A new 32-map megawad for DOOM II, focusing on short to medium length levels, played in a series or from pistol start, in single player or cooperative. THE JOURNEY takes you across a variety of locales, challenging you along the way with insidious traps and vicious monsters. The levels are easy to understand, but don't underestimate them because of the lack of massive hordes! Close quarters and strategical monster and item placement will test your skills. The average time to complete a given level is about 8 minutes.
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Destroy demons in 31 action-packed levels; Interception II is here.
This is a Doom II community megawad spanning three episodes with a secret level included.
Interception is a vanilla-compatible megawad for DOOM II.
In the far distant future, you are part of a team of marines who are sent a distress signal from an archaeology site. Once you arrive, the rest of your team is killed by some nasty hell spawns. Now it's your job to stop the invasion, or die trying. Along the way, you explore ancient military bases, an underground necropolis, and Hell itself.
This is a medium challenge map with about 220 monsters on UV and an expected playtime of 20-30 minutes depending on how much you explore or die. It takes place in a fairly large and open area, but it's structured so that you are still guided along an intended path, and it's your choice to explore off that path or not.
You decide to take a vacation to your favorite resort.
Unfortunately, Hell had the same idea.
Donuts is a collection of levels that were made for various community projects over the years, with a few new levels thrown in specifically for this project. Every level has been given a fresh coating of OTEX. Levels pulled from previous projects have been heavily modified in one way or another.
Jamal Jones Trilogy is a compilation of levels created during the Doomkid's 20 Years Mapping Contest held at the Doomworld Forums. This was a community project dedicated to Doomkid's 20th anniversary as a mapper.
Jamal Jones Trilogy is a compilation of levels created during the Doomkid's 20 Years Mapping Contest held at the Doomworld Forums. This was a community project dedicated to Doomkid's 20th anniversary as a mapper.
Jamal Jones Trilogy is a compilation of levels created during the Doomkid's 20 Years Mapping Contest held at the Doomworld Forums. This was a community project dedicated to Doomkid's 20th anniversary as a mapper.
NEVER uses mostly vanilla assets to create an atmosphere that I think you'll find unique and oppressive (but in a fun way). There is some old-school DEHACKED nonsense to keep it fresh.
Here's a short techbase map set in Herschel Crater, on Saturn's moon, Mimas. The UAC has set up a space colony overrun by demons. What could the UAC have hidden under the Miman soil to warrant such an invasion?