Chaos;Child Love Chu Chu!! is a visual novel video game. Is a spin-off from the 2014 game Chaos;Child, and part of the larger Science Adventure series. The story, which is affected by player choices, is set in Shibuya, Tokyo, and follows Takuru Miyashiro, who ignores the "Reincarnation of the New Generation of Madness" events, instead focusing on spending time with girls.
Last Half of Darkness II is an point and click horror adventure game. It's the direct sequel to Last Half of Darkness, starting off at the point where the first game ended.
The final chapter in the original trilogy of Last Half of Darkness, a series of point and click horror adventure games. Part 3 mixes things up a little with the inclusion of a life meter and a new interface.
A first-person survival horror game from Vivec Entertainment.
Jack, a thief, is on an industrial espionage mission to steal blueprints of a new product. However, as he makes his way into the office complex he discovers that not everything about this place is what it appears to be.
The story of Twilight Syndrome: Saikai focuses on four Japanese teenagers: Yuri, her sister Masa, and their friends Atsushi and Aya. It all begins when the youngsters hear rumors about spirits contained in the school building. At night, Yuri and her friends go into the school and play a spirit-summoning game. Suddenly, real ghosts appear and scare the teenagers away. The next day, Yuri is almost ready to believe it was all a dream... but naturally it wasn't. The dark secrets of the lost souls are going to be revealed only to those which possess a special sense - the Twilight Syndrome..
The third entry in the Twilight Syndrome series is also a horror adventure, sharing most gameplay elements with its predecessors. The gameplay here is very minimalistic: the player can navigate the 3D models of the heroes (several characters can be controlled at once, as a group) through the limited areas (also rendered in 3D), searching for clues and escaping from danger. There is no other interaction, no usable items, and no comba
The gameplay in this sequel is identical to that of the previous entry: the player navigates the digitized images of the girls over 2D backgrounds in a side-scrolling/third-person perspective manner, searching for clues, triggering scenes, and choosing responses and/or actions when prompted by the narrative.
It consists of six independent scenarios, and the numbering of the scenarios is a continuation from the previous title.
Every high-school has its own dark secrets. Well, maybe not every; but in Japan, this seems to be a rather popular theme. Mysterious disappearances, ghostly photographs, untimely deaths, eerie sounds coming out of the music room - all these things attract the curiosity of three high-school girls: Yukari, Mika, and Chisato. At night, armed with nothing but a flashlight, the trio of heroines enters the dark school building, prepared to explore every corner, and investigate every urban legend they have heard of...
Tansaku-hen opens the Twilight Syndrome horror adventure series, defining its stylistic traits and gameplay. The game is divided into chapters, each dedicated to a particular "ghostly" story. Unlike most Japanese-style adventures, there is physical character navigation in the game; the player moves digitized images of the three girls on 2D backgrounds, in a manner somewhat similar to side-scrolling games - though many areas feature a third dimension, like in Western third-person perspective adventures.
The
Moonlight Syndrome is a horror-themed adventure game developed and published by Human Entertainment for the PlayStation in October 1997. An entry in the company's Twilight Syndrome series, the game was directed and co-written by Goichi Suda.