"Zaxxon" clone in which you play a member of the World Peace Force who has to stop Mustapha Fracas who in turn threatens to destroy your homeland with some stolen cruise missiles.
The action takes place inside the warehouse owned by Uncle Claude of “Sincrum Research". You are Freddy, a young employee of Uncle Claude. There is a rumour spreading around, among the workers, that Uncle Claude is secretly going to increase the prices of his products which might meana the loss of jobs. A vote was taken and it was decided that you must stop Claude by packing away all the products and shipping them off to the shops. You enter the warehouse in the dead of night to start your task but look, there’s Claude!!!
You must push the products onto the conveyor belt. If Claude catches you you are kicked out of the door where an ambulance will rush you to hospital. You have 3 chances to save your fellow workers from redundancy but an extra chance will be awarded at 5000 points. You must avoid the deadly spectrims that Claude throws at you when he gets angry. Also Claude has hired the services of Satsuma Inc, who
throw oracs from the roof - you’d better watch out for those too!!! You can make your task ea
In Frogger II, you need to guide your frog to safety in three different locations. Starting out underwater, reach the top of the pond while avoiding dangerous alligators and fish (you can ride a turtle for safety!). Once on top of the pond, hop across logs, birds, and even a whale to the life preserver trailing behind a tugboat. In the third location you have to hop across a flock of birds to reach a cloud at the top of the screen. Each frog has a time limit to safely reach one of the homes on each of the three screens. You move on to the next level when a frog has safely reached each of the homes on all screens.
The game featured (once again) Quasimodo’s attempts to rescue Esmeralda (or, in this case Ezzmerelda). This one is basically a rip-off of Tutankham (though not a blatant one). Interestingly, the original flyers for the game referred to it as Hero in the “Temple” of Doom and featured the image of an Indiana-Jones-like character, complete with fedora (one wonders if they changed the name and character in an effort to avoid litigation).
Ghostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground. The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap. Once activated, the trap springs to capture any ghosts directly above it. A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it. An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters)
In the game, different scenes from a Western movie are shot. Either you play the hero "Cliff Hanger" on your own, or twosome when his brother "Coat" joins in. The aim is, to release an action at the right point of time, to "kill" the bandit "El Bandito", who runs through the screen (e. g. roll a rock, throw a boomerang, fire a canon, etc.). The scenes are chosen randomly by the program and are repeated until the action was successful. The title of the scene gives a hint to what scene will come up. The game was obviously inspired by the old Looney Toons Roadrunner and Wile E. Coyote cartoons.
Guide Mikie around the school, classroom, and locker room to collect hearts which make up a letter from his girlfriend. Head-butt teachers and throw basketballs at them.
Donkey Kong Circus is a Game & Watch title released as part of the Panorama series. It is a remake of the second Mickey Mouse Game & Watch game, which was released worldwide seven months earlier. The two games' codes even seem to have gotten mixed up, with Mickey Mouse being model "DC-95" and Donkey Kong Circus being "MK-96. Neither the Panorama Screen Mickey Mouse nor Donkey Kong Circus was released in Japan.
In the game, Donkey Kong, while balancing on a barrel, has to keep pineapples in the air while avoiding fire coming from flammable barrels.