Industries as a front organization for his flourishing narcotics empire. Bloodfinger himself moved into the top floor penthouse suite of his recently constructed thirty floor high rise The Crax Plaza. Soon after the completion of the building Crax had his happy band of Libyan electricians install a myriad of electronic counter measures and state of the art security systems. The ground floor was fortified and most of the upper level windows replaced with two meters of reinforced concrete.