This level oozes atmosphere and plays quite well. It was originaly VERY easy so a lot of vials and other powerups and ammo were removed making it more enjoyable.
Because of three different authors the theme and style differed greatly, but with a little refining the whole thing clicked. A hellish level with a few traps, tricks and unwanted welcomes...
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PhobosDeimos Anomaly is a 2012 mod for Doom containing two six-level episodes, totaling twelve levels, created with maps submitted to Doom the Way id Did by the late Callum Guy Oliver (phobosdeimos1) and released posthumously.
A Large single map for DOOM2, taking place in an ancient temple complex swarming with hellspawn. Occasional switchhunt might occur as the map isn't very linear. Be warned and pay attention to the surroundings of the map.
A very large single map for Doom2. You are para- dropped on an abandoned industrial sand planet to investigate why the base was deserted. Sensors indicate the presence of hellspawn. Find the cause why facilities have ceased production and destroy any hellspawn you face.
Some classic, oldschool cramped Ult. Doom gameplay with 2 maps. Originally was supposed to have been released for Doom's 25th birthday as a set consisting of 4 maps.
This one large map is Chris Hansen's interpretation of an action filled and slightly different episode 2 level. It tried to stay true to the style of eps. 2, but cranked it up a bit.
High/Low 2 is a Doom Episode 2 themed level. Like High/Low 1, which was an episode 1 kinda level it is only meant to resemble the style, not to copy it.
The first 3 maps saw you fighting against Imps, Sergeants and Demons with only the Shotgun, Chaingun and the Rocket Launcher. This time they are cranked up to 11 and you're gonna get bigger guns. But also a whole lot of beefier meat to aim them at! You are the Mean Green and you are about to bully the crap out of this strange world!
The levels are medium sized and sets the player in an abstract semi realistic hellish tech setting.
The levels are small-medium in size and plays more like Ult. Doom since only lower tier monsters and weaponry were used. They should offer a good 45 minutes of some classic, old school fun! The action is fast paced and the levels feature their usual style of interconnectivity and semi-realistic to abstract visuals.